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PES2008 PS2 version is the lost game / video thread

Hi there people.
I was thinking about starting new master league with a PES game that I haven't played yet, and this is the one.
So after reading this thread I bought both PES 2008 and Winning eleven 2008. I am thinking to play WE 2008 because it doesn't have that salary bug.
What annoys me is that both games are little bit too fast, I feel it would be great if overall speed of the game would be slower maybe 10-15 %.
What this user geee was doing with editing statistics is great, so I would like to ask few questions? How long did it took you to edit all stats haha? When players retire and come again as youngsters do they have those edited stats? Generally how did you achieve that you covered all the players? Because if you miss some players and that players achieve speed 90+ through development in master they would be so overpowered so it wouldn't make sense. Thank for all the answers in advance.
And now regarding this issue a thought came to my mind. Just to clarify that I am noob in this kinds of stuff and just want to know is this that I am going to ask even possible?
So, would it be much easier if there could be made patch in .pnach format, that you could apply to .iso? For example if among those numbers/codes is there something that has value for example 100, which represents speed of the game, and someone change that number to for example, 90? And make that patch where overall game speed would be reduced 10 %? Is that possible? It would be awesome if someone could make something like that for Winning eleven 2008.
Thanks for all the answers guys!
 
Hi there people.
I was thinking about starting new master league with a PES game that I haven't played yet, and this is the one.
So after reading this thread I bought both PES 2008 and Winning eleven 2008. I am thinking to play WE 2008 because it doesn't have that salary bug.
What annoys me is that both games are little bit too fast, I feel it would be great if overall speed of the game would be slower maybe 10-15 %.
What this user geee was doing with editing statistics is great, so I would like to ask few questions? How long did it took you to edit all stats haha? When players retire and come again as youngsters do they have those edited stats? Generally how did you achieve that you covered all the players? Because if you miss some players and that players achieve speed 90+ through development in master they would be so overpowered so it wouldn't make sense. Thank for all the answers in advance.
And now regarding this issue a thought came to my mind. Just to clarify that I am noob in this kinds of stuff and just want to know is this that I am going to ask even possible?
So, would it be much easier if there could be made patch in .pnach format, that you could apply to .iso? For example if among those numbers/codes is there something that has value for example 100, which represents speed of the game, and someone change that number to for example, 90? And make that patch where overall game speed would be reduced 10 %? Is that possible? It would be awesome if someone could make something like that for Winning eleven 2008.
Thanks for all the answers guys!
I felt like lowering the game speed slowed down the CPU's attack AI a bit.
 
I have an emblem on PES 5 that I’d like to use in ML for WE 2008.

As PES 2008 OFs cannot be translated to WE 2008, I’m trying to work out the easiest way (within the in-game editors) to transfer this emblem.

Should I convert my PES 5 OF to WE9, then upload to WE10 and then WE 2008? Or upload to PES 6 then convert to WE10 before uploading to WE 2008…
 
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