It has to approximate what happens in 90mins within 10.
Sorry but this is complete rubbish! Most people don't play just 10min games, and 20min is the middle ground, which should be the target. This way 30min players aren't getting left out. Also i think PES 3,5 didn't take this into account.
Are you going to buy PES2018?
yes just like last year, probably after option files are done, bye then it should be $40 (what i feel 2017/18 is worth) on PSN store.
Is it some form of masochism?
if it was i wouldn't about 35 pages or so said positive posts i made about what's good with 2018 lighting, faces, player models. No one way outlook from me, ever..
i'm pointing out a massive flaw that should be the first thing you do when developing a representation of the sport (lay the foundation first). I'm just trying to show everybody how off it is to real football. Hopefully by doing so (opening up eyes) will get this title moving in the right direction. I bother because i want a game that gives this, i want better, this is why i'm a detailed critic.
Watch these videos (even on broadcast camera) and you'll see pace of players and movements are not up to par with a realistic football match (FIFA does a better job here). Hopefully with improvement in technology and proper direction (from critics like me) we will see this in the near future.
at 10:14 shot in front of goal by Džeko scuffed with no power.
much looser ball with looser first touches and crosses are less accurate.
errors a plenty. iv'e seen at least 3 misses in front of goal.
fouls that are consistent..... usually...

players go from walking to a full sprint.
ball is beautiful to watch having all that bounce and looseness.
defenders are really trying to close space with intelligence.
After watching real game, i wish that was PES. This is stuff with today's technology that should be present. Here's another big problem, if god was controlling AS Roma they wouldn't play like that. From god having a different view than the player. (reason why i like using the player camera)
i'm using manual game-play as an example: for the benefit of PES.
players are on a track still in 2017. (really fucks up the movement of em) they have jerky motion, especially moving from side to side.
players don't miss shoots as often or with as much error as IRL.
still no analog speed variation in 2017.
not enough errors.
ball isn't loose enough, first touches are to automatic.
fouls are ignored. defenders are lazy / dumb.
it's like everything is on a wire.
ball physics are still not accurate as real video
space problem: to fucking much of it!
real life: way less space to pass into.
longest most painful post iv'e made......need rest now.
