Soon, we're going to play the beta, and we're going to find out if it's evolved or the same. I was reading Deep Dive, and they said they increased the error in the pass and shot, as well as improved dribbling with the ball, but I didn't notice that in the videos they showed. Remember that marketing videos are from an old version; the beta is the closest to launch.
I think one of the problems of FC is how difficult it is to close the spaces, you fight all the time to keep the players stuck in their positions, but they don't react the way you want.
They made some improvements in defense.
Defending
Defending has also been enhanced with the introduction of professional fouls, with the aim of adding new strategic elements to gameplay. With improvements to goalkeeper movement and rushes, along with an increase in Player Switching speed, we want players to be able to defend more responsively.
Defensive Actions
We want you to be able to take more control over the pitch to shut down your opposition with revamped core mechanics, and a new mechanic, the Professional Foul.
Professional Foul
This action can be a strategic choice to halt a counterattack or stop an opponent’s promising advance. However, while initially always resulting in a yellow card, excessive use of Professional Fouls in a match can lead to red cards.
To request a professional foul, you can press:
R1+X || RB+A
Other Defending Updates
- Reaction Time Modifier: Added a new setting to help compensate for the speed in which the Next Player Switch changes to allow you to calibrate to your needs.
- Slide Tackles: Improvements to slide animation logic to ensure better possible outcomes.
- Shoulder Challenges: Animation cleanup and improved tackler's responsiveness of getting the ball after shoulder challenges
- Animation Refresh: New and refreshed new animations from real world Volumetric Data.
Defensive Positioning
- Defensive Awareness when Beat: Improved defensive AI to recognize instances where they are about to be beaten by an attacker, dropping more centrally toward the goal
- Defensive Formations: The system now considers the formation chosen and adapts it based on FC IQ's tactical setup.
- Player Marking Inside Box: Increasing defensive AI ability to zone mark inside the defensive 18-yard box, aimed at countering cut-back goals. Defenders will not follow the ball carrier as precisely, but rather try to defend the cutback pass with increased effort and efficacy.