PES 2019 Demo Impressions Thread

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best thing about this demo on ps4 - searched 3 online FUMA matches. Got 3 online FUMA matches.

if anyone's considering trying FUMA on ps4 this is a good opportunity minus the "cannot find opponent" matchmaking frustrations
 
Human vs Human it has never been a problem. If you want to let the GK come out and you were too late, it was your own fault. The CPU did let the GK come out more often in the PS2 era, but... I scored a million times against the CPU that way. Yes, it was harder to perform a lob back then, but I was very skilled at it. In PES4 you could really master it, the lob. The GK made one step forward and you could score an easy goal by lob the ball.

Then maybe they could program the keeper to being more reactive to lobs. Or lobs to be more difficult to do. I just don't get how making the keeper hugging the goaline in that Virtua Striker fashion should be an acceptable solution to what you wrote, honestly
 
Pretty sure that's not true. Not heard anyone mention that, ever! And I know those who beat Legend difficulty without great trouble.

LOL I personally unlocked it. Its a well known extra level over difficulty. The only thing I got wrong is that you need to win 5 matches on Legend Difficulty to unlock the next one. Saw someone on my twitter feed beat the CPU on Legend difficulty 5 times in that Myclub VS Com ladder were your difficulty is getting upped after several wins. He has to play the CPU on Unbeatable in Myclub now. :LMAO:

Also, this https://twitter.com/AdisDyseone/status/906279422969438208 (Before the launch of last game we all found out)
 
Just sharing a couple of goals I've scored so far. My fourth ever goal was an overhead kick.. Can't say I felt much joy out of these goals to be honest. I feel like the game is nowhere near punishing enough, particuarly in regards to shooting. I can hit the ball from many situations and it will be a blaster and arrow right on target. Where is the error?

Full manual & online:

 
Getting penalties or the feeling of a slight difference in controlling Messi or a substitute from Colo-Colo is really a "high standard" in your eyes?

What are you on about? What do you mean with "getting penalties"? Anyway,I feel a huge difference between Messi and a Colo-Colo player so can't really complain about that.
 
Then maybe they could program the keeper to being more reactive to lobs. Or lobs to be more difficult to do. I just don't get how making the keeper hugging the goaline in that Virtua Striker fashion should be an acceptable solution to what you wrote, honestly

I don't like the solution of a GK hugging the goal line. But honestly, they can make the lob as hard to perform as possible, in the end it won't be hard enough for human players.

They should make the GK come out off the goal every now and then and be to late. The GK does get out of the goal, but only when it knows it will be on time. Program it so it takes a risk from time to time. Not to often, but occasionally.
 
I don't like the solution of a GK hugging the goal line. But honestly, they can make the lob as hard to perform as possible, in the end it won't be hard enough for human players.

They should make the GK come out off the goal every now and then and be to late. The GK does get out of the goal, but only when it knows it will be on time. Program it so it takes a risk from time to time. Not to often, but occasionally.

It was hard enough in the ps2 days to not get exploited. Just make it more contextual and manual and you will see people be scared to chip as they know its a difficult skill. Then will have to think of different ways like going round the keeper
 
Team, I hear what everyone is saying with the triangle but that doesnt help the fucking dumb gk ai. I was on the penalty spot through on goal and the gk was still on his line. Its utter madness.

edit - Good point above, the ai lets you do what you want, doesnt force you into a decision. You cant go round the keeper because if you did you would end up behind the goals
 
What are you on about? What do you mean with "getting penalties"? Anyway,I feel a huge difference between Messi and a Colo-Colo player so can't really complain about that.

Easy to explain if you answer the following questions just for yourself:

Did you get a penalty because of a CPU foul in 2018? Did you get one in PES2019? Is there a difference if Messi, Pirlo (if available) or our unknown friend from the Colo Colo bench strings passes together like guided missiles? Is it a complete game of football without these factors?
 
I don't like the resolution of a GK hugging the goal line. But honestly, they can make the lob as hard to perform as possible, in the end it won't be hard enough for human players.

They should make the GK come out off the goal every now and then and be to late. The GK does get out of the goal, but only when it knows it will be on time. Program it so it takes a risk from time to time. Not to often, but occasionally.

Cyrax, the lob problem is besides the point I'm trying to make.

