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PES 2018 PlayStation & Xbox Discussion Thread

This is a video of advanced instructions off, as unfortunately as per what Daniel Henry said concerning position of the players, in this video, only 7players fall back, for Brazil team ( guy with advanced instructions off) this further confirms what I said about the positioning being affected by the formations...

Yeah, advanced instructions isn't necessarily the problem. It wasn't really the problem last year either. The problem is the player roles, and styles, are defined and rigid. A DMF will never join the attack, a CF/SS will not come back to defend. The solution last year was changing the formation out of possession, but by basically moving other 2 forwards (in a 3 forward system) to SMF roles.

Example, a 4-3-3 turning into a 4-3-2-1 out of possession:

rAw7BF.png


So now they drop back, leaving the CF up top:

QsH9FJ.png
 
"Passing feels less assisted this year"

Oh really ? I dont see any error, any build up or football knolwedge requirement to get so easily on attack on this video below. And bear in mind this is played in superstar level.

The combo "quick first time passes + 1-2 button held down" still is very effective and theres almost no error.

Guys who do that are so ignorant of what real football is that they even do that with defenders. You can see even Pique sprinting to attack lol.

Even CPU.AI does this constant 1-2.forwards in tottally out context situation.

This for me kills any pretension of realism. Something needs to be done with the 1-2 to stop this madness and I dont understand how this is not TOP priority around PES dedicated forums.

Konami and everybody needs to see a real football game playing when playing PES 2018.
Players don't move that fast (look at leg movement) or have such quick consistent passing with no first touch errors..... They keep saying it's slower, but the ball moves consistently faster from end to end, than real football. Lots of work to do still.
Hopefully by 2022 it's better.......:WHISTLE:
 
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The solution last year was changing the formation out of possession, but by basically moving other 2 forwards (in a 3 forward system) to SMF roles. Example, a 4-3-3 turning into a 4-3-2-1 out of possession, so now they drop back, leaving the CF up top.
Since last season is in fashion, I am still experimenting with this. In addition to dropping down the wingers, I am also exchanging the following built in roles in/out possession:
  • AMF to CMF (but never builtin CMF to AMF)
  • CMF to DMF (never builtin DMF to CMF).
In addition, no team has "all out defense."

Interestingly enough, when editing built in tactics, I noticed that one Brazilian team had "CF to SS" edited already into its fluid formation. Kudos for that.

PES is the computer game that makes me consider a manic depressive diagnosis. A brilliant, nail-biting match can be followed by a ridiculous CPU momentum scripted nightmare, which in turn can be followed by a lame CPU opponent. A feeling of "I want more" can be followed by an almost irresistible urge to uninstall.
 
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Yeah, advanced instructions isn't necessarily the problem. It wasn't really the problem last year either. The problem is the player roles, and styles, are defined and rigid. A DMF will never join the attack, a CF/SS will not come back to defend. The solution last year was changing the formation out of possession, but by basically moving other 2 forwards (in a 3 forward system) to SMF roles.

Example, a 4-3-3 turning into a 4-3-2-1 out of possession:

rAw7BF.png


So now they drop back, leaving the CF up top:

QsH9FJ.png

Right, but they were dropping in defense way too quickly and way too low. They were no happy medium but I agree, this solution of switching attackers to midfielder between the in possession and the out possession formation was the best option available to avoid having idiots scratching their heads at midfield line and also get more transition play instead of constant end to end.
 
really some nice saves!! one of my favorites is that one at 0:59! lots of others look good too! there is more variety. lets see how long it lasts... but definitely an improvement and a lot of new animations! ("a lot" varies from person to person!);)
things i'm missing are rushing off the line and better 1vs1 gk behavior!
 
Konami and everybody needs to see a real football game playing when playing PES 2018.
Players don't move that fast (look at leg movement) or have such quick consistent passing with no first touch errors..... They keep saying it's slower, but the ball moves consistently faster from end to end, than real football. Lots of work to do still.
Hopefully by 2022 it's better.......:WHISTLE:

A REAL MATCH that is REAL FOOTBALL with all its REALISM is 90mins long. This videogame approximation built for 10min matches. It has to approximate what happens in 90mins within 10. License therefore is not only going to be taken, but demands to be taken.

