EA SPORTS FC 25

Yesterday and today i played 3 EFL Championship games and simulation mode is working again for me, game pace was even slower than pes 21.
Pes21 Is actually a lot frantic, despite don't have 1vs1, auto tackling, be extremly unnaturaly heavy, not responsive, with players that can barely dribble and do a decent first touch...
I can play a lot more direct, because midfield doesn't cover passing lanes and every ball lost is a dangerous counterattack.
Fc25 is way more demanding at build up, passing without think where to pass means losing ball. It is just way more demanding at defending (too much), and have some weird dribbling animations (l2+r2), It has a simplified first touch, but overall,as a SIM, it's on a totally different league. It do a lot things better than pes21 (build up, shooting, dribbling, players individuality,team playing style, collision/physicsal duel, numbers of animation, variety on the pitch...), that i can stay with its flaws...
 
I don't have a PS5, but it seems that EA FC 25 will be PS5 Pro Enhanced. So there's differences in grahics between PS5 and PC? I didn't know.
 
Please anyone help to fix this.
My xbox controller on pc has the directional (plus button) not working but the joy sticks and other buttons are working. Any fix for the directional buttons to work because am not use to using joy stick to move players.
Have gotten the fix for controller to use for eafc 24 and 25
 
Pes21 Is actually a lot frantic, despite don't have 1vs1, auto tackling, be extremly unnaturaly heavy, not responsive, with players that can barely dribble and do a decent first touch...
I can play a lot more direct, because midfield doesn't cover passing lanes and every ball lost is a dangerous counterattack.
Fc25 is way more demanding at build up, passing without think where to pass means losing ball. It is just way more demanding at defending (too much), and have some weird dribbling animations (l2+r2), It has a simplified first touch, but overall,as a SIM, it's on a totally different league. It do a lot things better than pes21 (build up, shooting, dribbling, players individuality,team playing style, collision/physicsal duel, numbers of animation, variety on the pitch...), that i can stay with its flaws...
Iss, pes player since 97.. have to say I agree with most of what you have said. And I am usually a massive massive FIFA hater in fact I am knowing to hate FIFA amongst my friends. However I am enjoying this new game and everything is quite fresh to me as this is the first FIFA I have bought in over 20 years
 
Iss, pes player since 97.. have to say I agree with most of what you have said. And I am usually a massive massive FIFA hater in fact I am knowing to hate FIFA amongst my friends. However I am enjoying this new game and everything is quite fresh to me as this is the first FIFA I have bought in over 20 years
Don’t hate! Life is much more enjoyable when you just dislike! 😉
 
Top quote mate. Now onto the el classico on fc25.. Love it
😉
How did you like the real thing? I had it running on the side… while doing kitchen cleaning. Some nice situations from Barca. Lewa blossoming under Flick… 👌

I have some pretty busy weeks ahead of me so I’ll just wait a little with the FC25 purchase. But as I already deinstalled 24, I’m sure I’ll get one day this year. This also means mods will have advanced by the time I get going with 25.
 
😉
How did you like the real thing? I had it running on the side… while doing kitchen cleaning. Some nice situations from Barca. Lewa blossoming under Flick… 👌

I have some pretty busy weeks ahead of me so I’ll just wait a little with the FC25 purchase. But as I already deinstalled 24, I’m sure I’ll get one day this year. This also means mods will have advanced by the time I get going with 25.
It was a top performance both teams also were entertaining in the week too.. During the day worked the Brighton game, so that was also entertaining apart from the wolves games. Nice to see the Amex on fc25 in all it's glory 😂..

I'm on console so no mods for me but the standard game is good for me.
 
Iss, pes player since 97.. have to say I agree with most of what you have said. And I am usually a massive massive FIFA hater in fact I am knowing to hate FIFA amongst my friends. However I am enjoying this new game and everything is quite fresh to me as this is the first FIFA I have bought in over 20 years
I am a Pes guy too,and my favorites football games are still Winning Eleven 10 liveware Evolution and Pes5. I switched to fifa from 09 to 17,i appreciated them, but no one of them reach the fun i have on PS2 Pes.
I hate fifa/FC since 1vs1 introduction, i bought fifa 23 and regret immediatly. I bought fc24 at 15 Euros and i hated it.
Fc25, with sim sliders, is a very good game. At first try i didn't appreciate It ,because i was not used at defending..once i get used, defending Is very satisfying,build up too.
To me is one of the,if not the best FIFA/FC ever.
 
