I did it very quickly and there will obviously be spelling mistakes
Before purists go and search for more advanced infos concerning the graphical improvements , let’s be clear : EA hasn’t focused at all on the visual aspect of the game. The gfx engine which proved alright in previous games will be maintained while bringing some optimizations to it.
The #1 priority was too reach another level in terms of gameplay.FIFA 10 is then following 3 major ideas : improve the fundamentals, answer to feedback and offer a new experience
Concretely, here are the 3 majors improvements : the goalkeeper improvements, a totally revamped advantage rule (at last) and a renewal of the shooting system. The keeper , more convincing when he goes out to collect high balls, punches the ball less. He’s out of his lines more quickly and responds more accurately to the gamer (I suppose pressing triangle/Y will be responsive not that I thought there was a major problem there anyway). When going far high balls, keepers will be more spectacular than previously, however it also has its drawbacks (maybe shit keepers will fluffle the ball more when they try to catch it in the air ?). During some games we couldn’t play, numerous actions were finished off by some fantastic lobs cause to a very bad timed rush from keepers (this worries me a little bit). Moreover during the matches we played we noticed the woodwork being struck 2 or 3 times which is a very good news compared to FIFA 09
360 good reasons to dribble
Good news, defenders won’t press/hurry on the players with the ball : a teammate will cover for the space left for instance by a CB (better AI defensively apparently) .There are of course still a few bugs
, let’s hope they’ll be taken care of. The cut-backs in the penalty area will be more difficult than before, the full backs are more aware defensively. No big surprises in midfield just that the battles will be more fierce than before and will require more focus (which IMO is good, it was a nice aspect of FIFA 09 already). It won’t be rare than the outcome of a duel between 2 players will be unexpected which increases the intensity (I like this)
In attack , one of the elements that EA Canada are proud of is the improvements of shot feints (yay) which will be as efficient as in PES5. The David Rutter demo was impressive as a good feint left one keeper throwing himself in the wrong direction and leaving the open net for the attacker (yes !!)
However keepers won’t just give up at the first dribble, they’ll try to stop you by any means necessary and precise dribbling will be needed when going in 1V1s.Timing is more than crucial
Dribbling was also revamped (sorry I use this word too much )with the inclusion of 360° dribbling.You clearly that the player has more freedom and isn’t stuck on a certain direction.The use of the analogue gives a feeling of freedom when carrying the ball. By pressing L1/LB the player slows down his pace which the possibilities of moving the ball more comfortably and efficiently whereas before even you pressed that button, a « stubborn » pressing would have been sufficient from the defender to make you lose the ball (very good news this).The defending has gotten new too, 1v1s against defenders will be more decisive than ever
Free Kicks will be decisive once more
A particular focus was given to set-pieces.By touching R1/RB, it is now possible to change to set piece taker (without going through the shitty menus) like it’s been down on PES. The big thing is now the possibility your own proper set pieces. During CKs or FKs, you can drawn even choose which direction each player will run to (as in drawing curves like it's showed in one of the pictures)thus creating more spaces in a certain area (like one player runs to the near post, makes a deflection to the far where you’ll have 2 players waiting.I’m excited by this) and therefore giving set-pieces their authentic importance in relation to real football
Once the right pattern is found, you can save it on the D-pad in order to use in the match.The video example we saw was just amazingly realistic, the idea is to give players possibilities of recreating historical goals like the one from Brolin in 94 against Romania, we'll have unlimited set-pieces
If Rutter didn’t want to answer directly concerning rumors of certain new modes, one thing is sure : the training will be back much to the delight of fans. In the menus , 11v11 are in store with keepers (of course ^^ !) and some set-pieces training. To conclude, the game was around 75% of completion and it appeared more elating than FIFA 09, more captivating and far more realistic.Next step is the GamesCom in Cologn in August