If the keeper comes out, you have some choices. You can place your shoot, you can dribble him, you can do your lob. Maybe he can rebound and another player can score from a far distance. The point is that it leads to more outcomes, hence a varied gameplay.

If the keeper stays fixed in the door, all you can do is place your shoot somewhere. It gets repetitive very fast. And it not only looks bad most of the times, but I bet it's even easier to learn and to do for an human player than a lob.

This, talking offline of course. I don't have objections if things stay as they are online as it isn't my world and users can decide on their own anyway.
 
This!

Please someone explain that to me. In PES 2017 you could move the keeper by holding down triangle.
It doesn´t work since PES 2018...they changed something.

Why did they do that, in the first place??

Yeah, noticed the very same thing but that WAS WORKING in 2018 for most of the time, its gone suddenly.

L1 + R3 (press the right analog stick) gives you control over the keeper.
Yeap, alternative way for now I guess.

I always tap :triangle: whenever my keeper needs to make a save. Not sure it does anything but it certain makes it feel like it's done something.
Its probably shortnen the angle by moving forward, you could use triangle to move GK left-right before and be prepared for that tricky Lionel Messi-style, upper corner shot.
 
Tried the demo, but its basically the same as 2018, i speak of online, i dont play offline. 80% of the goals are pass in the box and first time shot, no matter what player, no matter the position, its a blast into the net. Physical play is a little better than in 2018 but still nowhere near fifa. Shots still lack variety.
Defence doesnt exist, you dont have to shoot from mid range or cross, because you do one or two one-twos and you just "created" a chance. Chance after chance, goal after goal. The game is boring, repetitive and no-rewarding at all. You score a goal and say "ok, lets get on". No passion in it. There is no evolution, still the same a couple of years in a row. For me, pes cant compete with fifa at the moment.
But the graphics are a lot better than in 2018, also the animations are awesome, but the gameplay is just too repetitive and boring.
 
Just sharing a couple of goals I've scored so far. My fourth ever goal was an overhead kick.. Can't say I felt much joy out of these goals to be honest. I feel like the game is nowhere near punishing enough, particuarly in regards to shooting. I can hit the ball from many situations and it will be a blaster and arrow right on target. Where is the error?

Full manual & online:


Too bad.
That first goal would have made me bump my fist in the air.
 
I always tap :triangle: whenever my keeper needs to make a save. Not sure it does anything but it certain makes it feel like it's done something.

I've been doing this since the PS2 games. It's almost like it wakes up the AI, like a reminder beep at the traffic lights.

Me too, it may well be placebo but I swear it does something...makes the keeper react that little bit quicker or something. It certainly feels that way when I am playing.
 
- Giroud stopping when I'm expecting him to continue his run into the box
- Player switching still an issue
- Just not enough changes compared to PES 2018
- Connection bar and some lag on one game

Anyways, played 4 games and will leave it for now.

Feels like I'm playing PES 2018 : Groundhog Day DLC.

PES 2018 left me bitter the way they fluffed a great opportunity with the World Cup.

Will be back when I try the steam demo later.
 
I think nostalgia has taken over for some. I've played PES 2-6 intensively and without a doubt those we're great games at that time. That being said none of them were perfect either.

No they weren't perfect but the best way to describe it would be on PES2-6 I felt like I scored the goal, on 14-19 its more like they let me score a goal, things like the AI keeper coming out on the older game, sometimes you could lob them, sometimes you could dummy around them, sometimes you could ensure the ball is on your correct foot before shooting early because it actually mattered.

On these latest games with the AI staying on the goal line it takes away that variety and simply asks for you to put it where the keeper has left the goal wide open, it feels empty, soulless and cheap.

I don't understand how the people who work as a community lead can play this and not feed back that its not right, its over automated, over assisted and under developed.
 
Just sharing a couple of goals I've scored so far. My fourth ever goal was an overhead kick.. Can't say I felt much joy out of these goals to be honest. I feel like the game is nowhere near punishing enough, particuarly in regards to shooting. I can hit the ball from many situations and it will be a blaster and arrow right on target. Where is the error?

Full manual & online:


Great 2nd goal, nice footwork by Iniesta. The reason that overhead goal wasn't satisfying is because it was contrived and not a realistic decision a player would make as the ball is being crossed accurately towards him at head height, it's more likely to attempt a header in that situation. Players tend to resort to overhead kicks when their back is to goal and the ball is travelling away from the player.
 