Yesterday and today i played 3 EFL Championship games and simulation mode is working again for me, game pace was even slower than pes 21.
I play tournaments Offline like champions league mode and Manager career mode and game pace in some games is slower sometimes and other times is faster. I dont think though that faster games are due to night time of the game cause i have significant fast games on day too while some other on night are slow.It must be random or its sthing related with some stadiums? i dont know , i havent figure this out, why its happening.Maybe there sthing about the "mechanics" of the game. In the past when it felt so fast to me i decrease player sprint speed by 1-2 but then again in the next games where felt like too slow i had to increase this again, so i came to the conclusion to leave the slider as is and just accept the fact that some games might be with some "extra speed" . I agree with others that is one of the best fifa's (if you combine unmatched graphics, great sound ,ultimate presentation & really improved gameplay) .
There are some negatives but you cant have a perfect game. I hope they will fix some bugs like quick tacticks not working in random mathes in tournament modes, single player camera refers to multiplayer camera in tournament modes ,things like that
 
In my opinion this year we should give up with custom sliders and stuck with sim mode.
Even if custom sliders allow us to make the game slower,this doesn't mean its better.
 
It’s interesting that even the FUT crowd are finding the shiny new roles restrictive and illogical. Players will start making a penetrative run but then stop because their role profile doesn’t allow them to as it’s outside of the role remit. It’s definitely another backwards step in offensive AI.

They should have kept the previous system and just added half winger and false back to central midfielder and full back individual instructions. Every other formation that FC IQ brings was already possible with the previous system.
 
It’s interesting that even the FUT crowd are finding the shiny new roles restrictive and illogical. Players will start making a penetrative run but then stop because their role profile doesn’t allow them to as it’s outside of the role remit. It’s definitely another backwards step in offensive AI.

They should have kept the previous system and just added half winger and false back to central midfielder and full back individual instructions. Every other formation that FC IQ brings was already possible with the previous system.
Let's hope more and more are annoyed by this terrible feature. It's by far the worst part of FC25, and truly handicaps all the good that is done in the improved gameplay, custom sliders, custom/preset CPU behaviors.

Like @Anth James said earlier, there's no proof that Simulation mode is different than the same values in Custom. I would have much preferred they didn't even show the slider values once you switched to Simulation mode so it wouldn't be a question.
 
Saw EA are offering a gameplay survey to players to offer feedback on Twitter.

As usual, most of the replies are from FUT Streamers who have no idea what they're talking about. They want defending nerfed (the AI stand off and run away from you already because of 1v1) they want the passing from FC24 back (which was horrible, floaty and totally unreliable) oh and of course they want the game to be faster.

Just please make a separate bullshit game for the online crowd. This is the best game since the move to current gen and I can already forsee that they're gonna patch the game into unrecognisable oblivion compared to the launch version.
 
I have taken the plunge and bought fc 25 (via epic store with 2 hour refund option!)

I will report back soon and add to others very helpful feedback here. As someone on the fence, hopefully it will help those who remain on it too.

I'll particularly look to see how I feel about sim mode. Sometimes playing a game through updates can be mind bending as you think something has changed, only to realise after a few hours play that it had never changed at all. Hopefully the time away will give me a true insight, from my perspective at least, into how the game plays in sim mode after updates.
 
I have taken the plunge and bought fc 25 (via epic store with 2 hour refund option!)

I will report back soon and add to others very helpful feedback here. As someone on the fence, hopefully it will help those who remain on it too.

I'll particularly look to see how I feel about sim mode. Sometimes playing a game through updates can be mind bending as you think something has changed, only to realise after a few hours play that it had never changed at all. Hopefully the time away will give me a true insight, from my perspective at least, into how the game plays in sim mode after updates.

It would be great to see video vanilla EA FC 25 vs EA FC 25 after update so everyone can judge themselves.
 
Let's hope more and more are annoyed by this terrible feature. It's by far the worst part of FC25, and truly handicaps all the good that is done in the improved gameplay, custom sliders, custom/preset CPU behaviors.

