Becanes
Bundle of Energy
I've come to the conclusion now that this game is a total piece of crap, it's the most unbalanced FPS I've ever played. Every single level has a set 'tactic' now where people abuse some glaring oversight by the game developers to pretty much spend the entire time acting like a dick.
Tonight all my mates steadily dropped out of our game one by one because they were fed up with all the crap, and ended up playing other games.
Tonight included;
Any city map features at least 80% of players sniping you with a USAS12 that causes explosions around you even if they fire from 100 yards away. Fucking ludicrous. And then tonight every map also featured someone sitting out of bounds piloting the MAV and getting 10-15 roadkills with it per game. It turns Battlefield into some kind of stupid Benny Hill sketch with everyone running away from and firing at some ridiculous high speed robot. DICE really, really, fucked this up. All the MAV does is make me want to quit the game rather than put up with that rubbish. Figure out where the MAV guy is hiding and then shoot him? Nope, all thanks to DICE's decision to encourage people to fly the MAV by allowing them to use it out of bounds where you can't get to. Shoot it down? Well, yes you can, but give it a minute or two and that same person will be back out of bounds and piloting another one. Wouldn't it make more sense to have the MAV on a set place like the BC2 UAV? Or limit the number of MAV's you can use to one or two per game? At least that wouldn't encourage people to spend the entire match using it over and over.
Then there are the open maps. Every time, it now involves a team in a chopper reigning fire down on you and you can't do anything to take it out. We were even staggering our stingers so that we'd fire one, his flare would get rid of it, then we'd fire a second before his flare recharges and directly hit the chopper with it. By the time the next stinger hit the chopper, his mate had repaired it back up to 100. Between us, my mate and I managed to hit the chopper with TWELVE stingers, failing to blow it up, all the while he killed me five times on the ground and my mate three.
Then there's the Firestorm map. It's the dullest map in MP history. Nothing happens. My mate and I would spawn in a tank, get 20 yards out of the base and be instantly blown up with one hit of some pilot's missiles from his jet. No vehicles could get out of the base, causing us to have to run on foot across open wasteland for at least five minutes only to get shot and have to start all over again.
These are just a couple of issues that come up every single game. Every time.
There is an imbalance in the game that allows people to abuse it in every map. Whether it's the crazy invulnerable choppers, MAV abusers ruining the game by flying around getting road kills while under no risk of getting shot themselves, or jets and choppers blowing up vehicles in spawn areas, or other things like the game forcing a team who are losing to have to run across open desert for five minutes at a time just to get to the game, it's awful. Oh, and that's not forgetting the games where there's someone on the mortar firing from their spawn area into your spawn area, killing countless people before they can get out of their base. Brilliant design.
Bad Company 2 was a billion times better than this crap. I've never witnessed so many imbalances, so much cheating, so much constant abuse of 'sure fire' ways to rack up huge number of kills because the game's design overlooked it. And as for the maps, only a few are enjoyable to play. Since BC2, DICE are showing with Medal of Honor and now this that they have HUGE balancing and design issues.
And, yes, there is cheating. There are glitches all over the place, the latest being on Metro, CQ, you can get 'under' the floor of flag C and shoot people from under there while they can't get you. I saw it happen, and instantly switched the game off. Fucking terrible.
Sounds like you need to try another game mode. May I suggest Squad Deathmatch.