Just sharing a couple of goals I've scored so far. My fourth ever goal was an overhead kick.. Can't say I felt much joy out of these goals to be honest. I feel like the game is nowhere near punishing enough, particuarly in regards to shooting. I can hit the ball from many situations and it will be a blaster and arrow right on target. Where is the error?

Full manual & online:


Do it without seeing the arrows, and power bar etc
 
No they weren't perfect but the best way to describe it would be on PES2-6 I felt like I scored the goal, on 14-19 its more like they let me score a goal, things like the AI keeper coming out on the older game, sometimes you could lob them, sometimes you could dummy around them, sometimes you could ensure the ball is on your correct foot before shooting early because it actually mattered.

On these latest games with the AI staying on the goal line it takes away that variety and simply asks for you to put it where the keeper has left the goal wide open, it feels empty, soulless and cheap.

I don't understand how the people who work as a community lead can play this and not feed back that its not right, its over automated, over assisted and under developed.

Yep exactly the same thing when it comes to passing and shooting. Why is it fundermentally so easy for players with 60 long passing to hit perfect cross field passes? Why can defenders play lofted through balls like Pirlo? Why is Messi's right foot just as powerful as his left? It even makes defensive positioning pointless. I can't count the amount of times my team was setup perfectly in a defensive shape only to be completely pointless because a second rate CB with 60 passing plays an inch perfect overhead through ball to the striker.

These are fundermentals
 
Easy to explain if you answer the following questions just for yourself:

Did you get a penalty because of a CPU foul in 2018? Did you get one in PES2019? Is there a difference if Messi, Pirlo (if available) or our unknown friend from the Colo Colo bench strings passes together like guided missiles? Is it a complete game of football without these factors?

I played Fifa instead of PES last year. "Played" is an overstatement though, because I was fed up with that game after a couple of weeks. That being said, even when there's a lack op penalties caused by a CPU foul it's definitely not a gamebreaker for me. Should it be fixed asap? Yes, but again it's not a gamebreaker for me.

About the passing, I get where you're coming from but I think you can look at this in two ways. Should the player you're controlling be the deciding factor whether a pass is successful or not, or the person who's holding the controller? Let's say I'm controlling a Colo Colo player, apply the right direction and power but the player has shit passing irl. Should it be a bad pass then?
 
I played Fifa instead of PES last year. "Played" is an overstatement though, because I was fed up with that game after a couple of weeks. That being said, even when there's a lack op penalties caused by a CPU foul it's definitely not a gamebreaker for me. Should it be fixed asap? Yes, but again it's not a gamebreaker for me.

About the passing, I get where you're coming from but I think you can look at this in two ways. Should the player you're controlling be the deciding factor whether a pass is successful or not, or the person who's holding the controller? Let's say I'm controlling a Colo Colo player, apply the right direction and power but the player has shit passing irl. Should it be a bad pass then?

It should be balanced basically. The worse the player the more error in their passing and the more contextual impact should be placed. So for example iniesta should have the ability to play first time passes with good pace and big margin for error with the ability to do little flicks and back heels depending on how the ball approaches him. A colo colo CB trying to do a first time pass should go wrong 90% of the time and he should not even have the ability to do a first time back heel pass.

If I try to play a cross field pass with a player with 60 lofted pass there should be a high margin for error in the accuracy so I would need to hold the stick at the exact angle and put the exact amount of required power which again would be contextual for example if you are being pressed or if he is unbalanced.

Thats the way I see it personally.
 
About the passing, I get where you're coming from but I think you can look at this in two ways. Should the player you're controlling be the deciding factor whether a pass is successful or not, or the person who's holding the controller? Let's say I'm controlling a Colo Colo player, apply the right direction and power but the player has shit passing irl. Should it be a bad pass then?

That´s the idea of stats.

I played Fifa instead of PES last year. "Played" is an overstatement though, because I was fed up with that game after a couple of weeks. That being said, even when there's a lack op penalties caused by a CPU foul it's definitely not a gamebreaker for me. Should it be fixed asap? Yes, but again it's not a gamebreaker for me.

Gamebreaking or not is a personal decision, but there is absolutely no reason to celebrate it. Besides, we are not talking about a "lack of", but of literally NONE.
 
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