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PES 2018 PlayStation & Xbox Discussion Thread

Fouls are limited by design, Adam has discussed this. He said in a tweet or article that too many fouls would cause stop start games. I completely disagree with this. The early PES had fouls, penalties etc and it was fine. I think they are trying to create an end to end game, constantly flowing or they haven't mastered the collision system yet properly with the AI and its a smoke screen - one things for sure in my opinion you cannot have a Man U v Liverpool derby and have 0 or 1 foul, that does not represent football in the slightest.

I have no problem with this. I probably win 2-3 fouls a game in decent positions. If i get fouled in my own half I try verythign possible to keep the advantage and prevent play being stopped.

In regard to AI, whilst it would be great if it was better, i play the game to try and create amazing moments, less so to win so it doesn't really bother me. I get that isn't a popular way of playing though so understand people disagreeing with that.

from what I've seen, it looks like the options for creating beautiful football are far more than have ever been in PES and i'm sper excited for that.
 
If what happened to geeee and his brother would have happened in a game post PES6, people would cite that as an example how bad PES has become...
Yeah, I remember that in PES 5 there was a problem in the way keepers chose their positions on very long range free kicks which allowed you (provided you had a good FK taker) to consistently score from 40+ metres: the goal would be very similar to the one Pjanic scored against Lazio in a derby two or three years ago (and it was definitely Marchetti's fault as he was completely mispositioned on that free kick).
It could happen once in a professional goalkeeper's lifetime, maybe twice, but already conceding two goals like that in a career would be something to be ashamed of: in PES 5 keepers would easily concede two of them in a match.

So you're completely right: older PES games had their flaws too. It's just that they mean so much to us that we all look back at them with rose-tinted glasses. :PINKS:
 
Yeah, I remember that in PES 5 there was a problem in the way keepers chose their positions on very long range free kicks which allowed you (provided you had a good FK taker) to consistently score from 40+ metres: the goal would be very similar to the one Pjanic scored against Lazio in a derby two or three years ago (and it was definitely Marchetti's fault as he was completely mispositioned on that free kick).
It could happen once in a professional goalkeeper's lifetime, maybe twice, but already conceding two goals like that in a career would be something to be ashamed of: in PES 5 keepers would easily concede two of them in a match.

So you're completely right: older PES games had their flaws too. It's just that they mean so much to us that we all look back at them with rose-tinted glasses. :PINKS:

What about the 45 degree half way line chip that was in the game? :P
 
Fouls are limited by design, Adam has discussed this. He said in a tweet or article that too many fouls would cause stop start games. I completely disagree with this. The early PES had fouls, penalties etc and it was fine. I think they are trying to create an end to end game, constantly flowing or they haven't mastered the collision system yet properly with the AI and its a smoke screen - one things for sure in my opinion you cannot have a Man U v Liverpool derby and have 0 or 1 foul, that does not represent football in the slightest.
Agreed. Definitely not enough fouls in PEs in recent years. PES5 nailed it in my opinion.
 
I tend to agree with chiefrock4real, bad positioning is realism, but perhaps not as often as in PES (i'm not speaking about PES2018). If you analyse matches like Matt does (and that is not criticism, i admire what he does, i would never do that, because it spoils the pleasure) every goal is a defensiove error.

I challenge you to show 5 famous goals where one can say that there was absolutely no defensive error, as in "defensive error with hindsight". Defending players have to make decisions in a split second. Afterward people analyse it and they decide that player x has made the wrong choice. With hindsight that is all very easy and sometimes even cheap (once again, i'm not talking about Matt).

It seems PES2017 will be better than PES2017. But now people are complaining that Konami isn't listening to what they call the community. Sadly there is no community, but only people who think that they represent the community. People who want more or less manual and think they the community, people who want more fouls (like i do) and are convinced that they are the community, people who want (god help us) other nets or better shoes or haircuts and are sure they represent the community My biggest scare is that Konami will listen too much to the so-called community, whoever they are. I have the only message that is worth listening: Konami don't listen!
 
