I watched some of Matt's PES3 gameplay and while I have no doubt if I went to back to play it again I would have fun, there would equally be no doubt, at all, that I would appreciate just how much has progressed in the genre in the 15 years since 2003.
The best PS2 PES' are still good games, but there are very much products of their time, and I feel that every time I have had a go of them. I'm also happy enough to admit that nostalgia washes over me when I do play them and that contributes massively to my enjoyment of them all these years later. If I played them without that feeling of nostalgia, without my muscle memory of them, I reckon that I would find the games to be hot steaming piss.
You want to know why I think these games endure to some extent? Why I think people think they are more realistic? Camera angle. That simple. The camera is tighter in the PS2 games and is in 4:3 aspect ratio too; simply put, it is a case of less being more. Thing us, I can do the same/similar with PES2015, PES2016, PES2017 and will also be able to do so in PES2018, to a degree that I actually can get a better tighter view of the action.
Serious question: how many folk here actually go and watch professional football with any regularity? If you do, why do you find yourself screaming out instructions to your players throughout the match, or bemoan their decision making? I'll tell you why, it is because of your perspective.
I do go to football matches fairly regularly at a number of levels in the professional sport as I have the luxury of having a mate who is player agent, so he gets complimentary tickets by players on his books, and it is the same everywhere I go. I love watching the game, and also know that if I or others in attendance make a comment on the action or a players decision making we do so from a disconnected perspective. We see space everywhere, regardless of the level the sport is being played. I am often elevated, looking over the action. I simply need to move my head left or right in order to see space, while a player out there on the field doesn't have that advantage. The dynamic/wide-cams used in these games give a player far too much of an advantage. IN fact, they are often positioned higher than that found in most broadcasts from stadiums the world over, so you get to see even more than what you would from broadcasts, never mind actually being at the match.
Another serious question(s): how many players set the camera to be more representative of how the game looked in the PS2 days? How many zoom it in a fair amount, or lower the height so as the 16:9 ratio, while still giving some benefits/improvement, isn't giving you a massive advantage?
I have played PES2017 more frequently than I have played any football from the last 10 years, and the reason I keep coming back to it is that playing from a tighter perspective and also me being able to adjust settings so as just a wee bit more is demanded of me (Advanced Shooting) sees the gameplay at its absolute best for me. It is not perfect, but it more than scratches an itch.
So all that above is exactly why I pay very little attention to comments about positioning and alike regards these videos. Not only are these comments based on watching and seeing space, much like it is when I go to watch a match, but the simple fact is that the space we can clearly see is something we can totally home in on, and not see it as we would when playing the game, where it is more in our peripheral vision, but again the further the camera sits up and out from the action the easier the game will be to play, and that isn't exclusive to PES2018, but more or less every single football game from the 16:9 HD era.
I don't envy the developers of either game when it comes to what they need to try do, year in, year out; trying to balance out and offer a challenge to a user when the viewpoint is such that it allows them to get a best of both worlds in that they can see/sense more of the space available to them, and actually can look to exploit it.
The videos from the last 24/48 hours have been excellent. The more videos I see the more satisfied I find myself, all while knowing that the first thing I do when I get my hands on the game is change the camera from the dynamic wide one, and select Advanced Shooting, so my experience will be even more unrelatable to the videos I have watched thus far for a game I, obviously, haven't actually played.
You could code these games to be more stats driven; code in near flawless positional awareness; so long as that camera sits high and wide you will always see/sense the space and always be able to take advantage of it. If you are a football fan, you will be hard wired to do exactly that, and that is why I, personally, find dynamic wide camera play annoying. Bring that camera in so as there is less information that can be seen on the screen, then you are, as best as a game can possibly do currently, getting closer to that claustrophobic feeling you can sometimes feel when actually playing the sport