Honestly, just a quick question:

Are you going to buy PES2018?

If not, based on what you have seen (not played) then why put yourself through this? PES, wether you like it or not, is Konami's "stuff" They are going to do whatever they want with it and if that, coupled with all the moans about them clearly not listening or whatever, infuriates you then you need to really ask yourself why you bother. Is it some form of masochism?

That goalkeeper video was pretty sweet.
 
I hope you know how my comment was meant...! ;) I see the PES flaws and errors for years now, so there is no denying.
The PES scene should not happen in a game!
But what's the world without jokes?! :)
totally got it. fully agree.
 
A REAL MATCH that is REAL FOOTBALL with all its REALISM is 90mins long. This videogame approximation built for 10min matches. It has to approximate what happens in 90mins within 10. License therefore is not only going to be taken, but demands to be taken.

Honestly, just a quick question:

Are you going to buy PES2018?

If not, based on what you have seen (not played) then why put yourself through this? PES, wether you like it or not, is Konami's "stuff" They are going to do whatever they want with it and if that, coupled with all the moans about them clearly not listening or whatever, infuriates you then you need to really ask yourself why you bother. Is it some form of masochism?

That goalkeeper video was pretty sweet.
100% buying it. the few things that bother me won't keep me from buying the game.
hope they can still fix the skating but then again i personally never thought they got that part right after they ditched renderware.
 
Sry to bring it up again:

But if we had that square + triangle (shoot + throughball) combination still, we wouldn't need such thing as advanced shooting.
Just watched the tutorial video and the backward controls look horrible.

I for myself use manual shooting and for low shots I load up the throughball bar very high to have low shots and aim to a corner of my choice (PA 0 of course)

Those probably might not be that hard but they are low.
Or just tapping the shoot button on manual must be a low hard shot too, isn't it?
 
A REAL MATCH that is REAL FOOTBALL with all its REALISM is 90mins long. This videogame approximation built for 10min matches. It has to approximate what happens in 90mins within 10. License therefore is not only going to be taken, but demands to be taken.

Actually the ball is in play in a football match for on average 58 minutes. I know that because there's a proposal to experiment with stopping and starting the match clock in real matches, turning football matches into 60-minute games.
 
A REAL MATCH that is REAL FOOTBALL with all its REALISM is 90mins long. This videogame approximation built for 10min matches. It has to approximate what happens in 90mins within 10. License therefore is not only going to be taken, but demands to be taken.

Honestly, just a quick question:

Are you going to buy PES2018?

If not, based on what you have seen (not played) then why put yourself through this? PES, wether you like it or not, is Konami's "stuff" They are going to do whatever they want with it and if that, coupled with all the moans about them clearly not listening or whatever, infuriates you then you need to really ask yourself why you bother. Is it some form of masochism?

That goalkeeper video was pretty sweet.

+1

Do not feed the trolls....
 
Actually the ball is in play in a football match for on average 58 minutes. I know that because there's a proposal to experiment with stopping and starting the match clock in real matches, turning football matches into 60-minute games.

Yep, saw that too, thus technically you could argue real football is copying football videogames, where for years the clock has stopped when the ball has left the field of play or this another stoppage.
 
They are going to do whatever they want with it and if that, coupled with all the moans about them clearly not listening or whatever, infuriates you then you need to really ask yourself why you bother. Is it some form of masochism?
I don't understand it either. If i see something so off in a gameplay video and feel like a game has no redeeming qualities i don't even bother posting in its board.
 
It has to approximate what happens in 90mins within 10.
Sorry but this is complete rubbish! Most people don't play just 10min games, and 20min is the middle ground, which should be the target. This way 30min players aren't getting left out. Also i think PES 3,5 didn't take this into account.

Are you going to buy PES2018?
yes just like last year, probably after option files are done, bye then it should be $40 (what i feel 2017/18 is worth) on PSN store.

