I don't know why you cannot control the weight of the shot with the length of time the shot button is depressed.
This is completely out of nowhere (and off-topic, but hell, we've been off-topic for a while now)... But... Does anyone remember the PS2's analogue buttons (pressure-sensitive) setting the power?
I think it was an ISS, and it was impossible to master - but I really liked the idea.
I often wonder if something similar could be achieved using the SIXAXIS controls - tilt the controller forward (after pressing shoot) for a laces shot (so you're doing with the controller what you'd do with your foot), and the reverse for a shot with a climbing loft.
If the game took the controller position when you pressed the shoot button as "neutral" - so that you're not always hitting the same type of shot depending on your comfortable controller position - it'd work, I reckon. (But it'll never happen because you can't replicate motion controls with an Xbox One controller.)
That would give you the control of "advanced shooting", but without having to maintain two different thought processes using the same input (i.e. using a single stick to control a run
and a shot, in different directions).
It's the kind of thing I think devs are (rightly) scared of experimenting with, given the money involved if everyone hates it. But control-wise, things have been stagnating for 10+ years (and you can always hide it away in the settings menu, alá "advanced shooting", and credit to Konami for doing that).
Ah Chris do you think I'm a snob for playing manual? No way buddy. ..
Noooo, not you mate. I've even used it myself recently, but gave up when I realised that the AI strings first-time passes together without looking, while you're there hitting realistically misplaced passes. It's like gluing two different games together, with the AI playing on easy mode, and you playing on simulation mode. Doesn't work for me.
I was just referring to the guys who think that because manual passing exists, the lowest-assisted passing model doesn't matter. "Play on manual if you don't like it", that kind of thing. Not guys like you.