Re: PES2010 News & Rumours thread
Mate, I have 33,000 points on online gaming, I've played hundreds of hours.
Don't get me wrong, I can see the good things in FIFA09, but so many things in regards to physics, angles, space, geometry are so far off real football that it frustrates after 1 or 2 games, bong doesn't help either
In Fifa Players have slow reaction times, granted. I prefer it to dribbling gods.
Having 33,000 points online doesn't mean a thing. I've played lots of people who had more points than you and were crap players. In fact, I only play online with known people, because I play almost full manual (semi passing) and that completely changes the experience of the game.
I respect people that prefer a more direct approach and I know Fifa can be fustrating sometimes and has many major flaws. But it's commonly accepted that it makes for a more realistic approach to the game and you can't hide that.
But that's got nothing to do with "angles, space, geometry". Be more detailed when you talk about physics, don't simply throw big words.
How on earth Konami understands geometry, angles and space better than EA? Let's see which geometry and angles can we find in PES:
scripted passing that goes who-knows-where?

scripted shooting that goes who-knows-where?

players going out of position by no reason?

balls that go THROUGH players?

players that go THROUGH players?

balls that go 40 meters away ALONG the floor without even bouncing?

scripted trends during matches that suddenly and by no reason make your team crap and unable to do even a 5 meters pass?
I would like PES to rely a lot more on positioning, GAMER SKILLS and tactics and not solely on turn speed and poor 8 direction scripted-aiming (that sometimes sends the pass more than 40º of where you were aiming to reach a completely different player than the one you thought you were aiming).
But, hey, I don't know, maybe the PES team knows a lot about angles and geometry. Maybe football is played like that, aiming towards something and then finding that the ball goes to the feet of a completely different player. Or going 1 vs 1 against the keeper, aiming to the right, and finding the shot go straight to the keeper's body or the opposite post (only if you're winning). Or do a tap in to an empty net and find the ball go to the spectators in the 100th row. Yeah, maybe that's real geometry and angles and that's why EA didn't understand a thing about it.
On a serious note, I really hope they succeed and make a groundbreaking game, but it's difficult to think so if they don't start changing game fundamentals. They can't be tweaking their engine the rest of their life, they must evolve someday and begin changing the way the game is played.