Like @Anth James said earlier, there's no proof that Simulation mode is different than the same values in Custom. I would have much preferred they didn't even show the slider values once you switched to Simulation mode so it wouldn't be a question.
There's some tests I've done in the gameplay files that make it pretty conclusive to me that the slider values they say are changed, are actually being changed in Simulation mode and it's not just 'representative' of something bigger. That doesn't mean there definitively mean there isn't something else happening, but as you, I remain highly skeptical that there is.
 
Last edited:
I have taken the plunge and bought fc 25 (via epic store with 2 hour refund option!)

I will report back soon and add to others very helpful feedback here. As someone on the fence, hopefully it will help those who remain on it too.

I'll particularly look to see how I feel about sim mode. Sometimes playing a game through updates can be mind bending as you think something has changed, only to realise after a few hours play that it had never changed at all. Hopefully the time away will give me a true insight, from my perspective at least, into how the game plays in sim mode after updates.

I took the plunge too but have only had time to play a few games.

A couple of questions:

First, this is hard to explain. When I am trying to dispossess the CPU, I press the buttons to tackle or press (can’t remember what ones now). The problem is that if my player gets the ball, he then automatically kicks it because of the buttons that i have pressed just before he got it. It is quite annoying and this is something that has happened on the older FIFAs I have played.

It may be because i am used to playing PES on the PS2, on that, if I do the same thing the button input does not make the player kick the ball if he suddenly gains possession.

Maybe there is a change in the controller config that I need to make or maybe I need to relearn how to defend.

And, is it possible to turn off the annoying stats that are drawn all over the pitch and random times? It kills the emersion for me.

Thanks
 
I took the plunge too but have only had time to play a few games.

A couple of questions:

First, this is hard to explain. When I am trying to dispossess the CPU, I press the buttons to tackle or press (can’t remember what ones now). The problem is that if my player gets the ball, he then automatically kicks it because of the buttons that i have pressed just before he got it. It is quite annoying and this is something that has happened on the older FIFAs I have played.

It may be because i am used to playing PES on the PS2, on that, if I do the same thing the button input does not make the player kick the ball if he suddenly gains possession.

Maybe there is a change in the controller config that I need to make or maybe I need to relearn how to defend.

And, is it possible to turn off the annoying stats that are drawn all over the pitch and random times? It kills the emersion for me.

Thanks


I have that problem too...kicking ball away after getting it. Very annoying. Maybe changing button press timing will help?

The overlays are the hyper motion AR I think. Go to visuals setting in settings I think. You can turn it off there.
 
I have that problem too...kicking ball away after getting it. Very annoying. Maybe changing button press timing will help?

The overlays are the hyper motion AR I think. Go to visuals setting in settings I think. You can turn it off there.

I am glad you knew what I meant, I thought it was only me. Are you saying that I personally should change my button press timing or does EAFC25 have an option amongst the thousands of settings where I can make the controller less sensitive? :D

I will try the hyper motion thingy, thanks @FShas :)
 
I took the plunge too but have only had time to play a few games.

A couple of questions:

First, this is hard to explain. When I am trying to dispossess the CPU, I press the buttons to tackle or press (can’t remember what ones now). The problem is that if my player gets the ball, he then automatically kicks it because of the buttons that i have pressed just before he got it. It is quite annoying and this is something that has happened on the older FIFAs I have played.

It may be because i am used to playing PES on the PS2, on that, if I do the same thing the button input does not make the player kick the ball if he suddenly gains possession.

Maybe there is a change in the controller config that I need to make or maybe I need to relearn how to defend.

And, is it possible to turn off the annoying stats that are drawn all over the pitch and random times? It kills the emersion for me.

Thanks
I’ve never experienced this myself and I use a lot of second man and team press in midfield. 🤷‍♂️
Did not change the button press timing / delay thingy. I’m on default.
 
Last edited:
I am glad you knew what I meant, I thought it was only me. Are you saying that I personally should change my button press timing or does EAFC25 have an option amongst the thousands of settings where I can make the controller less sensitive? :D

I will try the hyper motion thingy, thanks @FShas :)

i might be confused, sorry. there's a setting for how late you can change the direction of passes, once you've pressed the pass button, but not for button press detection. i think the problem we share is the double tap tackle in pes? try to not press the button too many times for a tackle...i realised i was using my old pes reflexes for standing tackles...and i kept kicking the ball away after getting it.
 
