HeWillKnockFourTimes
League 1
- 7 December 2017
I wonder how many resources EA are giving to the Devs for the authentic mode. They make so much money out of the game..
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Authentic gameplay CPU behaving exactly like the 1v1 shit FIFA/FC CPU.
Look at:
It was running behind the winger and illogically turned its attention towards player behind!
No one in actual football will ever do that!
It was apparent that authentic mode is basically EA devs using their internal sliders (that aren't exposed to us) with the code base being same between Competitive & Authentic. With this clip, its kind of proved!
BTW there are instances where it looks miles better than previous years but I guess it will take a few years before they implement some solid improvements for Authentic?
May be next year they bring actual animation system built from ground up for authentic? we are in right direction but definitely not there yet!
Authentic gameplay CPU behaving exactly like the 1v1 shit FIFA/FC CPU.
Look at:
It was running behind the winger and illogically turned its attention towards player behind!
No one in actual football will ever do that!
It was apparent that authentic mode is basically EA devs using their internal sliders (that aren't exposed to us) with the code base being same between Competitive & Authentic. With this clip, its kind of proved!
BTW there are instances where it looks miles better than previous years but I guess it will take a few years before they implement some solid improvements for Authentic?
May be next year they bring actual animation system built from ground up for authentic? we are in right direction but definitely not there yet!
DAMN! Thats a terrible video to include in pitch notes, after all the AUTHENTIC and "We know you want realism" talks!In the Career Mode Deep Dive Pitch Notes, there's a Real Madrid gameplay clip where they score from kick-off...
I've edited my post as it's been confirmed to me by someone who's played the game that this clip was made using the "Competitive" gameplay. Which is a relief, but also, entirely stupid.DAMN! Thats a terrible video to include in pitch notes, after all the AUTHENTIC and "We know you want realism" talks!
KONAMI please release ML and save us! They have the gameplay (at least miles better than the current state FC in terms of physics etc)
But KONAMI wont release ML inspite of having the gameplay for it and well EA sports will do everything else but to focus on fundamentals i.e physics!
We all footy lovers are totally screwed!
Chris just said that the video was not recorded in the authentic mode, read what he posted again, but I already saw that you are a Pes fan, it is unlikely that someone who comes from Pes likes FIFA, I guarantee you that you must not have liked FIFA 14 and 16, which was one of the best football games!DAMN! Thats a terrible video to include in pitch notes, after all the AUTHENTIC and "We know you want realism" talks!
KONAMI please release ML and save us! They have the gameplay (at least miles better than the current state FC in terms of physics etc)
But KONAMI wont release ML inspite of having the gameplay for it and well EA sports will do everything else but to focus on fundamentals i.e physics!
We all footy lovers are totally screwed!
I've edited my post as it's been confirmed to me by someone who's played the game that this clip was made using the "Competitive" gameplay. Which is a relief, but also, entirely stupid.
Here's a really interesting interview with the lead Career Mode developer - the gameplay clips are from FC25 but what he says is very interesting nonetheless:
EDIT: Something I really like about this video is the comment about "when FC25 launched, we had lots of comments from Career Mode players about how much they liked the new realism, but our 'Competitive' players hated it"... and that when they patched the game, they made Career Mode players hate it while 'Competitive' players started to enjoy it more...
It seems to be an acknowledgement that - as I've said for years - one gameplay base can't please both sets of users (hence the big split this year), and also that they simply kept tweaking it for the priority users (i.e. 'Competitive' players), rendering it terrible for us.
I've edited my post as it's been confirmed to me by someone who's played the game that this clip was made using the "Competitive" gameplay. Which is a relief, but also, entirely stupid.
Here's a really interesting interview with the lead Career Mode developer - the gameplay clips are from FC25 but what he says is very interesting nonetheless:
EDIT: Something I really like about this video is the comment about "when FC25 launched, we had lots of comments from Career Mode players about how much they liked the new realism, but our 'Competitive' players hated it"... and that when they patched the game, they made Career Mode players hate it while 'Competitive' players started to enjoy it more...
It seems to be an acknowledgement that - as I've said for years - one gameplay base can't please both sets of users (hence the big split this year), and also that they simply kept tweaking it for the priority users (i.e. 'Competitive' players), rendering it terrible for us.
Tackling and jockey has been given a huge overhaul. If you get tackled your player is taken out of the game for a few seconds. You need to give players an incentive to risk the standing or sliding tackle.One of the most frustrating aspects of FC25, at least for me, has been defending in general. In FIFA 23's tactical defending (which I finally kind of got the hang of), I was able to defend much more consistently by using second press, switching, and jockeying..
But FC 25's advanced defending, personally I just was never able to get the hang of (and it seemed to me like tactical defending in the game was quite broken, as opposed to FIFA 23).
