alexfe87
Conference
- 18 February 2021
Dear all, I've only a question : is normal that Pongracic is STOPPED ???
Thank you, very much
P.S. I'm offline
Thank you, very much
P.S. I'm offline
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Thought it was a Lama with long neck looking at the telly!
Absolutely!Had a few more games earlier and there is a lot to like. When it goes down in price I may buy. The dribbling is reeeeeeally irritating for me but using some of the other dribbling mechanics like R1 do reduce the weird extra touches to a degree. The general flow, the defending, the keepers, the atmosphere, some of the animations and plenty more are really good.
Playing on world class sim mode is really satisfying. It’s not particularly difficult, but you still have to work for chances as plenty have said. I tend to create a lot but keepers can be god like and I don’t mind that tbh. It makes me think when finishing. I won 3/4 today with the other a draw, but all had plenty of chances with their keeper making some really good saves.
Defending space, jockeying and timing tackles feels very good. I never feel particularly frustrated which is very unusual with a football game.
If they could sort the skating/unnatural touches the game would be great.
The way those defenders just slam the brakes on and clearly aren't trying to actually stop the attacker... Urgh.Dear all, I've only a question : is normal that Pongracic is STOPPED ???
Thank you, very much
P.S. I'm offline
Thought it was a Lama with long neck looking at the telly!
Only when I read hyperMEOWtion I saw a cat!
I don't think you can set run directions from open play, tapping L1 just makes a player make a run forward. There might be some run instructions in the tactics screen but I've not explored it that deeply.@Emroth how do you trigger those manual runs in any direction?
I got it working once by accident when I saw green arrows pointing in some direction. But L1 plus right stick doesn’t do it for me.
Another question: How is it possible to do a lower, driven, high crosses I can only do the loopy ones using L1 and the high cross button.
@Emroth how do you trigger those manual runs in any direction?
You can!I don't think you can set run directions from open play
That’s crosses into the box! I should’ve been more precise. I mean high crosses all over the pitch. You’d think it’s R2 (I switched R1 and R2, so printing is my R1), when it procedures driven ground passes… but this just triggers the “arc passing”.I don't think you can set run directions from open play, tapping L1 just makes a player make a run forward. There might be some run instructions in the tactics screen but I've not explored it that deeply.
And for low driven crosses, I believe you double tap Square
Thanks. I’ll give that a try mate!You can!
According to this - R1 + right stick.
That’s crosses into the box! I should’ve been more precise. I mean high crosses all over the pitch. You’d think it’s R2 (I switched R1 and R2, so printing is my R1), when it procedures driven ground passes… but this just triggers the “arc passing”.
I want to be able to switch sides with low or mid high crosses. It’s always doing its own thing, like auto height. The Konami title does it so well.
That’s crosses into the box! I should’ve been more precise. I mean high crosses all over the pitch. You’d think it’s R2 (I switched R1 and R2, so printing is my R1), when it procedures driven ground passes… but this just triggers the “arc passing”.
I want to be able to switch sides with low or mid high crosses. It’s always doing its own thing, like auto height. The Konami title does it so well.
Thx, I’ll try. But that’s a bit stupid. I have to press the button for a lopped one plus driven button plus cross. 🤪For a driven cross you have to press L1 + R1 (or in your case L1 + R2 as you switched the R-buttons).
Actually this is one of my gripes with the game. It's cool to have so many options but I think the implementation is awkward in a lot of cases, requires too many button presses or awkward button presses when considering with the other things you're trying to, especially in defending. The recent FIFAs are the only football game sin history which benefit from pro controllers with paddles 🤣Thx, I’ll try. But that’s a bit stupid. I have to press the button for a lopped one plus driven button plus cross. 🤪
Thx, I’ll try. But that’s a bit stupid. I have to press the button for a lopped one plus driven button plus cross. 🤪
FUT Icon soon please... then maybe I would play FUT... 😻😸😅
I feel exactly the same. Please, if you can, try recording clips when this happens so that they can be put side-by-side. Only then will this be taken seriously and might EA fix it.Another chapter when playing at night....
Last night I wanted to enjoy FC25 for a while, I played my first game and it was very entertaining, challenging. The next game was a ping pong, the CPU defenders who in the previous game didn't let you breathe, now at speed you passed them very easily. I tried everything to see if I could return the game to "normal" it was impossible. I returned to the same match now and the game is a luxury. I am deeply sorry that this happens, I don't know what causes it but it ruins a solid, challenging and fun game.
Career Mode eh?Another chapter when playing at night....
Last night I wanted to enjoy FC25 for a while, I played my first game and it was very entertaining, challenging. The next game was a ping pong, the CPU defenders who in the previous game didn't let you breathe, now at speed you passed them very easily. I tried everything to see if I could return the game to "normal" it was impossible. I returned to the same match now and the game is a luxury. I am deeply sorry that this happens, I don't know what causes it but it ruins a solid, challenging and fun game.
I have disabled all of that because of a mod I made, and at most that can increase the speed, aggressiveness, etc. by a few points. And if that is true, why now the same game that was flying is now going slowly, with the same streaks, same players, etc.? really frustratingCareer Mode eh?
Yesterday I was reading a guy on reddit who was blaming the 'emotion' scripts that EA implements in the CM matches, that functionality being the main responsible for altering the gameplay. The scripts for bad or good streaks that are applied not only to your team's AI but also to your opponent's, the coaches/trainers system, etc... All of that breaks everything.
I have disabled all of that because of a mod I made, and at most that can increase the speed, aggressiveness, etc. by a few points. And if that is true, why now the same game that was flying is now going slowly, with the same streaks, same players, etc.? really frustrating