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PES2008 PS2 version is the lost game / video thread

So I've finally tried this with the impressive Gee's 2022/23 OF. Still to get more playing time, but already have to say it plays interestingly. I'd have a couple of questions, due to my very little experience with emulators:

  • How to set a proper aspect ratio? On 4:3 screen it looks as it should, but on widescreen I get a distorted picture.
  • Probably a distant shot, but is there a way to zoom-out camera slightly?
To set the game to 16:9 you need the widescreen hacks availabe and the original Pro Evolution Soccer 2008 (Europe) (En,Es) SLES_549.13. Then first you load the original game. Wait till the message [2 widescreen hacks] appears. Then close the window of the game and load Gee's iso. It will run in 16:9 format. Hope it helps.
 
And here's a third J League team done : Kyoto Sanga F.C.
Now the 3 J1 League teams I wanted to add have been created (the ones promoted in J1 league after the 2007 season).
Next step : create the 15 J2 League.

Again, here're some screenshots and my OF (only French/German unlocked version, will do an English/Spanish one once it'll be completed).

Pro Evolution Soccer 2008_SLES-55021_20230503154830.png

Pro Evolution Soccer 2008_SLES-55021_20230503154843.png

Pro Evolution Soccer 2008_SLES-55021_20230503154911.png

Pro Evolution Soccer 2008_SLES-55021_20230503154959.png

Pro Evolution Soccer 2008_SLES-55021_20230503155017.png

Pro Evolution Soccer 2008_SLES-55021_20230503155124.png

Download link --> here
 

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Now that the 3 J1 League teams are done, time to start with the core of my project, the J2 League teams.
Here's the first one done : Vegalta Sendai.

Pro Evolution Soccer 2008_SLES-55021_20230506125835.png

Pro Evolution Soccer 2008_SLES-55021_20230506125845.png

Pro Evolution Soccer 2008_SLES-55021_20230506125906.png

Pro Evolution Soccer 2008_SLES-55021_20230506125938.png


Pro Evolution Soccer 2008_SLES-55021_20230506125958.png

Pro Evolution Soccer 2008_SLES-55021_20230506130011.png

And the OF is attached for those who want to try it out (for now, only for French/German version, once finished, I'll convert it to the English/Spanish release). --> download link
 

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If somebody wants to give it a try, here is a first version of my PES 2008 option file with classic national teams.
For now I have finished all 24 teams of World Cup 1982. All teams have their flags, kits and player appearances edited one by one. I used stats formula by Geeeee (reduced speed stats) for this one:

https://www.mediafire.com/file/grs3...3_PES2008_OPTION_FILE_%28123DDAA4%29.psu/file

All the other teams still need a lot of editing (most kits and faces/hairstyles) but they already have their stats and tactics edited. The final version will include every World Cup and Euro between 1982 and 2000 and a couple of bonus national teams.
 
If somebody wants to give it a try, here is a first version of my PES 2008 option file with classic national teams.
For now I have finished all 24 teams of World Cup 1982. All teams have their flags, kits and player appearances edited one by one. I used stats formula by Geeeee (reduced speed stats) for this one:

https://www.mediafire.com/file/grs36uu4wvq8w5j/SLES-54913_PES2008_OPTION_FILE_%28123DDAA4%29.psu/file

All the other teams still need a lot of editing (most kits and faces/hairstyles) but they already have their stats and tactics edited. The final version will include every World Cup and Euro between 1982 and 2000 and a couple of bonus national teams.

This is great well done!

Unfortunately I will be away for a couple of weeks so I won't be able to give it a go until I get back. But I look forward to it.

Thanks. :)
 
Firstly, thanks to everyone for their reccomendations & option files. This forum rocks.

I just wanted to add another tip that some players may not have tried yet..
If you go to controller settings there is an option for long pass method. Type 2 makes your long passes manual & gives you way more freedom.
The switching of play I was talking about earlier is much better, especially with R2+long pass. It makes the pass higher, so it isn't easily intercepted.
It's also great for a cheeky little dink over the opposition frontline if you are getting pressed & can't find your midfielders.

