I gave this a run also. It does add to the improvement of the sliders, and I found the women's gameplay also more enjoyable as a whole. If we can get these gameplay files working then it'll be worth sinking our teeth into them and seeing what we can do. It'll still be a big challenge, but worth a go.
The 11v11 hypermotion capture should give us more possibilities with the gameplay files. One area in particular that would make a huge difference (and I don't know if it's even possible yet via gameplay files) is to have the midfielders a lot more active - not just in tracking back but especially in closing down the space in wide areas. Their behaviour in particular holds the key. They have a habit of camping out in the middle of the field, often quite bunched up. It was the same on 22 NG. If we can get them condensing the space based on the position of the ball (and not just their formation), then a lot more of the gameplay would click and we'd be in a much better position. Because of this issue, I find the wings a very big point of weakness at the moment. You just need to beat the full back and it's too easy to be in behind.
Example here. The positioning and behaviour of these three circled players will make a HUGE difference.
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