IMO PES5 (and certainly not PES6, that game was slaughtered here on this sites and in reviews) is the one game people should be nostalgic about (not the best in the series, that is PES2017 for me).
If what happened to geeee and his brother would have happened in a game post PES6, people would cite that as an example how bad PES has become...

I've been reading the comments of the last days and i must say that i'm once again astonished. IMO you can't Judge the game now and not on the basis of videoclips.

Of course Konami are infuriating in lots of aspects, but it seems that expecatations are too high...

I agree entirely Gerd, but that GK incident i mentioned earlier was a tiny bit of the random things that used to happen in PES5 and it was those random things that made it so appealing.

I scored some goals and conceded some from the CPU that i have only seen once in PES5. Shots hitting one post and then another and then the striker shooting it against the crossbar all in one instant.
These random things happened all the years i'd played it (the GK incident happened only about 4 years ago almost 10 years after release) but not too much for me to say it was scripted.

All i want are the footballers shots, CPU and me, to be more varied, less over powered. 'Middle Shooting' skill meaning only that type of player can shoot so hard consitently. I very rarely watch replays now because each shot looks pretty much the same. I remember recording misses in PES5 because they had gone so close but now every miss is so close (even though a recent video i saw showed a couple of row z's). But having said that I couldn't go back to playing PES5 against the CPU because it is too predictable now.

so we have 8 options on corners and 4 on free kicks. i love the fact that konami said they will upgade that tactical system... and they did! love these options and use them regulary!

That is great news! :)

Now all we need is free kicks! :P
 
I challenge you to show 5 famous goals where one can say that there was absolutely no defensive error, as in "defensive error with hindsight". Defending players have to make decisions in a split second. Afterward people analyse it and they decide that player x has made the wrong choice. With hindsight that is all very easy and sometimes even cheap (once again, i'm not talking about Matt).


:P
 
One other thing:

Isn't bad or wrong positioning part of realism?
Don't we have the moderators on, for example sky sports who analyze the game piece by piece after every match?
U know when they pause the screen and move around the defenders and go like "he wasn't positioned well, that's why the striker had space" etc.

That happens after EVERY match and aren't matches boring when every side managed it to stay in perfect position during the whole game?

I don't want perfect positioning...

That's the way I see it at least :)

It is situational wrong positioning and often coming from individual errors and not constitutive positioning error from a whole team as in PES17 and how it seems to be still the case in PES18.
 
Same as last year, isn't it?
Since Wolf Fuss left, the game forced to me to switch to english commentators.
He just can't be replaced :)
yeah, thats right. same as last year... Fuss is over at the other game!
but i like the part where they recorded new lines together and seperatly! guess thats a good thing! :)
im using the english commentary anyway... sometimes the spanish one because of the atmosphare when playing la liga.

whats up today!? no gif or video galore!? lets put some more coals in the train's oven! :D

Edit:


chew... cheeeeewwwww.... :D
 
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I have no problem with this. I probably win 2-3 fouls a game in decent positions. If i get fouled in my own half I try verythign possible to keep the advantage and prevent play being stopped.

In regard to AI, whilst it would be great if it was better, i play the game to try and create amazing moments, less so to win so it doesn't really bother me. I get that isn't a popular way of playing though so understand people disagreeing with that.

from what I've seen, it looks like the options for creating beautiful football are far more than have ever been in PES and i'm sper excited for that.

Scholesy, we play with the same mentality about the game . .. I'm not bothered about winning but love trying to create beautiful goals . ..for me it's all about trying to create a memorable passage of football . .it's better than winning . . .. .and I agree with you. . . ..the more I see Pes 2018 clips the more I can see that the tools to achieve this are there more than ever.
 
