2010 FIFA World Cup

10v10 was literally the only mode I could stand on FIFA10 (and 5v5 on 09). Every other mode was unbearable shite.

Yeah I don't understand it. It's the only mode that I could stand as well. Got around the fact that the AI never performed any sort of runs on offense by allowing your buddies to assume control of them and make the runs themselves.

And when Humber responds he keeps talking about 10 v 10 in the context of Clubs and mentioning xp and Virtual Pros.
 
Here's a pic I saved today of the AI holding the line.

651A0001_0_JPEG_SCREENSHOT_LjG.jpg


Maybe we should try and see who can set the record for the biggest gap between the line and the furthest player back (without cheating - AI only)?


Nerf - I posted your stuff over in the 'Sorting Out the Defending' Feedback & Suggestions thread as well. Frankly I think it should be going in as many threads as possible.
 
Having played a bit more of the demo I'm still enjoying it - for what it is - a tighter Fifa 10. I like the increased responsiveness of the players, such that I can now twist and turn my way past a defender more successfully than in recent Fifas, and without the need for convoluted 'trick-stick' skills. I like the fact that shooting is a little (and I mean only a little) more weighty and I can score some low driven shots on occasion. Heading and clearances feel slightly more convincing, slide tackling seems to be more effective (or maybe that's just me?) and I have no problem with the pace of the game. I'm loving the commentary, the look of the stadium, the grass texture, the atmosphere, etc...

But......

The same old problems still exist:
- Individuality is negligible.
- Team-mate and opposition AI is still poor.
- Matches still feel one-paced and generic, and lack the drama and ebb-and-flow of PES.
- There's still little midfield play - it's mostly end to end - and yet again, the big influences in the centre of the park like Xavi and Iniesta just don't feel as important a presence as they should.
- Attention to detail on the kits is shocking, and detracts from the production values of an otherwise very good-looking and slick game. There really is no excuse for this in a major tournament tie-in. Even if they just concentrated on the 32 qualifiers, it would be something. Is it really that hard, EA?
- Celebrations. Just terrible. You run off in one direction and the cut-scene shows you on the other side of the pitch. Again, it detracts from the TV broadcast feel to the game. EA - play PES2010, watch the automated celebrations and report back.

I'm not sure if I should buy this game and make the same mistake I made with Fifa10 - a game that lasted me about two weeks. If WC 2010 was a £25 game there would be no decision.
 
Last edited:
Having played a bit more of the demo I'm still enjoying it - for what it is - a tighter Fifa 10. I like the increased responsiveness of the players, such that I can now twist and turn my way past a defender more successfully than in recent Fifas, and without the need for convoluted 'trick-stick' skills. I like the fact that shooting is a little (and I mean only a little) more weighty and I can score some low driven shots on occasion. Heading and clearances feel slightly more convincing, slide tackling seems to be more effective (or maybe that's just me?) and I have no problem with the pace of the game. I'm loving the commentary, the look of the stadium, the grass texture, the atmosphere, etc...

But......

The same old problems still exist:
- Individuality is negligible.
- Team-mate and opposition AI is still poor.
- Matches still feel one-paced and generic, and lack the drama and ebb-and-flow of PES.
- There's still little midfield play - it's mostly end to end - and yet again, the big influences in the centre of the park like Xavi and Iniesta just don't feel as important a presence as they should.
- Attention to detail on the kits is shocking, and detracts from the production values of an otherwise very good-looking and slick game. There really is no excuse for this in a major tournament tie-in. Even if they just concentrated on the 32 qualifiers, it would be something. Is it really that hard, EA?
- Celebrations. Just terrible. You run off in one direction and the cut-scene shows you on the other side of the pitch. Again, it detracts from the TV broadcast feel to the game. EA - play PES2010, watch the automated celebrations and report back.

I'm not sure if I should buy this game and make the same mistake I made with Fifa10 - a game that lasted me about two weeks. If WC 2010 was a £25 game there would be no decision.

I've had another Jeckyll and Hyde day, but I've finished on a high note.

The responsiveness really is ace. Much better than FIFA 10. L2 close control is especially effective now, particularly with Xavi and David Silva types. In this respect I disagree with you about their effectiveness to an extent - it's another step in the right direction. It still needs further improvement, and I definitely think EA should look at combining a tap of R2 with a smaller right stick knock-on (which it kind of does at the moment, but without the skipping away animation) to make you more elusive. But I am definitely finding Xavi to be more useful than in FIFA 10.

They've made the fake shot much more useful now. Found out by accident today that holding L2 at the same time yields new animations. There's one that is much like the Ronaldo heel chop trick but more controlled, and there's also a trick animation for moving in the same direction where the player drags the ball back and then forward again. I completely did Pirlo with this while exitting the penalty area - the ball moves a fraction to the left when done with the right foot, so Xavi moved the ball perfectly away from the lunging foot and slightly to the side of it. A real beauty which I should have saved because I don't seem to be able to find the trick on Youtube.


