PRO_TOO
Team Heffernan
Looks like he had a real life update in 2018 too! See my post here: https://www.evo-web.co.uk/threads/p...discussion-thread.77510/page-384#post-3289174Karius ,the official goalkeeper of PES 2019!
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Looks like he had a real life update in 2018 too! See my post here: https://www.evo-web.co.uk/threads/p...discussion-thread.77510/page-384#post-3289174Karius ,the official goalkeeper of PES 2019!
I liked that first video. Germany keeping more of the posession, like they do in real life, and France on the counter for the most part, like in real life. I didn't like that Germany's best chances came through chipped through balls, and Neuer's fuck up in the first goal (in FIFA even if you stop pressing the button to rush out the keeper, it still smart enough to stand in good positioning, here the goalkeeper runs away from the ball instead of backtracking with his back to the goal). In the second half Germany were slightly more direct, and quicker on the passes. Ozil was very good at turning and Werner at holding up the ball. Good stuff there. It was nice to see the French pace come to play too. The guy playing with France ended up trying to hold the ball more to waste time, but he wasn't comfortable doing that, and ended up losing the ball in dangerous spots. He likely would have been better served by digging in and getting numbers back instead. He did that much better in the first half.
Get you. But I think it’s down to what you said: difficulty lvl and PA! Plus the style of play. This is a perfect example of what I don’t want to see or play in PES!!
Really. This is the best example of what I don’t like. Fast paced, always forward game style. They play such a fast unrealistic short pass game, it lets the game look worse. Then there is always the same
amount of power they put in. The same tricky short lob they play, the finish with Mbappé is such a generic button combo, they probably did it 1 mio times. And that’s it. They use a limited range of button inputs (and that’s their skill!!!^^) to the max (they know their stuff for sure) all the time. Attacking patterns are nearly the same all the time. It’s crazy in my eyes.
btw: it’s nice to use the keeper manual in last moment 1on1‘s. But look at it. The pros can’t handle that (don’t want to?)?! They just select the keeper to let him run around foolish for like 2 meter. That speaks volumes.
Im free to say if I like their play style and I don’t. I would go so far to say it’s worse than mine. I might not know the exact power or button input at the right time, but I do try to replicate the real sport with all its glory. They just want to win by using some of the core mechanics in the game to the max. And it looks ugly, IMO!
I like the trash talk tough. we do that when playing local at my place.
I'm a Liverpool fan and I just don't get the desire to have this. It's not like you go showing off your game cover, it just sits in a drawer.Surely every Liverpool fan wants to see Salah on that cover front and centre! It's bizarre to me!
At least they didn't put Karius on there...
Oh I agree. It's like being given the choice of coffee in a blue cup or a red cup.I'm a Liverpool fan and I just don't get the desire to have this. It's not like you go showing off your game cover, it just sits in a drawer.
Looks like he had a real life update in 2018 too! See my post here: https://www.evo-web.co.uk/threads/p...discussion-thread.77510/page-384#post-3289174
32 games in on my Pes 13 ML,4 pens so far for me.I'm currently doing an option file for PES 3 pc (for the PES-Retro thread), and... Here is i've found:
http://www.neoseeker.com/forums/6061/t428910-finally-got-penalty/
"After 3 seasons of ML, i've finally got a penalty!"
This thread dates to > 25 august 2004
So, yes, there's less fouls, but penalties remains the same as current PES...
Just to say: it's probably a very very long date issue. I don't remember neither having many penalties, perhaps one or two against the CPU in my whole PES experience.
My longest ML play was on PES 2 and PES 5 if i remember well.
The "no fouls/penalties" talks was boring me so much at a certain point that i didn't participate to the debate, not that i don't care, but it was too much (exagerations, mocking, Konami is s*** usual same jokes from 10 years...)
But i've found that in fact: nothing as changed, but it's like we, people, have discovered this only two or three years ago.
They're still hoping we'll forgetAny news about two new leagues guys? Konami still doesnt say any word about new leagues :/
Looking forward to getting Alisson on the squad updates in November!
In all seriousness how long does it take Konami to update squads now?
I'm currently doing an option file for PES 3 pc (for the PES-Retro thread), and... Here is i've found:
http://www.neoseeker.com/forums/6061/t428910-finally-got-penalty/
"After 3 seasons of ML, i've finally got a penalty!"
This thread dates to > 25 august 2004
So, yes, there's less fouls, but penalties remains the same as current PES...
Just to say: it's probably a very very long date issue. I don't remember neither having many penalties, perhaps one or two against the CPU in my whole PES experience.
My longest ML play was on PES 2 and PES 5 if i remember well.
The "no fouls/penalties" talks was boring me so much at a certain point that i didn't participate to the debate, not that i don't care, but it was too much (exagerations, mocking, Konami is s*** usual same jokes from 10 years...)
But i've found that in fact: nothing as changed, but it's like we, people, have discovered this only two or three years ago.
That's a point,we often bash that mode (I fucking hate it,but don't have to play it) but thanks to it,we get fresh rosters etcI don't know this for sure but especially with how early copies are distributed i think we are no in a state where konami almost deliberately do not even touch the squads when the game goes gold so if stores releases the game too early or people get their hands on it quicker than they want or someone missuses their privileged of an early copy gets it, the squad will be last years.
Thanks to myclub i think within the first week we should get a transfer patch. Thing is the game is released just before the European window shuts, even if the premier league one shuts much earlier on the 9th of August.
That's a point,we often bash that mode (I fucking hate it,but don't have to play it) but thanks to it,we get fresh rosters etc
32 games in on my Pes 13 ML,4 pens so far for me.
It's obviously how you play the game Vs how/if you get pens or not.