So i played around 118 minutes of ea fc. My thoughts below. A bit long, but hopefully it will help some people on the fence. I played the game to enjoy it, but also with a degree of analysis. Forgive my poor grammar!

pace of game: no particular need to worry if this was your concern. some epl games feels quick for the first few in-game minutes but then the game settles down. no idea why those first few minutes feel so fast. championship matches now feel the correct pace. Maybe there has been a slight increase in pace, but honestly, it is not a problem...and i've become a real game speed pedant lately! especially since i deliberately started watching matches to compare real life speed to computer game speed and realised fully how far off fifa/pes games were.

sim mode: Sim mode has definitely not been dumbed down. replaying arsenal vs liverpool from the weekend i could barely get through the arsenal midfield. playing as villa at home vs Big Ange's Spurs, I could only occasionally break midfield. pape sarr and bissouma kept taking the ball off me. Bissouma absolutely smashed into me twice.

My problem with sim mode is this: the game feels artificially strait-jacketed. it reminds me of pes 10 with its chain-gang backlines. the game just doesn't open up properly, like a real match does, like pes 20 vanilla or fifa 16 or fifa 20 towards the end of its life cycle. it feels like I'm too often facing an entire back 4 and i can't move them out of shape, i can only play through them. Full backs are too locked into position.

This leads to my other issue: the game shape just doesn't quite feel convincing. Fifa 16 absolutely looks like a real game being played out. Here, there is something muddled about the game shape, even though it's superficially correct. You can't properly play through the lines, or across them, as the shape feels both rigid and also messy. players seems to dart forward, backward, left and right, but it's never predictable, their movement is not properly paced out, literally, using mass and inertia, which means you can't actually build your attacks according to the cpu movement. Instead, you end up building attacks according to your own players' movement.

teammate movement: it's been said here before. players are weirdly boxed into their roles which leads to a lack of options. i feel this is worse since latest updates. Some teams have great movement (Leverkusen, Madrid) but many don't, and it feels like there's a weird alchemy of role combination at play that creates the good movement, but it's not always clear what the rules for creating good movement are.

midfield resistance: I tried to run through the midfield, as a poster here did. I managed it in one game. But in four other matches, i was brought down, or ran in to trouble. I think you have to make a choice with this game. play it as a normal game would play out in real life, and there is resistance there. you can't pass though players, so you have to play around them. Spurs especially were good at getting touch tight on me in midfield, so i had to lay it off.

what's worse: The ball physics are better to look at, but the ball feels less heavy now, which creates, slightly, that fifa feeling of soullessness. It really struck me immediately how less involving the ball physics feel. there is less oomph on kicking it. Teammate movement seems less varied atm. hopefully that will be fixed. The game is less fun, i think. It seems to have lost some of the feeling of rhythm, and tempo and tactility and excitement...the players feel more floaty, more woolly, more like plastic carrier bags, whereas before they felt more tensile, more sold. Leg movement is also more jittery. The ball physics also feel less tensile, less tactile.

I think i'll probably buy it when it's half price. it's certainly a good game overall, best fifa since fifa 16 probably. But there are these issues that are holding me back. Anybody on the fence, feel free to ask me anything. Anybody worried that they've dumbed the game down...apart from ball and payers feeling lighter (to me), it didn't feel dumbed down in sim mode.
 
So i played around 118 minutes of ea fc. My thoughts below. A bit long, but hopefully it will help some people on the fence. I played the game to enjoy it, but also with a degree of analysis. Forgive my poor grammar!

pace of game: no particular need to worry if this was your concern. some epl games feels quick for the first few in-game minutes but then the game settles down. no idea why those first few minutes feel so fast. championship matches now feel the correct pace. Maybe there has been a slight increase in pace, but honestly, it is not a problem...and i've become a real game speed pedant lately! especially since i deliberately started watching matches to compare real life speed to computer game speed and realised fully how far off fifa/pes games were.

sim mode: Sim mode has definitely not been dumbed down. replaying arsenal vs liverpool from the weekend i could barely get through the arsenal midfield. playing as villa at home vs Big Ange's Spurs, I could only occasionally break midfield. pape sarr and bissouma kept taking the ball off me. Bissouma absolutely smashed into me twice.

