I don't want to make any exaggerated claims but I have been editing PES 2017 for the last few months almost every teams tactics trying to find a sweet spot for difficulty and its seemed to have worked a treat I have it playing so good right now im fine if PES 2018 disappoints me on release anyway basically I kept att play styles to how they are in real life but a good 80% of teams use Frontline pressure (very weak teams to all out def) I lessened the gaps/space between the DF MID ATT in fluid formations and pushed the back line higher in possession so they box you in this doesn't expose them to high through balls either as they move back as a unit out of poss
its made teams a lot harder to break down and they move beautifully going forward as they are all shaped correctly with correct player skills card applied to more players in all teams i also improved all center backs jump and heading accuracy but not enough to change their overall this has helped the crossing issue by a decent amount and some gk adjustments no defensive gk cards are assigned all in all im loving the ML I have just stared after months of editing and testing this will keep more more than happy if 2018 needs a few patches
Saintric I edited my own team by pushing defence line up to 8 and physically moving defenders higher as well . .changed from all out defence to frontline pressure attacking through the centre and I find it leads to more of a midfield battle and I don't seem to be getting caught too much with balls over the top. .it seems to instigate the keeper to come out more like a kind of sweeper . .have had some great battles using the high defence.