Is it some form of masochism?
if it was i wouldn't about 35 pages or so said positive posts i made about what's good with 2018 lighting, faces, player models. No one way outlook from me, ever..

i'm pointing out a massive flaw that should be the first thing you do when developing a representation of the sport (lay the foundation first). I'm just trying to show everybody how off it is to real football. Hopefully by doing so (opening up eyes) will get this title moving in the right direction. I bother because i want a game that gives this, i want better, this is why i'm a detailed critic.

Watch these videos (even on broadcast camera) and you'll see pace of players and movements are not up to par with a realistic football match (FIFA does a better job here). Hopefully with improvement in technology and proper direction (from critics like me) we will see this in the near future.

at 10:14 shot in front of goal by Džeko scuffed with no power.
much looser ball with looser first touches and crosses are less accurate.
errors a plenty. iv'e seen at least 3 misses in front of goal.
fouls that are consistent..... usually...:D
players go from walking to a full sprint.
ball is beautiful to watch having all that bounce and looseness.
defenders are really trying to close space with intelligence.
After watching real game, i wish that was PES. This is stuff with today's technology that should be present. Here's another big problem, if god was controlling AS Roma they wouldn't play like that. From god having a different view than the player. (reason why i like using the player camera)

i'm using manual game-play as an example: for the benefit of PES.

players are on a track still in 2017. (really fucks up the movement of em) they have jerky motion, especially moving from side to side.
players don't miss shoots as often or with as much error as IRL.
still no analog speed variation in 2017.
not enough errors.
ball isn't loose enough, first touches are to automatic.
fouls are ignored. defenders are lazy / dumb.
it's like everything is on a wire.
ball physics are still not accurate as real video

space problem: to fucking much of it!
image.png


real life: way less space to pass into.
Untitled-1.png


longest most painful post iv'e made......need rest now.:COOPZ:
 
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+1

Do not feed the trolls....
What makes me more of a troll then you? or anybody here? just doing same shit as everybody here......... talking about PES 2018........why wasn't i a "troll" last month? But today a "troll"? Nonsense post!

I don't understand it either. If i see something so off in a gameplay video and feel like a game has no redeeming qualities i don't even bother posting in its board.

Ok, just don't say anything that's negative, or what you feel looks bad? Just positive post? If nobody post about negative things it would never get better. You love PES?
 
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I'll tell you what is complete rubbish...

Most people don't play just 10min games, and 20min is the middle ground, which should be the target. This way 30min players aren't getting left out. Also i think PES 3,5 didn't take this into account.

This has to be one of the most bewilderingly inaccurate comments I have ever read regards football videogames.

Most people? Most people want a 20min match duration in a football game to be the "middle ground"? Are you completely off your head? Most people? Complete and utter gibberish and truly the words spoken of someone who exists within a bubble when considering these games. Aye, that's right, all I ever read about in all football games discussion is how people want a 20min match duration. Forums for both games are awash with countless threads about match duration being all very wrong and not, for example, thread after thread about Ultimate Team/myClub.

I'm pointing out a massive flaw that should be the first thing you do when developing a representation of the sport (lay the foundation first). I'm just trying to show everybody how off it is to real football. Hopefully by doing so (opening up eyes) will get this title moving in the right direction. I bother because i want a game that gives this, i want better, this is why i'm a detailed critic.

Hyperbole.


I'm actually glad Weedens released that video when he did as some of the clips from gameplay camera of the game in motion don't just look good, they quite honestly look staggering in some cases precisely because of the player movements. Sure, I bet you will look to isolate a player, draw a big red circle or arrow around him and say "LOOK!" but the fact is to most untrained eyes those could all pass as very realistic passages of play. The flow in some of those passages in play is near faultless and honestly quite unlike anything I have seen from either major franchise. You can quote me on that. Some of the animation and flow is breathtaking when operating in conjunction with the visuals. The detail and flow, especially in the clips when the camera is lower set, looks utterly tremendous.

All that praise from me doesn't mean I think the game will be faultless, but I do know what football looks like, beyond watching a TV screen too I might add. I'll take a foot not quite being planted, I'll take a wee bit of skating; will happily take "over-responsive" penalties or the odd animation cut if it means flow and other assets add to more than the sum of their parts overall.
 
