Byronic
Premier League
I played some Matches yesterday with your latest mod release. The shot Power is really well for my personal impressions. Game Speed is settled down what is like I mentioned and those robotic fast movements with no Physics related to the AI Players are greatly toned down. I played a default EA GP Match before I started playing with your Mod. It´s always really worse to see how overpowered this is and it wouldn´t happend that I play the Game without GP Mods.Thanks for the tip. I'll take a look. Also by the way, FMT doesn't care if there is legacy files built against a different TU, even if it is a fifamod, it will always work.
In a nutshell, yes. I don't like EA's approach to shooting at all. i.e. you press the shot button and it shoots REALLY softly. I prefer the shot height to be controlled by the amount you press the button. So what I have been trying to do is control the height instead of the power, which isn't easy with the way EA design its settings but doable. I also wish EA didnt split all of their EBX for different shots. Its just weird.
Yes, I did. That was a quick fix for me and anyone who wanted to use and used an older meta XML. I expected an official RDBM 25 to come out to replace it. Has it not happened?
Thank you
Thanks for the tip. I'll take a look. Also by the way, FMT doesn't care if there is legacy files built against a different TU, even if it is a fifamod, it will always work.
Well, I played a 2x8 Minutes Match with your Mod and with your recommend Settings at World Class difficulty. What was great to see that you have edited that even when I played with Atletico in the Bernabeu vs Real that the great Mbappe didn´t score anytime a goal when he have a good chance in my box. So the shooting errors are in a good state. I lost that Game 0:2 at the end. And Mbappe scores only through a penalty to me. I have some good chances created as well, but Real played like Real and I saw the Ai Players have another ball handling than in my other Game where I played a Match in german 3. League. There were definetly more pass errors by the AI than in my Madrid derby. So the difference between teams are very good to notice.
Ground pass speed was also realistic. What I didn´t understand is that sometimes the ground pass close before it reaches my players feets are seems to slip through like an lil bit too much increased first touch control. The same happend sometimes to Real AI controlled Players as well. I forgot to record that on a short Video, but I will do that later when I play some further Matches. Like I said I have all sliders to 50 like you recommend. And last but not least, the low shots is something what I still must more practice. But they felt definetly harder than in Default GP where they are kinda useless.
Good to know, so it also means when I have a TV Logo Mod or a Scoreboard Mod I don´t need to update them or wait for an update of the Modder to continue playing with them on a new TU?Thanks for the tip. I'll take a look. Also by the way, FMT doesn't care if there is legacy files built against a different TU, even if it is a fifamod, it will always work.
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