The defending issue needs resolving - without question. As does the 1v1 heading, the player switching and the reluctance of attacking AI to move into space for the ball (at least move backwards FFS!). At least encouraging players to think to look backwards rather than just forwards would increase the midfield importance significantly, as would passing inaccuracy (which Semi controls mostly represents for me minus the individuality) and further improving the balance between dribbler and pressurer (which would make the defending team more inclined to pack out their midfield).

Xavi will never be truly represented until passing inaccuracy is put into the game. And then not applied to him.


I saw another interesting animation today. I used the right stick knock on with Capdevilia to move infield of Camoranesi. He flicked the ball infield, but Capdevilia then stepped into Camoranesi, and clearly used his back to shield the ball.

I wish I'd saved this too. It only occurred to me now that I should be saving this stuff - I'll probably never do any of it ever again and go mental trying. It was the exact opposite of the skip away, and it was pretty effective. I've been strongly backing any idea to put shielding the ball while moving into the game, and this was a tantalising glimpse into what the game could be like. I wonder if it's based on whether the player is massive or agile, or if there was something more to it than that.



After a horrendous stint earlier in the day, my mind has swung back to thinking that you really can beat the CPU pressure sprinters now, given my success rate in retaining possession and/or winning free kicks without using any tricks other than simple step overs and the fake shot. I just worry about human pressure sprinters now. They'll be the next challenge for FIFA to overcome. They need to be shown up as clumsy, reckless rugbyists rather than winning the ball as often as they do in FIFA 10.


I agree about celebrations. EA need to do away with these cutscenes and start putting these animations and facial detail into the actual game engine. As you say, it's ludicrous that celebration cutscenes have sod all to do with your actual position on the pitch.
 
Def buy for me. It's best footy game in this generation of consoles. Has 199 teams including my home country. Gameplay wise it's the best footy game in a while.
 
Played a couple of games and it's not as bad as I expected. The pressure is still a joke but the pitch definately feels bigger, the players feel less like they're ice-skating and the control feels a lot better as well.

I'll definately be getting it as I know I'll get caught up in WC fever but I hope they sort out the pressure. Didn't they learn from FIFA 10 that most (everyone?) people thought the CPU pressed too much?
 
The responsiveness really is ace. Much better than FIFA 10. L2 close control is especially effective now, particularly with Xavi and David Silva types. In this respect I disagree with you about their effectiveness to an extent - it's another step in the right direction. It still needs further improvement, and I definitely think EA should look at combining a tap of R2 with a smaller right stick knock-on (which it kind of does at the moment, but without the skipping away animation) to make you more elusive. But I am definitely finding Xavi to be more useful than in FIFA 10.

Well, I've tried to do this many times, it's the first thing I tried with the game, just see if Xavi could shield the ball by simply positioning him and it CAN'T be done, even with L2. Xavi is taken the ball or pushed almost every time even if Itry to subtly turn him. Oncoming tanks will take you the ball even from behind most times. It only works when you do some tricks or put the ball far from the oncoming buffaloes.

I don't like it at all. In real life Xavi dribbles people just by turning himself and when someone comes running at you in real life, you simply turn a little and they won't be able to catch the ball. That must be put in the game for Fifa 11 as well as fixing the horrible defending AI and the way you can always pass to the striker. It's a broken game right now. Sure, you can make it better by not doing the straight pass to striker, but it's lying to myself, I know I can do that passes when I want.
 
But they don't have to add Clubs. Just like we used to play 5 v 5 with regular teams in FIFA 08 and then when TONS of people played regular one-off OTP matches in 09 and 10, why wouldn't you add that for this one?

To be honest I couldn't care less about clubs and I understand why it might not work as well in this game, but the regular one-off OTP games? That really doesn't sound like a glaring omission to you?

I mean, are there going to be random ranked/unranked 1 v 1 matches in the game? If so, they don't think that there will be a ton of England v Spain v France v Brazil etc., etc.?

And really, on the subject of clubs, you don't feel like Clubs is really just a bunch of people trying to score as many goals and do as many tricks as they can to level their guy up. I really don't see the appeal (though I know there seems to be a ton there for many people). The club that I was on for a moment in FIFA 10 was me playing CAM and praying that I got the ball all while watching my teammates do stepovers in an end to end sprintfest. We talk about slow build up play and using the midfield, and clubs doesn't seem to contain ANY of that. At least not if you want to be successful at it.

EDIT: According to Mr. Humber 10 v 10 is the mode that's played by the least amount of people in FIFA. You learn something new every day I suppose...

You need to find a club that dont play this way. My club i play for frown upon tricks and have the desire to play the game the right way. No exploits and cloning. Then this Mode is IMO the best in the Fifa franchise.
 
Well, I've tried to do this many times, it's the first thing I tried with the game, just see if Xavi could shield the ball by simply positioning him and it CAN'T be done, even with L2. Xavi is taken the ball or pushed almost every time even if Itry to subtly turn him. Oncoming tanks will take you the ball even from behind most times. It only works when you do some tricks or put the ball far from the oncoming buffaloes.

I don't like it at all. In real life Xavi dribbles people just by turning himself and when someone comes running at you in real life, you simply turn a little and they won't be able to catch the ball. That must be put in the game for Fifa 11 as well as fixing the horrible defending AI and the way you can always pass to the striker. It's a broken game right now. Sure, you can make it better by not doing the straight pass to striker, but it's lying to myself, I know I can do that passes when I want.

