Shikashi
League 1
- 6 November 2009
It's not pure rubbish actually, PS2 PES has better animation than any next-gen effort for 2 reasons:
So, yes, PS2 PES has better animation than next-gen PES. And the technology used is still loosely the same, which is ridiculous by itself.
Go look at any other game released this generation and the animation problems become glaring. You don't even need to look much further than other sports titles. NBA 2K and MLB: The Show serving as the yardstick.
Bullshit. Konami is the one who delayed the transition to a new engine as long as they could. When they have enough resources to create a completely new engine for MGS 4 and then ditch that same engine for any new Metal Gear games, or any other game on their portfolio, Konami doesn't seem to be hurting for money, they're spending it like kings. Do you have any idea how much that game cost them? $50-$60 million. What did they salvage from development? Absolutely nothing from a technical point of view. Do you know what the average game costs to make in a next-gen console? $18-$28 million. So don't talk to me about how poor and how much of an underdog Konami is. It's bullshit.
They have outdated technology because they felt that PES was so over with the football crowd that they could do no wrong and would get away with simply upscaling the PS2 game to HD. And they even failed to do that considering the amount of framerate issues that PES 2008 had.
Their problem is that they're run by idiots, not that they don't have enough resources. These people had some of the best selling franchises last gen, how exactly were they hurting for money 5 or 6 years ago? They weren't. They were simply too stubborn to do anything future-proof with PES, and now it backfired on them.
Too much control is easy and fantasy like? This is a video game, it's not real life. You are supposed to have all the control you can manage. Next-gen PES supporters seem to completely disregard video game fundamentals in order to excuse PES.
Bugs are fixed through patches.
Scripted sweetspot? Never witnessed those. What you call "scripted sweetspots" are actually ball physics and realism coming into play. There are certain zones on the pitch where most goals are scored from. You think that's unrealistic?
Saying that the sliders do nothing is incorrect. They do plenty, unless everyone who creates and shares slider settings is on a placebo effect.
So don't tell me about how poor Konami is being outclassed by EA because of budget constraints.
Or how lack of player control is realistic in a video game.
If you like PES, fine. More power to you. I don't. I have explained in detail why that is.
- The first being that they string together better and the mo-cap is much more precise and reactive, even if the hit detection is based around canned animation;
- The second being that it pushed the PS2's hardware to a much larger degree than any next-gen PES has pushed the hardware it runs on;
So, yes, PS2 PES has better animation than next-gen PES. And the technology used is still loosely the same, which is ridiculous by itself.
Go look at any other game released this generation and the animation problems become glaring. You don't even need to look much further than other sports titles. NBA 2K and MLB: The Show serving as the yardstick.
PES just don't have the money to do the animations you want.
My question is why the hell you expect PES to cope with FIFA in animations and aesthetics. FIFA has fifty times the budget PES does, FIFA has tons and tones of licensees! It has a far bigger development team. I mean it's fine you prefer his game. Just why hammer PES for things it can't do?
Bullshit. Konami is the one who delayed the transition to a new engine as long as they could. When they have enough resources to create a completely new engine for MGS 4 and then ditch that same engine for any new Metal Gear games, or any other game on their portfolio, Konami doesn't seem to be hurting for money, they're spending it like kings. Do you have any idea how much that game cost them? $50-$60 million. What did they salvage from development? Absolutely nothing from a technical point of view. Do you know what the average game costs to make in a next-gen console? $18-$28 million. So don't talk to me about how poor and how much of an underdog Konami is. It's bullshit.
They have outdated technology because they felt that PES was so over with the football crowd that they could do no wrong and would get away with simply upscaling the PS2 game to HD. And they even failed to do that considering the amount of framerate issues that PES 2008 had.
Their problem is that they're run by idiots, not that they don't have enough resources. These people had some of the best selling franchises last gen, how exactly were they hurting for money 5 or 6 years ago? They weren't. They were simply too stubborn to do anything future-proof with PES, and now it backfired on them.
Generic build? No. You can play FIFA 12 however you want to. Teams don't play the same way unless you force them to.I hammer FIFA for it's generic build with it's first touch and lack of momentum and inertia which makes every player move so dam perfect so you have too much control and it's too easy and fantasy like. Not to mention the scripted sweetspot goals, the hundreds of bugs, far more than even PES which is very bad for bugs. Even when you use slider, it's still the same crap, just slow. Thing is EA could fix this if they want, PES just don't have the money to do the animations you want.
Too much control is easy and fantasy like? This is a video game, it's not real life. You are supposed to have all the control you can manage. Next-gen PES supporters seem to completely disregard video game fundamentals in order to excuse PES.
Bugs are fixed through patches.
Scripted sweetspot? Never witnessed those. What you call "scripted sweetspots" are actually ball physics and realism coming into play. There are certain zones on the pitch where most goals are scored from. You think that's unrealistic?
Saying that the sliders do nothing is incorrect. They do plenty, unless everyone who creates and shares slider settings is on a placebo effect.
So don't tell me about how poor Konami is being outclassed by EA because of budget constraints.
Or how lack of player control is realistic in a video game.
If you like PES, fine. More power to you. I don't. I have explained in detail why that is.
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