@Chris Davies the vid I want to upload doesn’t have the right extension. You try and upload it if you can lol
Been keeping up on today’s events. Was going to post a gif on twitter of a Konami Brittany Spears “Oops! I did it again!” but then I realized I don’t even feel like talking about PES anymore today on my twitter timeline.
It’s pretty obvious from the naked eye the differences in code IMO. Will this be now 6 years in a row the game as changed? Thing is, I don’t believe it’s feedback at all. I am 99.9% sure Asim isn’t feeding back to Japan “They want more assisted passing!”
Konami really needs to look at not showing the game early on. The reality is they show off a game that doesn’t have all its core mechanics optimized. So we think “yes they made the players heavier and turn more realistic and they made passing less assisted this is great I love the direction Konami is headed!” Except that’s not their intent or direction. They just aren’t done finishing those elements to make them how they want. Which is what we have seen year after year in the final product. This is a game geared to e-sports, to end to end action. There is literally no midfield. Last year, ppl heard from me and Jose and Nestor who played it at E3 but a lot of people ignored us saying we were delusional and jaded. Now everyone gets to see first hand the changes in code. I’m not surprised and I’m not laughing either. Ok I laughed for about 5 seconds but it sucks it is what it is. I think FIFA gives like-minded footy gamers such as myself the best hope for a decent sim offline because of sliders but we have to accept these are how the games are made now and we are not the intended audience so we either adapt or go play something else. I can adapt more to fifa as I think it just offers more but in the end it’s still fifa.
Long live Winning Eleven 7 International!