This is the most important thing for me to be fixed for Fifa11.
 
I think ea should give option of choosing gk kit Italy gk clashes with the Spain red kit confusing otherwise I think it's fun celebration should b automatic like pro
 
Last edited:
I don't own a fifa game and have always been an evo die-hard but i like the demo and will consider buying this. I'm so used to playing pes and the much quicker pace, so its taking time to adjust to the slower gameplay and the way you have work an opening. In terms of animation, the demo really does highlight how rigidly the players move in pes. Love how you can customise the camera angles and really pan out to a widescreen view.
 
You need to find a club that dont play this way. My club i play for frown upon tricks and have the desire to play the game the right way. No exploits and cloning. Then this Mode is IMO the best in the Fifa franchise.

Were you guys actually having success with that though. In my experience you kind of need to get used to quick one-touch (almost ping pong) passing if you want to advance the ball against the high pressure abusing clubs.

And what about your passing settings. A few of our guys play on manual and semi and as we all know you can't really beat assisted for moving the ball when it essentially moves your defenders out of the way to allow their players to get the ball.

As is the case with playing against a pressure abuser 1 v 1, it's nigh impossible to play any sort of slow build-up play against clubs that do that. Have you all found a way around this somehow?
 
Is it me or did iterations preceding fifa 10 have a easier/more flexible fake pass. I feel like you have to hit A/X way too quickly. Not too horrible but I feel like this could be more flexible. When a man with the ball attacking just outside the area, it's a lot easier to do, but when outside I get caught by surprise by the input timing and give the ball away.
 
I'm getting more impressed with this with every game.

To put some perspective on it, I played a game of FIFA10 of Spain v Italy straight after a game of this earlier and 10 felt shit in comparison.

It'll do me until FIFA 10.5, I mean 11....
 
Not a biggie

def1m.jpg


^ At least you'll get lots and lots of goals so you can do some backflips and and head spins during the celebrations.


Is it me or did iterations preceding fifa 10 have a easier/more flexible fake pass. I feel like you have to hit A/X way too quickly. Not too horrible but I feel like this could be more flexible. When a man with the ball attacking just outside the area, it's a lot easier to do, but when outside I get caught by surprise by the input timing and give the ball away.

Lol, I can't do it AT ALL anymore. I don't know what happened. I've done it once on accident. Every time that I actively try to do either a fake pass or shot, I just shoot or lob pass it. I had no problem doing this in FIFA 09, but in FIFA 10 and now this one, there's no such thing as a fake shot or pass for me anymore.

A couple of my buddies can still do it but it's a no-go for me.
 
Last edited:
Um...? Fake shots are easy! Or is it just me? I use square for shoot so while the tip of my thumb is on square the joint is over X, ready to be pressed immediately.

I've done it with O plenty of times too, mind.
 
Um...? Fake shots are easy! Or is it just me? I use square for shoot so while the tip of my thumb is on square the joint is over X, ready to be pressed immediately.

I've done it with O plenty of times too, mind.

Fake shots not a problem- never mess up on one (though I would still allow more time to cancel)...I feel like there's a slightly different timing with long-balls...maybe I'm insane...all i know is I have an easier time on the wing of the box.
 
Last edited:
After a horrendous stint earlier in the day, my mind has swung back to thinking that you really can beat the CPU pressure sprinters now, given my success rate in retaining possession and/or winning free kicks without using any tricks other than simple step overs and the fake shot. I just worry about human pressure sprinters now. They'll be the next challenge for FIFA to overcome. They need to be shown up as clumsy, reckless rugbyists rather than winning the ball as often as they do in FIFA 10.

I agree, it is now possible to beat a player with a quick change of direction and pace, but it's still not frequent enough for my liking. I'm not saying that dribbling should be easy, but it should feel intuitive and instinctive. WC2010 is a small step in the right direction.

Pressure sprinting is one of the major gameplay issues, and something that has killed Fifa for me in the past. The physicality in this game is still too far in favour of the defending team and I'm still seeing players getting robbed of the ball too easily. It needs to be balanced so that a player in possession has a chance of shielding the ball or shrugging off a challenge effectively. At the moment it's in favour of the defender.

Perhaps EA should look at PES5 as an example. The refs in that game were so fussy that sprint pressing would concede many fouls. Therefore the game promoted more intelligent defending such as conservative and timed use of pressure, and well timed slide tackles.
 
Forgot to say that Villa skinned my defender earlier, something I've never came across on FIFA before. He was making his way along the edge of the box on a slight angle in, then pulled some trick and completely fooled me :LOL:

Very nice stuff and makes it feel a bit less robotic I guess :)
 
Forgot to say that Villa skinned my defender earlier, something I've never came across on FIFA before. He was making his way along the edge of the box on a slight angle in, then pulled some trick and completely fooled me
Yeah, I made reference to the AI actually performing a trick a little earlier. I'd never seen the AI do that in any previous FIFA.
 
Back
Top Bottom