The Retro-PES Corner

You can definitely remaster old engine PES series, you just need a lot of time and effort.

For example, the two pictures below are from the exact same game: PES 2013 (PS2 version).
The same stadium, the same teams, the same game settings, the same kits, the same ball, yet the visual difference is huge.

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View attachment 434158

Great work but still not the type of remastered which he reflected on... ;)
 
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For a long time, I played Round Robin, Konami Cup, and Master League modes on my PS2 across various titles, ranging from WE5FE to PES 2008. I noticed that the AI in PES 3, WE8LE, and PES 2008 was frequently praised; however, strangely enough, another game caught my attention regarding difficulty: PES 2. I don't know the reason, but the AI gave me a really hard time and scored more goals against me compared to the other games; the title race went right down to the final week. Although the highly acclaimed PES 2008 was challenging, its defensive aspect felt neglected defenders would make odd movements, and I even had matches where I won 7-0. While I consider JLWE9 the best in terms of gameplay and physics, my definitive choice is certainly PES 2. I am curious to hear what others have to say about PES 2. I continue to play PES 2 and plan to write about the points that stand out to me. For instance, in WE6FE—touted as the superior version—you could tear opponents apart with Montella, Totti, and Batistuta and sweep the top three spots on the top scorers' list, whereas such a scenario seems impossible in PES 2.
Agreed. PES2 is brilliant. It is unique, totally unlike any PES/WE after it and similiar to PES1 on PS2, but way better. The ball has real weight to it, unlike other games. There are cool physical battles, more so than future games, and the AI is tough to play and read, so you're constantly tested. And the top players play like top players, noticably way better than the average Joes. Plenty of fouls throughout the game and pens.

There's not much I don't like about it. There are some restrictions on what you can do in certain areas, but I feel this makes the game more unique and interesting, as you then have to think how you're going to work around any limitations.
 
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