Scholesy, we play with the same mentality about the game . .. I'm not bothered about winning but love trying to create beautiful goals . ..for me it's all about trying to create a memorable passage of football . .it's better than winning . . .. .and I agree with you. . . ..the more I see Pes 2018 clips the more I can see that the tools to achieve this are there more than ever.

My Man. The number of times i've got an opportunity but not bothered shooting because it'd be a horrible goal lol.

I'm so excited for this PES based on what i've seen. For the first time in years i may even do some comps. I usually get 3 games in then decide i'd prefer to do an exhibition an recreate a game happening that week.
 
Scholesy, we play with the same mentality about the game . .. I'm not bothered about winning but love trying to create beautiful goals . ..for me it's all about trying to create a memorable passage of football . .it's better than winning . . .. .and I agree with you. . . ..the more I see Pes 2018 clips the more I can see that the tools to achieve this are there more than ever.
Brothers in mind!! Exactly how I want to play (and do), plus some of Matts approach. Finding the gap, playing from one side to the other multiple times, trying a cross, trying to use special players attributes... it's not about winning it is about the game itself what i enjoy. I never minded playing draw or getting defeated... i want to recreate the real football as far is the game let me do this. i dont want to exploit some gameplay to win the PES championchip online or something! sure we had some competitions with friends... but noone of my friends ever tried to exploit the game. guess thats why we having fun with it.
sometimes though, their fifa muscle memory kicks in and they do the regular high pass over 4 meter into the penalty area thing... (youve seen this million times)! but i dont mind. i talk trash to them when they have a relapse! :D
the journey is the reward kinda like. :D
 
yeah, thats right. same as last year... Fuss is over at the other game!
but i like the part where they recorded new lines together and seperatly! guess thats a good thing! :)
im using the english commentary anyway... sometimes the spanish one because of the atmosphare when playing la liga.

whats up today!? no gif or video galore!? lets put some more coals in the train's oven! :D

Edit:

chew... cheeeeewwwww.... :D
Texture look higher on PES 2017 PS4, maybe the capture tools :THINK:
 

I'm so glad you choose that one.
That is exactly my point.
A brilliant individual goal.
Now ask pundits what they about that goal. An attack minded pundit (former attack minded player) will say that it was a superb goal.
A defensive minded pundit (a defender or a manager) will point out to a succession of defensive errors (Coquelin, but also Koscielny). If this was a PES clip, people would moan about bad defending and the space that Arsenal lets...

PS: gabe, i was trying to be ironic
 
My Man. The number of times i've got an opportunity but not bothered shooting because it'd be a horrible goal lol.

I'm so excited for this PES based on what i've seen. For the first time in years i may even do some comps. I usually get 3 games in then decide i'd prefer to do an exhibition an recreate a game happening that week.

Scholesy, we play with the same mentality about the game . .. I'm not bothered about winning but love trying to create beautiful goals . ..for me it's all about trying to create a memorable passage of football . .it's better than winning . . .. .and I agree with you. . . ..the more I see Pes 2018 clips the more I can see that the tools to achieve this are there more than ever.

This x 1,000,000. It just helps that in the case of PES2017 I can engineer a challenge out the COM in the process. As soon as I start to experiment, truly explore what I can do not only with formations and players, but also mechanics, the AI feels as though it plays me on my terms.

In the last week I started playing myClub and so far connections have been passable in the main. It is the wild west though, with everyone seemingly having a super-team regardless of their level, so I find myself on the end of some hidings, but only really notice after the fact as I'm too busy seeing what I can do. Maybe if I continue with myClub that will change, but right now I will take what I can from online play and delight in the moments when my imagination pays off and I score a worldie of a move against human opposition.
 
In the last week I started playing myClub and so far connections have been passable in the main. It is the wild west though, with everyone seemingly having a super-team regardless of their level, so I find myself on the end of some hidings, but only really notice after the fact as I'm too busy seeing what I can do.
Yeah, just mentioned this in the forum chatbox actually.