Problem is with 16-17-18 is that they've removed sloppy tackling and aggression,which means every time your in the box,they don't tackle,or if they do,it's 99,9% accurate,so there's never any contact leading to pens.
What differs is Pes 17,where you have plenty of fouls,but very rarely pens.
To me it's a lack of fundamentals,or/and a step tw the online/eSports where pens and freekicks aren't interesting.
And I think konami has lost it completely,a football game without pens and/or freekicks aren't a football game to me.
More of a 5 a side but on a big pitch.
Pes 19 may look superb and play superb,but without what I mentioned,not much of a football game
I wished we still had the option of low-normal- high transfer frequency,if set to low-normal,you'd still have teams being life-like to what they are IRL.This relates heavily to my point about feedback for this year. I care little about myclub, maybe becuase I've been to 4 different countries the last 4 years and worked like crazy and put no time at all into playing online when i had life defining things to focus on. Then again if your settled in one country, online play is standard and you can't really go wrong tbh.
When it comes to master league i'm 50/50. 50% i' really unhappy with the lack of bells, whistles and functions to do along with absolutely dog poor presentation. the other 50% i do really like the programming, its solid playing master league which is something PES dosen't rally get much credit for compared to the other game which is littered with bugs which break the game at times, literally stop dead broken. Only programming issue i have with master league i the ridiculous transfers last year, they are so bizarre. One team in 2 seasons sells the entire team and has a new unrecognisable squad and another barely changes at all.
Solid arguments mate,you lost me on the cricket thing thoughI agree with You Rockstrongo,how can any game maker remove or nullify a true playable element of any sports game?
FI without pitstops?
Cricket without stumping?
Golf without bunkers?
It just does not cut the ice with me either.
Why have a common element of any sport as a programmed rarity in a game?
Solid arguments mate,you lost me on the cricket thing though
Yes,funny you should mentioned F1,I'm hooked on F1 2017,picked it up a few days ago on a massive Xbox sale.
In that game,just like on NHL (your turn to be lost) and NBA,you have options ranging from very very casual/newbie arcade to insane SIM.
One thing doesn't have to lead to something else bring taken away.
Just program the game properly,add SIM/online settings.
We already have gamespeed and difficulty options.
Everyone wins!
But it needs to be programmed properly without shortcuts etc.
Ps saw a documentary on cricket explaining it,I tried @superleeds1 ,but it didn't stick!
I did refer to two other games as well right?F1 2017 an ''Insane SIM'' Give me a break As a Sim racer I hate that Mainstream racing game
Must be a random thing in them.@rockstrongo : i don't disagree with you, but i didn't have played PES 2013 at the time mainly because i wanted another "real" physical engine and not a PS2.5 one, so i've played Fifa 13 instead.
When i said 2.5, it's just to say that it's the PS2 based engine, but much more algorithms... PES 2008 to 2010 was totally PS2.0.
... Perhaps the PES 2011-2013 era is the response, and not PES3/4/5/6 which have even more fouls?
What does those games have that special about fouls/penalties? There was less contacts and falling players than in PS2 era, and much more space too.
I don't really have the answers, perhaps what we think as something good was something unmastered, when Konami have programmed the CPU reactions, a little "bug" we could say
Oh yeah, to be fair you're right there. If it was on the shelf in front of me with the normal one for the same price I'd definitely buy it.Oh I agree. It's like being given the choice of coffee in a blue cup or a red cup.
But if I'm at the till and there's a version with my local club's players on, sure, I'll have that instead (if it doesn't cost any more money, and it's in stock). Even if I never see it again.
But Salah is without a shadow of a doubt LFC's big hero. I wonder if it's an image rights thing and the others' agents charge less... (Thinking about it, it's going to be that, isn't it.)
That's like saying "hey if you don't like dogs barking, don't get a dog!" - Yeah right... like neighbour's dog didn't bark all night anyways.
Backheels happen whether you intend to perform them or not. I play full manual and often times, more than I would have wanted it to happen, when I was trying to pass the ball to a team-mate that's just A LITTLE behind me, to one of the sides, instead of the player passing it with the outside of the foot, or rotating his torso and passing it with the inside of the foot, he'd just do that annoying backheel. That and countless other times and occasions in which it just felt WRONG. Like, they forgot to add an animation for those situations. So they put a band aid to stop the bleeding of a gunshot. Nuts right?
Like slowing down in an arcade racing game when you can just crash into a wall and use nitro to actually get through faster.That's a great rebuttal of the truly fatuous argument "if you don't like backheels don't do them". And yet it doesn't even factor in the AI who you can bet decent money will be doing them left, right and center. The worst thing about backheels is as you say, it's both a band-aid in place of more suitable, situational animations, but perhaps worse an obvious design decision towards "maintaining the ebb and flow". Because clearly it would be terrible if you had to take a fraction of a second to turn before passing. This combined with the absence of fouls and free kicks is ruinous to any pretense of realism.
Who needs modern football games when we have Air-hockey?That's a great rebuttal of the truly fatuous argument "if you don't like backheels don't do them". And yet it doesn't even factor in the AI who you can bet decent money will be doing them left, right and center. The worst thing about backheels is as you say, it's both a band-aid in place of more suitable, situational animations, but perhaps worse an obvious design decision towards "maintaining the ebb and flow". Because clearly it would be terrible if you had to take a fraction of a second to turn before passing. This combined with the absence of fouls and free kicks is ruinous to any pretense of realism.
I wished we still had the option of low-normal- high transfer frequency,if set to low-normal,you'd still have teams being life-like to what they are IRL.
Played to few ML seasons on 18,mainly gameplay issues for me,but also a bit dull.
Liked the layout of 16-17 though.
Good points on Myclub mate