Anyway hope it might help someone, Joga Bonito!
 
probably you already know the thread, but you should totally check or recheck the @Chenghis.Khan thread https://evoweb.uk/threads/team-tactics-for-we9-le.73798/ it has too many good info regarding formations and strategies you can give it a try to some on your team and see how it works

Thanks for the reminder @marqisspes6 you may be interested to know that one of my threads may have inspired @Chenghis.Khan to make that thread.

See here:

https://evoweb.uk/threads/what-stat...o-improve-ai-in-pes5-we9le.73718/post-2953129

:D
 
You've got me thinking now, maybe i should start a new one again on max and just persevere. The joy of scoring and winning on max is more fulfilling than on the lower levels.
Anything below regular is a joke, but even regular I find a good challenge in these games. (it could be that I'm just not that good also...lol) I do think playing on the vertical long camera angle hinders how effective I can be, because I can't see as much of the field at once and have to use the radar a lot more. I also think so many years of playing hockey and soccer games going up and down broke my brain and I can't play going side to side anymore....just doesn't feel right. Maybe I just need to stick with it though.

I do remember people saying the highest was actually easier because they attack harder, this leaving themselfs more open and venerable to counter attacks...idk. :))
 
Ventforet Kofu is done. I've now completed 10 teams out of 18.

This also means I've created 230 players already since the beginning of my project. It's time consuming but I'm still motivated.

Pro Evolution Soccer 2008_SLES-55021_20230526203604.png

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Pro Evolution Soccer 2008_SLES-55021_20230526151732.png

Pro Evolution Soccer 2008_SLES-55021_20230526154529.png

Pro Evolution Soccer 2008_SLES-55021_20230526184813.png

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Next team will be FC Gifu.
 

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Max difficulty for ML difficulty and normal transfert rate (I always used this setting even before I knew max would lead to 5000 players).

Note that even on normal transfert frequency, if you use a created from Other League C, it may also have 5000 players. This does not change.

I have been a bit busy the last few weeks so I have only just got to finish my first season since starting another ML on ‘normal transfer” frequency.

Unfortunately I still got a 5000 player appear in my second season and there are 1 salary players too.

What is worse is that I am not getting any offers now because it is on ‘normal’

So I have decided to start a new one on ‘high frequency’ transfers and I will just turn a blind eye to the ‘5000’ players :D
 
I have been a bit busy the last few weeks so I have only just got to finish my first season since starting another ML on ‘normal transfer” frequency.

Unfortunately I still got a 5000 player appear in my second season and there are 1 salary players too.

What is worse is that I am not getting any offers now because it is on ‘normal’

So I have decided to start a new one on ‘high frequency’ transfers and I will just turn a blind eye to the ‘5000’ players :D

On normal, I also never receive any offer.

I thought that the setting which impact this was Master League difficulty (not match difficulty).

When I'll complete all J. League teams, I might start a new ML save and try high frequency setting.
 
On normal, I also never receive any offer.

I thought that the setting which impact this was Master League difficulty (not match difficulty).

When I'll complete all J. League teams, I might start a new ML save and try high frequency setting.
Sorry, I am confused (does not take much to confuse me) what are you saying that you thought ML difficulty impacted?
 
Sorry, I am confused (does not take much to confuse me) what are you saying that you thought ML difficulty impacted?

When you start a ML, there's 2 difficulty settings :
1) Match difficulty
2) ML difficulty

The ML difficulty has an impact on how tough the COM is with regards to negociations. I thought it was due to this that I never received an offer for my ML defaults.

In PES 6, with frequency= normal and ML difficulty= highest, I received offers though.
 
When you start a ML, there's 2 difficulty settings :
1) Match difficulty
2) ML difficulty

The ML difficulty has an impact on how tough the COM is with regards to negociations. I thought it was due to this that I never received an offer for my ML defaults.

In PES 6, with frequency= normal and ML difficulty= highest, I received offers though.

Oh ok, thanks for clarifying it.

In my experience I have found that I receive more offers once the frequency is high regardless of the ML difficulty level...but now you have me thinking :LOL:

I really wish Konami were more clear on some of the options because I find myself playing one season to test the ML condition and then I have to start again when it is not to my liking. What makes it worse is that I write down the match results and goal scorers. :D
 
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