Since last season is in fashion, I am still experimenting with this. In addition to dropping down the wingers, I am also exchanging the following built in roles in/out possession:
  • AMF to CMF (but never builtin CMF to AMF)
  • CMF to DMF (never builtin DMF to CMF).
In addition, no team has "all out defense."

Interestingly enough, when editing built in tactics, I noticed that one Brazilian team had "CF to SS" edited already into its fluid formation. Kudos for that.

PES is the computer game that makes me consider a manic depressive diagnosis. A brilliant, nail-biting match can be followed by a ridiculous CPU momentum scripted nightmare, which in turn can be followed by a lame CPU opponent. A feeling of "I want more" can be followed by an almost irresistible urge to uninstall.

You just summed up my feeling!
 
If people want to know whant length is played most, do a poll...

I play 15 minute matches.

I certainly don't have the feeling that most people play 20 minute matches, but i could be completely wrong and it wouldn't be the first time.

But is it relevant? People say that Konami should consider the effect of gameplay on 20 minute matches. Well why not consider the effects on even longer matches then, or shorter...

I don't understand this discussion.
 
Most people? Most people want a 20min match duration in a football game to be the "middle ground"? Are you completely off your head? Most people? Complete and utter gibberish and truly the words spoken of someone who exists within a bubble when considering these games. Aye, that's right, all I ever read about in all football games discussion is how people want a 20min match duration. Forums for both games are awash with countless threads about match duration being all very wrong and not, for example, thread after thread about Ultimate Team/myClub.
No, most do not play 10min matches, so why 90min into 10min. That's a demo time. So why is my 20min out of 30min gibberish? I'm confused here.

Hyperbole.
:LMAO:


I'm actually glad Weedens released that video when he did as some of the clips from gameplay camera of the game in motion don't just look good, they quite honestly look staggering in some cases precisely because of the player movements. Sure, I bet you will look to isolate a player, draw a big red circle or arrow around him and say "LOOK!" but the fact is to most untrained eyes those could all pass as very realistic passages of play. The flow in some of those passages in play is near faultless and honestly quite unlike anything I have seen from either major franchise. You can quote me on that. Some of the animation and flow is breathtaking when operating in conjunction with the visuals. The detail and flow, especially in the clips when the camera is lower set, looks utterly tremendous.
Weedens does great work, but my videos above showing flaws still stand true.

All that praise from me doesn't mean I think the game will be faultless, but I do know what football looks like, beyond watching a TV screen too I might add. I'll take a foot not quite being planted, I'll take a wee bit of skating; will happily take "over-responsive" penalties or the odd animation cut if it means flow and other assets add to more than the sum of their parts overall.
your satisfied, i'm not. But you do see things differently and have different standards for PES than me, maybe a North South thing.
 
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If people want to know whant length is played most, do a poll...

I play 15 minute matches.

I certainly don't have the feeling that most people play 20 minute matches, but i could be completely wrong and it wouldn't be the first time.

But is it relevant? People say that Konami should consider the effect of gameplay on 20 minute matches. Well why not consider the effects on even longer matches then, or shorter...

I don't understand this discussion.
Because Konami is building the game to please 10min players making it fast paced and open. To give goals.
I just don't think it's a reason to differ from real football. PES 3,5 isn't like this. Poll would be interesting if they tell the truth but not going to change Konami's 10min target. So probably pointless, except for our own interest.
 
i reinstalled pes 2017 on pc yeaterday just to try a couple of matches and the game feels totally repetitive to me now at leeast on pa1, cpu on superstar have laser guided passing and game suddenly picks up pace for the worse when cpu has the ball somethinf that turned me off completely i m not touching the game anymore after those couple of matches i played, the speed of passing is outrageous simply so bad and unrealistic
 
If people want to know whant length is played most, do a poll...

I play 15 minute matches.

I certainly don't have the feeling that most people play 20 minute matches, but i could be completely wrong and it wouldn't be the first time.

But is it relevant? People say that Konami should consider the effect of gameplay on 20 minute matches. Well why not consider the effects on even longer matches then, or shorter...

I don't understand this discussion.
But it won't be a conclusive poll of the entire PES player base. The audience on here and other PES related forums are passionate about PES, we all try different things to make the game as enjoyable to us as possible. Most of us will immediately change the difficulty, the game time and the camera settings when we first jump in.