But I have a faint hope that tackling and defending might be much more organic and not so much of a chore in FC 26 after watching this video. It's a faint hope, but a hope nonetheless.
https://drop-assets.ea.com/videos/6..._TackleBack_WithoutRMChelsea.mp4?imwidth=1280
A factor may be that the high wind in FC25 made the kit look a bit dodgyLooking at the footages, it looks like they downgraded the cloth physics again. They went out of their way to finally make it better on FC 24 and 25 only to downgrade it again? It looks worse than FIFA 14 now because the lower part of the shirt is almost stuck with the pants like a magnet even though it's untucked shirt. I guess they will bring it back when they release a new game for PS6 and tout it as a new feature, smh. Why do they even change something that's already working?
Number of times they brought and removed cloth physics:
FIFA 06 RTWC [2005 game].
Removed on WC 06 [2006]
Brought back on FIFA 07.
Downgraded on FIFA 09, further downgrade on 10.
Removed from 11 onwards.
FIFA 14 brought it back.
15 onwards got downgraded again.
FC 24 brought it back and now it's downgraded again.
At this point, I'd be just happy if they just take FIFA 10/16's gameplay and AI and just put in better graphics and new teams.
A factor may be that the high wind in FC25 made the kit look a bit dodgy
I agree. Fifa 06 Xbox 360 was the one for me. I had seen it on some TV competition, and it made me excited to see actual cloth physics in a game. It was like the PES4 intro movie physics, put into a game. We've dealt with worse before though, so as long as gameplay is ok, I'm sure it can be overlooked a littleHmm, instead of improving/fixing it, they just removed the physics. Ain't that nice. I do agree that the physics kinda looked a bit glitchy at times but it was better than having no physics. Right now the physics look worse than FIFA 14 and PES 14 both of which handled the bottom part of the shirts really well. It bounched up and down like you expect from a real football shirt or any untucked cloth for that matter. The fact that they always take the shortcut route and just make the bottom part stuck with the pants infuriates me. It just looks unnatural and sticks out like a sore thumb.
Back when I first saw those cloth physics on FIFA 14 and particularly PES 14, I thought we'd see only better physics over the years. But here we are 12 years later. Imo the overall visuals of PES 14-21 still looks better than current FIFA games. Last Frostbite engine FIFA game that actually looked kinda alright was FIFA 18 and FIFA 17 was the only one with that engine that actually looked visually pleasing to eyes.
Yeah, the gameplay has to be exceptionally good to overlook those. Otherwise we already have games like FIFA 14, 16 etc where the gameplay is satisfying.I agree. Fifa 06 Xbox 360 was the one for me. I had seen it on some TV competition, and it made me excited to see actual cloth physics in a game. It was like the PES4 intro movie physics, put into a game. We've dealt with worse before though, so as long as gameplay is ok, I'm sure it can be overlooked a little
Extremely good point. I will take it into consideration in my opinion.Although I'm getting less tolerant with these games as years go by because older games already set some standards in both gameplay and graphics. They have to maintain those standards, especially since it's been like 10+ years now [crazy to think it's been that long]. The second problem is that they aren't some indie/ small company. They are selling these games at 60-70$. So I expect a fully polished product at such price.
These shirt physics were the worst thing ever invented.Looking at the footages, it looks like they downgraded the cloth physics again. They went out of their way to finally make it better on FC 24 and 25 only to downgrade it again? It looks worse than FIFA 14 now because the lower part of the shirt is almost stuck with the pants like a magnet even though it's untucked shirt. I guess they will bring it back when they release a new game for PS6 and tout it as a new feature, smh. Why do they even change something that's already working?
Number of times they brought and removed cloth physics:
FIFA 06 RTWC [2005 game].
Removed on WC 06 [2006]
Brought back on FIFA 07.
Downgraded on FIFA 09, further downgrade on 10.
Removed from 11 onwards.
FIFA 14 brought it back.
15 onwards got downgraded again.
FC 24 brought it back and now it's downgraded again.
At this point, I'd be just happy if they just take FIFA 10/16's gameplay and AI and just put in better graphics and new teams.


Nothing compared to Fifa 08's sumos thoughThese shirt physics were the worst thing ever invented.
In reality, players wear tight-fitting shirts. There's no such thing as running and having the jersey behave like a bag of potatoes.
Look at this image from the high-mounted broadcast camera. Kylian Mbappé the fat man?
View attachment 367470
Due to shirt physics, players become fat and bloated. It's horrible.
Yes, shirts pull, tear, and even move around the body. But you can't see this from 60 meters away.
The body models of PES characters are a thousand times more realistic.
Is it possible to adjust players shirt style in editing? If I recall, we could have loose or tight, or did I dream it? Any way from the deep dive gameplay, I did not notice any glaring issues that would distract for me personally.These shirt physics were the worst thing ever invented.
In reality, players wear tight-fitting shirts. There's no such thing as running and having the jersey behave like a bag of potatoes.
Look at this image from the high-mounted broadcast camera. Kylian Mbappé the fat man?
View attachment 367470
Due to shirt physics, players become fat and bloated. It's horrible.
Yes, shirts pull, tear, and even move around the body. But you can't see this from 60 meters away.
The body models of PES characters are a thousand times more realistic.
Great. The servers were open 2-3 hours in the night. But nobody spoke about gameplay, only scans...Been invited to beta and it says I can play from tomorrow. Pre-load is available now.