Konami are constantly giving away credits, usually in 10,000GP amounts (which happens to be the cost of a spin on the "new player machine"). They do it whenever there's a server issue (even if you weren't online at the time), they do it for special events (sometimes even if you don't log on during the event). On one occasion, after not playing for a few months, I returned to find something like 200,000GP waiting for me. That's 20 premium players.

That week, the "new player machine" (okay, "special agent") was Champions League and "classic player" themed, and I ended up with (amongst others) Rodríguez, Ibrahimovic, Messi, Thierry Henry, Michael Owen...

Everyone has those players now.

I understand why they do it - everyone wants a team like that. But they've destroyed any kind of feeling of building up your squad as a result (and therefore the entire mode, for me). Even in the other game, you see much more variety in the squads (and it's impossibly difficult to get the rarest players), so it feels like a bit of an own-goal to me.
 
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Pes 2017 is a bad football game. I don't care what flak I get for this. It is just awful. I played some 2010 then 2011 to test a few things. Played them for hours. Then put in 2017 straight after 2011 thinking I'm going to be very impressed, being quite the jump in gen and tech. To my surprise, I was very disappointed. The very first thing that came to my mind is I felt I ventured into FIFA land. Something felt very off. I tried to ignore and continued playing and did 2 more games. My feelings didn't change. No wonder I stopped playing this game many months ago. Perfect passes from impossible body positioning, similar goals and misses, very skaty animations, animations that don't relate to the situation, first touches that feel superficial, cancelled out by crazy unrealistic skaty turns etc. The one thing I liked was wrong footing CPU AI. Honestly how you guys can like this I've no idea. Complete turn off for me and almost resembles nothing like real football.

2018 better not play anything like this :(
 
All the talk about AI positioning and tatics from Matt and other guys is essential for our comunity and PES as a game (as long as Konami listen and take our feedback)

But theres something that for me is one of the things that is really preventing
PES from being a good representation of football and I find it wierd how this is not one of the top discussions here or at wenb.

This thing that is starting to annoy me is the total illogical extreme balance that players (specially good dribblers) have on the ball. Its ridiculous specially taking into account that mordern players hardly want to keep on the play after being pushed or being tackled.

Good dribblers in PES these days stay on their feet so easily even when they are being agressively marked by two men. This is one of the things that is causing an almost abscence of fouls.

Fouls are fundamental in a football game. It gives the team an extra time to recomp their tatical positioning, wich would makes the transitioning to defence-midfield-attack more challenging and realistic.

Players should lose balance more often, literraly fall on the pitch and get the deserved free kick.

That would also increase player individuality. I miss those days in PES when you felt the threat of not missing a tackle close to the box or not pressuring much in dangerous areas. Imagine facing a team that has one top dribbler and one top free kick taker. That alone can make the match feels unique, it brings variety for our experience.

Football is not like a game that stops every 5 seconds like american football, but its also not on a constant flow, specially in important matchs and even more so in important matchs of Libertadors for example in wich you usually get more fouls.

This constant flow needs to stop and players need to be more prone to loose balance and fall, more fouls need to be called.
 
Id like to see tho a game without Advanced Instructions. Everyone is turning all on like madmans.

Swarm the box + Tiki taka + attacking full backs

even if the team has high def line by its tactics.

wtf?
Here's an idea - how about, depending on what tactics you're using (defensive line settings etc.), some advanced instructions are blocked from being used?

Would that fix much? I guess not actually, because it's the advanced instructions on their own (and how they're implemented in such an "overdrive" fashion) that cause positioning issues etc., not when there's a clash. Just a thought!
 
When did he say such thing?

I also asked him on twitter if it's true or not. Because that in my opinion is completely wrong. i don't want start stop games, but at least more contact fouls are needed, can't really say a game is realistic with an average of 0-1 fouls per match.
agreed, really the only thing that needs done is to make the CPU foul if it gets beaten, that's what i do and what real footballers do.
 
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