TakeshiRG
Championship
- 4 November 2015
Hi all!
I would like you the test the Incas' "parham_w_ball" file with a little tweak that gave me the first penalty with Pes2018 (Thanks God, Mohamed, Buddah and Anubi!!!)
And also more CPU fouls than usual!
http://www22.zippyshare.com/v/asTwgF4z/file.html
Since Pes2016 i was quite skeptic about dt18 utility.
I've always felt the work on it like kind of "disposable", 'cause it seemed to me that the changes was effective only for 1 or 2 games, than something would have been ovewritten by the "vanilla" settings.
That's why i still set on "read only" the dt18, the PES2018.exe and the EDIT file.
Anyway... Parham and Incas work gave me good sensations about gameplay changes, i opened the "parham_w_ball" and tweaked the "press.json" just activating the "delay type", (changing it from "0" to "1").
Call it Placebo, call it a "bug of Konami bugs"... but i had a Penalty for the first time (Superstar level, Master League).
So it really seems that the "delay type" really works in the defender's tackle timing, giving him that little delay that increase the possibility that he doesn't reach the ball in time, so: FIIIIIIIIIIII: foul!!!
I have a terrible doubt that this legendary "delay type" could be maybe a setting of lower levels applied to Superstar and Legend modes, so maybe from "Top Player" down it's imperceptible, but anyway... test it and let me know!
I would like you the test the Incas' "parham_w_ball" file with a little tweak that gave me the first penalty with Pes2018 (Thanks God, Mohamed, Buddah and Anubi!!!)
And also more CPU fouls than usual!
http://www22.zippyshare.com/v/asTwgF4z/file.html
Since Pes2016 i was quite skeptic about dt18 utility.
I've always felt the work on it like kind of "disposable", 'cause it seemed to me that the changes was effective only for 1 or 2 games, than something would have been ovewritten by the "vanilla" settings.
That's why i still set on "read only" the dt18, the PES2018.exe and the EDIT file.
Anyway... Parham and Incas work gave me good sensations about gameplay changes, i opened the "parham_w_ball" and tweaked the "press.json" just activating the "delay type", (changing it from "0" to "1").
Call it Placebo, call it a "bug of Konami bugs"... but i had a Penalty for the first time (Superstar level, Master League).
So it really seems that the "delay type" really works in the defender's tackle timing, giving him that little delay that increase the possibility that he doesn't reach the ball in time, so: FIIIIIIIIIIII: foul!!!
I have a terrible doubt that this legendary "delay type" could be maybe a setting of lower levels applied to Superstar and Legend modes, so maybe from "Top Player" down it's imperceptible, but anyway... test it and let me know!
Last edited: