EA SPORTS FC 24

I wish we could go back to when "Precision movement" (which brought better foot planting and a better sense of inertia with it) was a feature they were proud of.
I remember seeing players go over the line while trying to control a ball and thinking "wow I can't believe he couldn't control that... But yes, this feels reasonable given the speed he had when trying to reach the ball".
Precision Movement only on 14-16. GREAT IGNITE ! :APPLAUD:
 
if the only fix this two things :

- stupid ping pong or magnetic ball when passing/pressing or losing the ball
- CPU do crosses
-CPU cross are well fixed! With the new ball physic, you will see really nice crosses. I have crosses from CPU in all my 15 matchs on the beta, even with vanilla sliders at 50/50 everywhere and after the update.
- On FUMA, no ping pong but still some magnetic ball sometimes
 
Precision Movement only on 14-16. GREAT IGNITE ! :APPLAUD:
Well to be honest I played quite a lot of FIFA 14 on different platforms and players felt good enough to control in all of them.
Also in the "old gen" versions of the game (the ones still based on the Impact engine) I've rarely seen skating or physics-defying moves.

There were things that didn't work in FIFA 14 (first of all the fact that when players not in possess were close enough to the ball carrier they'd tackle him out of their own will, no-matter-what), but skating wasn't one of those as far as I remember, in any version of the game I tried.

I think it's still my favourite FIFA game to date, and the one I have the most copies of:

1692968535438.png
 
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Well to be honest I played quite a lot of FIFA 14 on different platforms and players felt good enough to control in all of them.
Also in the "old gen" versions of the game (the ones still based on the Impact engine) I've rarely seen skating or physics-defying moves.

There were things that didn't work in FIFA 14 (first of all the fact that when players not in possess were close enough to the ball carrier they'd tackle him out of their own will, no-matter-what), but skating wasn't one of those as far as I remember, in any version of the game I tried.

I think it's still my favourite FIFA game to date, and the one I have the most copies of:

View attachment 231154

Precision Movement

In FIFA 14, gameplay is built around True Player Motion and delivers a whole new feel in the game. Players will have unique step animations instead of blended run cycles, which means that every step counts. Foot slides have been eliminated and players will use true bio-mechanics to shift their weight from one leg to the other as they run. This dramatically changes the feel, look and realism within the game as players will be more grounded as they move across the pitch.

Players will gradually gain or lose speed as they run but will still have a burst of speed available. Using it incorrectly or relying on it too much may prove costly. Momentum is preserved while sprinting, so there’s a balance to ensure each match still feels authentic. And more player personality will be visible in the way each player moves around the pitch.


Yeah, no skating from 09(X360/PS3)-17. Slight skating from 18. Significant skating from 22 NG.

"when players not in possess were close enough to the ball carrier they'd tackle him out of their own will, no-matter-what"

I'm not sure if the situation you're talking about is what I'm talking about below:
I've had the occasional situation where a defender will Jockey between the ball carrier and the receiver, and the defender will force a foot out when the ball carrier passes, and I'm not doing anything about it. And this "bug" persisted until the 19 when it was fixed.
(sry for my pool english)
 
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I've had the occasional situation where a defender will Jockey between the ball carrier and the receiver, and the defender will force a foot out when the ball carrier passes, and I'm not doing anything about it. And this "bug" persisted until the 19 when it was fixed.
(sry for my pool english)
Exactly.
In FIFA 14 it also happens when the ball carrier runs, if you get close enough and at a decent angle.
 
Exactly.
In FIFA 14 it also happens when the ball carrier runs, if you get close enough and at a decent angle.
I've always been annoyed by that "bug" because my intention was to cut off the path of the ball, and even if it didn't work, it shouldn't have forced me to reach out, which would have slowed down the player's run back!
 
I wish EA would release the source of IGNITE and let the community play with it. Engine was on the verge of absolute greatness for most sports games and they just let it die.
I think the producers (i.e., the direction of development) and the engine change (Ignite to Frostbite) are to blame for the obvious skating from 22 NG - 24 onward.
(pool English , it's translated from DeepL ;) )
 
What is this new traction engine/magnet feature when you’re receiving the ball? Even on FUMA the ball comes to you like you’ve just shouted “DOG TREATS!” at your dog as he was on his way to you steadily and now he’s the canine Usain Bolt picking up speed on route. Even on long shots, the ball sometimes decides to defy physics and change speeds. I just don’t get it 🤷🏼 we didn’t even have this problem with FIFA Soccer 94!!!
 
They will do that on 17-19 too as long as the first touch error is high enough to differentiate between poor, average and good players. I have first touch error at 100 on 19 and it creates a really open game where player stats actually matter, even the keepers screw up.
If you're concerned about FIRST TOUCH ERROR, I suggest you try FIFA 19 Switch version. This version of first touch is very awsome and very randomized.
And If someone port the first touch mechanic from FIFA 19 Switch Ver. to other versions, that would be great!

Wait a minute, I think the first touch in 19 PC/PS4 Ver. is too unrealistic. 19's first touch is the easiest and softest of all FIFA. Fidel and Paul's locale.ini improves it somewhat though.
 
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What is this new traction engine/magnet feature when you’re receiving the ball? Even on FUMA the ball comes to you like you’ve just shouted “DOG TREATS!” at your dog as he was on his way to you steadily and now he’s the canine Usain Bolt picking up speed on route. Even on long shots, the ball sometimes decides to defy physics and change speeds. I just don’t get it 🤷🏼 we didn’t even have this problem with FIFA Soccer 94!!!
So much of the physics has been simplified that there's very little ball freedom left.

Passes are on rails and fly like missiles to the pixel-perfect spot on the recipient's boot. Headers fly 70 yards in the trajectory of a bow fired from an arrow, directly to a boot.

The "pass error" slider just adds weird height glitchiness, and makes the AI kick every cross into the crowd behind the goal. A loose ball is simply not in the game any more.

Add it to the list of things that we can't "put back" ourselves, that used to be a part of the game, because the game used to be about football.

For the sake of my sanity, I'm trying not to care, or write my usual essays (apart from this one, lol) and post the usual clips.

You factually can't turn this into a game that represents 1) a team sport that's 2) played by humans and not robots with laser-sights on their boots. Robots who, for some reason, malfunction when defending, simply seizing up as you merrily skip around them to score another absolute piledriver of a goal.

I'm so sick of being so passionate about something, only to find the game catering even more exclusively for the group of people who think 10-5 scorelines are awesomesauce* (my first scoreline on the beta).

If the core game is designed to do that, I'm sorry, but you can't "tweak" that into being a football game. Just like you can't buy a clown car and turn it into a Ferrari.

The CPUs we have now, and they're DOWNGRADING the physics to make it more "fun" (because tackles not resulting in you regaining possession are apparently sickening), and DELETING all the teamwork AI...

It's thoroughly depressing and absolutely hopeless, especially when every other football game decides to do the same thing (build a 1v1 pinball machine, to rival the 1v1 pinball machine that has all the licenses, like that makes any sense). I care too much about this shit.

*Btw, I don't know if these 10-5 lovers even exist. But the game keeps selling millions and making billions, so it will always be assumed that they do. You can't change a formula that profitable. So why did I hope an EA football game would suddenly be something it hasn't been since 2015?
 
So much of the physics has been simplified that there's very little ball freedom left.

Passes are on rails and fly like missiles to the pixel-perfect spot on the recipient's boot. Headers fly 70 yards in the trajectory of a bow fired from an arrow, directly to a boot.

The "pass error" slider just adds weird height glitchiness, and makes the AI kick every cross into the crowd behind the goal. A loose ball is simply not in the game any more.

Add it to the list of things that we can't "put back" ourselves, that used to be a part of the game, because the game used to be about football.

For the sake of my sanity, I'm trying not to care, or write my usual essays (apart from this one, lol) and post the usual clips.

You factually can't turn this into a game that represents 1) a team sport that's 2) played by humans and not robots with laser-sights on their boots. Robots who, for some reason, malfunction when defending, simply seizing up as you merrily skip around them to score another absolute piledriver of a goal.

I'm so sick of being so passionate about something, only to find the game catering even more exclusively for the group of people who think 10-5 scorelines are awesomesauce* (my first scoreline on the beta).

If the core game is designed to do that, I'm sorry, but you can't "tweak" that into being a football game. Just like you can't buy a clown car and turn it into a Ferrari.

The CPUs we have now, and they're DOWNGRADING the physics to make it more "fun" (because tackles not resulting in you regaining possession are apparently sickening), and DELETING all the teamwork AI...

It's thoroughly depressing and absolutely hopeless, especially when every other football game decides to do the same thing (build a 1v1 pinball machine, to rival the 1v1 pinball machine that has all the licenses). I care too much about this shit.

*Btw, I don't know if these 10-5 lovers even exist. But the game keeps selling millions and making billions, so it will always be assumed that they do. You can't change a formula that profitable. So why did I hope an EA football game would suddenly be something it hasn't been since 2015?
I might be reading between the lines here mate but are you saying the new title so far is bollocks? :LMAO:
 
So much of the physics has been simplified that there's very little ball freedom left.

Passes are on rails and fly like missiles to the pixel-perfect spot on the recipient's boot. Headers fly 70 yards in the trajectory of a bow fired from an arrow, directly to a boot.

The "pass error" slider just adds weird height glitchiness, and makes the AI kick every cross into the crowd behind the goal. A loose ball is simply not in the game any more.

Add it to the list of things that we can't "put back" ourselves, that used to be a part of the game, because the game used to be about football.

For the sake of my sanity, I'm trying not to care, or write my usual essays (apart from this one, lol) and post the usual clips.

You factually can't turn this into a game that represents 1) a team sport that's 2) played by humans and not robots with laser-sights on their boots. Robots who, for some reason, malfunction when defending, simply seizing up as you merrily skip around them to score another absolute piledriver of a goal.

I'm so sick of being so passionate about something, only to find the game catering even more exclusively for the group of people who think 10-5 scorelines are awesomesauce* (my first scoreline on the beta).

If the core game is designed to do that, I'm sorry, but you can't "tweak" that into being a football game. Just like you can't buy a clown car and turn it into a Ferrari.

The CPUs we have now, and they're DOWNGRADING the physics to make it more "fun" (because tackles not resulting in you regaining possession are apparently sickening), and DELETING all the teamwork AI...

It's thoroughly depressing and absolutely hopeless, especially when every other football game decides to do the same thing (build a 1v1 pinball machine, to rival the 1v1 pinball machine that has all the licenses). I care too much about this shit.

*Btw, I don't know if these 10-5 lovers even exist. But the game keeps selling millions and making billions, so it will always be assumed that they do. You can't change a formula that profitable. So why did I hope an EA football game would suddenly be something it hasn't been since 2015?

Dont take away the annual essays, Chris. Reading them is cathartic.
 
SLIDER IN EA FC

Hello to all football fans.

I decided to collect a wide variety of sliders related to the offline part of the EA FC series and send them to the development team, and I hope that the EA FC development team will consider my feedback and add to the game in the coming years.

It's been a long time since the FIFA sliders section has not had any new features added to it, and there is a real need to add new features to the sliders section.

Career mode :

Trade Negotiation Difficulty
  • Low
  • Flairly Low
  • Normal
  • Flairly High
  • High
Contract Negotiation Difficulty
  • Low
  • Flairly Low
  • Normal
  • Flairly High
  • High
transfer frequency ( Transfers of CPU teams )
  • Low
  • Flairly Low
  • Normal
  • Flairly High
  • High

General gameplay setting
  • Arcade
  • competitive
  • Semi-simulator
  • Simulator
Adjusting any of these above items will lead to the whole gameplay, such as game speed, animation speed, and the overall game process being pushed towards the desired setting.


DIFFICULTY Ai :

Attacking Ai 0 - 100
Deffending Ai 0 - 100
Reaction Speed 0 - 100
Marking And Space Ai 0 - 100

Speed of the game animations :

  • foot-to- ball animations Speed Animation (It is possible to move and adjust the speed of the players' foot-to-ball animations to arcade, competitive, semi-simulator and simulator. ) 0 - 100
  • Body Rotation of players Speed Animation (The body rotation of players can be adjusted to arcade, competitive, semi-simulator and simulator ) 0 - 100
  • Goalkeeper reflex Speed Animation 0 - 100
  • Jockey Speed Animation

Pace :

Game Speed 0 - 100 ( The speed of the game can be increased and decreased with the number )
Speed with Ball (Max rating)
Speed with Ball (Min rating)
Acceleration with Ball (Max rating)
Acceleration with Ball (Min rating)
Speed without Ball (Max rating)
Speed without Ball (Min rating)
Acceleration without Ball (Max rating)
Acceleration without Ball (Min rating)

Other sliders :

Ground Pass Assistance Speed
Ground Pass Assistance Error
Shot Assistance Speed
Shot Assistance Error
Power Shot Speed
Power Shot Error
Technical shot Speed
Technical shot Error
Cross Assistance Speed
Cross Assistance Error
Lob Pass Assistance Speed
Lob Pass Assistance Error
Lobbed Through Pass Speed
Lobbed Through Pass Error
Headers Speed
Headers Error
free kick Speed
free kick Error
Stamina Error ( It is possible to increase or decrease the overall stamina of the players )
fouls Error ( Violent players that lead to fouls And it can be increased or decreased )
 
"Its Fifa"
This is the only review of this game that you need.
See - it really pisses me off when people say this.

its like some fucked up excuse that gives EA right to release a fucking insult of a game in 2023 and people are just supposed to swallow it like you know who.

Skating? its Fifa. No fouls? its Fifa. No AI? its Fifa. Ping pong gameplay? its Fifa.

just - fuck off with this bullcrap. seriously.
 
Is there even a point in having any hopes for Soccer games anymore? It's been years and almost a decade since last decent soccer games.
 
The beta update has really made a big difference regarding my feelings about the game. I need to play more, but the impact of first touch, lots of interceptions, and general weightier feel is huge so far. Only thing I’m not sure if I like is the shooting to GK relationship. Everything about shooting doesn’t seem as free, more predetermined with set animations.

but overall very surprised how different the game feels now!
 
"Its Fifa"

See - it really pisses me off when people say this.

its like some fucked up excuse that gives EA right to release a fucking insult of a game in 2023 and people are just supposed to swallow it like you know who.

Skating? its Fifa. No fouls? its Fifa. No AI? its Fifa. Ping pong gameplay? its Fifa.

just - fuck off with this bullcrap. seriously.

The EA goal is make a game for sell in a big range of age, from a 7 years old little guys and for olders too. It is imposible to make a proper real football game covering the fun off all possible buyers in a super big range of ages. Its Fifa :BORED:
 
"Its Fifa"

See - it really pisses me off when people say this.

its like some fucked up excuse that gives EA right to release a fucking insult of a game in 2023 and people are just supposed to swallow it like you know who.

Skating? its Fifa. No fouls? its Fifa. No AI? its Fifa. Ping pong gameplay? its Fifa.

just - fuck off with this bullcrap. seriously.


Surely the terribly arcade game comes first, and the resignation of "it's fifa" second?

It's Cause-Effect. People correctly identifying "it's Fifa" doesnt give EA the licence to continue with their FUT first approach does it? Or have I misunderstood your post? Apologies if so.

(I'm someone who enjoyed fifa 20, and now 23 with OS sliders. Neither an apologist or cynic).
 
It's Cause-Effect
is it tho?
I have seen good few times people using "Its Fifa" to justify lack of proper gameplay mechanics.
This excuse could fly in the 90s, but not when EA is one of the biggest, if not the biggest sport developer out there.
Even Matt, in his Sliders posts, when someone backed him to a corner and presented clips, was just defaulting to "its Fifa🤷‍♂️" statement.

Like - dont expect any actual features of a sport the game represents, coz its Fifa.
I feel like people just accepted the fact that this game will always be shite and they just keep eating this shite regardless.

The EA goal is make a game for sell in a big range of age, from a 7 years old little guys and for olders too. It is imposible to make a proper real football game covering the fun off all possible buyers in a super big range of ages.
Im sorry, but thats just bollox.
What about older football games? What about old Pes? or even Fifa14 or Fifa16?
It was possible to make football game for everyone few years ago, but suddenly its impossible? GTFO.

its actually the exact opposite to what you're saying. they are not trying to make a game for everyone. they are making a game for FUT players only.
 
is it tho?
I have seen good few times people using "Its Fifa" to justify lack of proper gameplay mechanics.
This excuse could fly in the 90s, but not when EA is one of the biggest, if not the biggest sport developer out there.
Even Matt, in his Sliders posts, when someone backed him to a corner and presented clips, was just defaulting to "its Fifa🤷‍♂️" statement.

Like - dont expect any actual features of a sport the game represents, coz its Fifa.
I feel like people just accepted the fact that this game will always be shite and they just keep eating this shite regardless.


Im sorry, but thats just bollox.
What about older football games? What about old Pes? or even Fifa14 or Fifa16?
It was possible to make football game for everyone few years ago, but suddenly its impossible? GTFO.

its actually the exact opposite to what you're saying. they are not trying to make a game for everyone. they are making a game for FUT players only.

I mean, yeah. As a PES player first, I used to say "It's FIFA", because I'd scoff at its attempts to mimic some form of football. As FUT got more popular, and I older, the "It's FIFA" statement represents the fact that the game isn't designed for me anymore. The sweet spot was FIFA 11, 12, 14 and 16. But FUT got more popular, and the game gradually went away from its design, and took shortcuts. Those shortcuts started to become validated by Pros, FUT, esports, etc - and eventually the design and demographic changed.

I think it's delusional to think they have any sense to return to the design before FUT and eSports. Like I always say though, at least the series has given us tools to improve the gameplay, and this year is no different. Every year the hope is that the tools given make a bit more positive difference by slightly adjusting the core gameplay.
 
I mean, yeah. As a PES player first, I used to say "It's FIFA", because I'd scoff at its attempts to mimic some form of football. As FUT got more popular, and I older, the "It's FIFA" statement represents the fact that the game isn't designed for me anymore. The sweet spot was FIFA 11, 12, 14 and 16. But FUT got more popular, and the game gradually went away from its design, and took shortcuts. Those shortcuts started to become validated by Pros, FUT, esports, etc - and eventually the design and demographic changed. I think it's delusional to think they have any sense to return to the design before FUT and eSports. Like I always say though, at least the series has given us tools to improve the gameplay, and this year is no different. Every year the hope is that the tools given make a bit more positive difference by slightly adjusting the core gameplay.

12's header is tooooooooooooooo arcade :TTTH:
 
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Im sorry, but thats just bollox.
What about older football games? What about old Pes? or even Fifa14 or Fifa16?
It was possible to make football game for everyone few years ago, but suddenly its impossible? GTFO.

its actually the exact opposite to what you're saying. they are not trying to make a game for everyone. they are making a game for FUT players only.

Come on friend, you are comparing with games from more than 20 years ago, some are/was masterpieces.

I think that in recent years EA only cares about selling to as many people as possible, and goes beyond FUT (there are modes without referees, without rules, VOLTA, Women Players..., Clubs, PRO) to cover that 'need to sell' the gameplay formula is what it is.

The reality is that there are very few football games for one of those to come close to what we all want here.

I believe that the void we are looking for belonged to PES, because Konami once knew how to carry the flag and knew how to represent what we are all looking for in a soccer game, unfortunately PES no longer exists and what remains is eFootball. And the rest... And don't be mad friend, it's FIFA. 😬
 
As FUT got more popular, and I older, the "It's FIFA" statement represents the fact that the game isn't designed for me anymore
Which was exactly my point.

And I have every right to get annoyed when people use "its Fifa" to excuse EA's joke representation of football.
Like I always say though, at least the series has given us tools to improve the gameplay
Tools that are outdated and dont work as intended for years now, Matt.
I cant go below 48 Acceleration, coz no one will ever get tired in my team.
They didnt give us anything. Tools that are there are legacy of Fifas that still cared about football, not just FUTball.

And Im not mad. Far from it.
I havent touched football game this year and I feel very happy about it. There are countless of other games that were made with passion, not just greed.

But I will always say it as it is and call people out on bullshit, coz reality is that there is no football game on the market now. There are just jokes.
 
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