My problem with sim mode is this: the game feels artificially strait-jacketed. it reminds me of pes 10 with its chain-gang backlines. the game just doesn't open up properly, like a real match does, like pes 20 vanilla or fifa 16 or fifa 20 towards the end of its life cycle. it feels like I'm too often facing an entire back 4 and i can't move them out of shape, i can only play through them. Full backs are too locked into position.

This leads to my other issue: the game shape just doesn't quite feel convincing. Fifa 16 absolutely looks like a real game being played out. Here, there is something muddled about the game shape, even though it's superficially correct. You can't properly play through the lines, or across them, as the shape feels both rigid and also messy. players seems to dart forward, backward, left and right, but it's never predictable, their movement is not properly paced out, literally, using mass and inertia, which means you can't actually build your attacks according to the cpu movement. Instead, you end up building attacks according to your own players' movement.

teammate movement: it's been said here before. players are weirdly boxed into their roles which leads to a lack of options. i feel this is worse since latest updates. Some teams have great movement (Leverkusen, Madrid) but many don't, and it feels like there's a weird alchemy of role combination at play that creates the good movement, but it's not always clear what the rules for creating good movement are.

midfield resistance: I tried to run through the midfield, as a poster here did. I managed it in one game. But in four other matches, i was brought down, or ran in to trouble. I think you have to make a choice with this game. play it as a normal game would play out in real life, and there is resistance there. you can't pass though players, so you have to play around them. Spurs especially were good at getting touch tight on me in midfield, so i had to lay it off.

what's worse: The ball physics are better to look at, but the ball feels less heavy now, which creates, slightly, that fifa feeling of soullessness. It really struck me immediately how less involving the ball physics feel. there is less oomph on kicking it. Teammate movement seems less varied atm. hopefully that will be fixed. The game is less fun, i think. It seems to have lost some of the feeling of rhythm, and tempo and tactility and excitement...the players feel more floaty, more woolly, more like plastic carrier bags, whereas before they felt more tensile, more sold. Leg movement is also more jittery. The ball physics also feel less tensile, less tactile.

I think i'll probably buy it when it's half price. it's certainly a good game overall, best fifa since fifa 16 probably. But there are these issues that are holding me back. Anybody on the fence, feel free to ask me anything. Anybody worried that they've dumbed the game down...apart from ball and payers feeling lighter (to me), it didn't feel dumbed down in sim mode.
Good summary and write up mate.

For some of the issues such as team mate movement/midfield resistance, could this not be altered in custom sliders? Copying the Sim sliders and then amended? Not sure what would need to be changed but thought I'd ask.. As alot of my players don't seem to want to move into space when I'm attacking.
 
Good summary and write up mate.

For some of the issues such as team mate movement/midfield resistance, could this not be altered in custom sliders? Copying the Sim sliders and then amended? Not sure what would need to be changed but thought I'd ask.. As alot of my players don't seem to want to move into space when I'm attacking.

I'm genuinely not sure as I havent actually played the game outside sim sliders. It would be interesting to hear from Matt10 on this and whether he feels the OS sliders have improved both.
 
I'm genuinely not sure as I havent actually played the game outside sim sliders. It would be interesting to hear from Matt10 on this and whether he feels the OS sliders have improved both.
In our testing, the roles override any type of sliders related to run frequency. Run Frequency seems to determine how long the player runs for (streaking runs versus stop and start), but only as long as their role allows it. I'd be curious what preset tactic and roles are being used as there are some killer roles that destroy player movement off the ball. 4-2-3-1 with two holding midfielders is rough, then any formation that has wide-midfielder. These players just don't move into the obvious spaces that past iterations of FIFA/FC would have taken advantage of. This is why I don't even play a 4-2-3-1 anymore, but convert it to a 4-1-4-1 so that I can have one holding midfielder and the other two 8's play as box-to-box where they get up the pitch far enough. For wide-midfielders I move them to wingers.

I haven't tested it, but Sim Mode probably doesn't counter these rigid roles either. By far it's the worst thing about FC25. Myself and others have provided the same feedback to EA.
 
Back
Top Bottom