The average PES player will not. They'll want to play a ten minute game of football after school or work and enjoy it for what it is. I think we're asking for a lot for Konami to consider the effects of longer or shorter matches - they have the numbers, they will know what game time is played the most and cater to that.
 
i reinstalled pes 2017 on pc yeaterday just to try a couple of matches and the game feels totally repetitive to me now at leeast on pa1, cpu on superstar have laser guided passing and game suddenly picks up pace for the worse when cpu has the ball somethinf that turned me off completely i m not touching the game anymore after those couple of matches i played, the speed of passing is outrageous simply so bad and unrealistic
We get it. You hate PES 2017. You don't have to continuously post the same dribble over and over for people to get that. Also this is the PES 2018 thread, it'd be a lot more relevant for you to post about how much you dislike the game in the PES 2017 thread no?
 
But it won't be a conclusive poll of the entire PES player base. The audience on here and other PES related forums are passionate about PES, we all try different things to make the game as enjoyable to us as possible. Most of us will immediately change the difficulty, the game time and the camera settings when we first jump in.

The average PES player will not. They'll want to play a ten minute game of football after school or work and enjoy it for what it is. I think we're asking for a lot for Konami to consider the effects of longer or shorter matches - they have the numbers, they will know what game time is played the most and cater to that.

I think you are seriously underestimating the average gamer. It's true that most people on this forum are above average passionate about PES.
I also play other games and never visit forums but do fiddle with the settings.
Am i a hardcore gamer? Not at all.

Both my kids play games (PES among them, and they are not passionate about PES), they change settings in almost every game they play.

Judged by the casual gamers i know, i'm pretty certain that lots of people change the duration of matches.

Nevertheless the people that are complaining do have a point.
One of the things that are wrong is the lack of cumstomisation of PES. Let us create our own experience, lots of people will enjoy PES more and there will be less complaining.

I'm sorry to repaet myself about this, but IMO this is very important...

PS: i suggested a poll to avoid a senseless discussion about the fact if the majority of people play 10 minute matches or not...now i have fallen in the trap i wanted to avoid...that is pretty stupid.
 
I think you are seriously underestimating the average gamer. It's true that most people on this forum are above average passionate about PES.
I also play other games and never visit forums but do fiddle with the settings.
Am i a hardcore gamer? Not at all.

Both my kids play games (PES among them, and they are not passionate about PES), they change settings in almost every game they play.

Judged by the casual gamers i know, i'm pretty certain that lots of people change the duration of matches.

Nevertheless the people that are complaining do have a point.
One of the things that are wrong is the lack of cumstomisation of PES. Let us create our own experience, lots of people will enjoy PES more and there will be less complaining.

I'm sorry to repaet myself about this, but IMO this is very important...

PS: i suggested a poll to avoid a senseless discussion about the fact if the majority of people play 10 minute matches or not...now i have fallen in the trap i wanted to avoid...that is pretty stupid.
I think you're over estimating. It's always been pretty clear that people want an 'out of the box' game, it's apparent in comments, feedback and in sales. Yes, it's easy for us to apply an option file to adjust the kits and names etc. but people simply don't want to do it, it's added work when all they want to do is grab the game, stick it in their console or PC and then play for an hour or two.

We have to be aware that we are a minor fraction of the overall player base and as a result of that there will be areas that Konami just won't be willing to change. It's the same across other games as well, I used to play a lot of competitive Call of Duty, I've played at MLG events and others across Europe. We were a fraction of that playerbase and even with genuine feedback that was well constructed it would still often fall on deaf ears because we were that smaller fraction.

I agree, I do think that PES should allow for more customisation when it comes to game settings and I do think that introducing sliders like we saw in FIFA would be a good option for tweaking the game to how you want it to be. I play around with PES settings a lot, I'll regularly use Matt10's adjustment with formations when playing against sides and I'll try 20 minute games here and there but I'm passionate about PES. Two guys I work with also play PES, one didn't bother even applying an option file because it was "too much effort" and the other only exclusively plays MyClub. There's a huge variety in players on this game, not everyone wants that super realistic 20 minute experience.
 
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