great but...
I don't think this would be hard to save by keeper that floaty shot in real life. I am scared for the keepers in pes 14. Good keepers are make or brake for the game.
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Bloody hell they better have 0 assist indicators or match room restricters else we screwed online
Nice to see someone on the same boat re: manual passing.
You actually raised another point that I agree with, the custom camera doesn't zoom out as far as I had expected it to be. It's only one-bar different from Wide cam. I think this issue can be easily fixed by Konami. I really wish the zooming out would allow for something like the kick off camera:
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Do you even know if normal ankle tapes (like previous PES) will be in the game? lol
What's there to think about?
They are special abilities and are properly explained as to what they do in-game for years and years now. They make these players unique.
Seriously again do you have any idea what you're on about or are you just trolling in here, again?
I understand Steel's argument on this one:
He makes the case that it wouldn't be needed to resort to cards to introduce individuality, that it should instead be all achieved within the binary stats-system.
And I understand your's and other's argument:
That it wouldn't be possible to achieve the same individuality limited to the stats-system alone.
But eventhough I understand both sides of the argument, I'm not yet sure which side is right.
Hi all. Anyone here agrees that in this leaked demo manual ground passing (0-bar or L2) is dull and underpowered compared to assisted passing? I can't seem to enjoy my passing game because of this. I really hope it's improved in next week's demo.
You will probably love this as well, try Square then X for the keeper to perform a fake goal-kick from his hands.
Also, I played quite a bit more of the demo last night, albeit against the CPU. I must admit, I found it pretty tough on the default difficulty level. I can't find an option to see or change what difficulty level it actually is, but I'd be surprised if it was Regular.
Also, I found the CPU AI played very much like a very good human player, I was shocked to be honest. I decided to start cutting out the options as opposed to jockeying in close quarters. The CPU, who was in my half at the time, passed it around beautifully, had me chasing shadows for the most part. They then proceeded to pass it back to the midfield, then defence, then their CB hit it back to their keeper from 30 yards out. I don't think I have ever seen that before in a PES game. I was stunned.
I really hope they don't change that side of the CPU AI on release, as it all felt so real and natural. I limited all the options and they just went all the way back and started again. Brilliant, absolutely brilliant.![]()
This is literally the worst moderator in the universe. Even on WENB the card system has been torn to shreds multiple times in debates on the subject. It's terrible game design to resort to magic cards for things that should be incorporated through player stats.
It's a sad state of affairs when WENB is a better place for a balanced discussion than Evo-Web.
For me, the button lag is the game breaker . It was for PES 2010, it will be and for PES 2014 if they don't fix it.
I'm playing PES 6 almost 6 years non stop, i know every pixel of this game, i know this game perfectly , i'm playing online games since 2007 , almost every night , but if there is lag ... just the game is not the same, everything is just ruin , is heavy to play, unpleasant and i can't enjoy enough and can't game my game on 100%.
I know that everyone who played PES 6 and knows what i mean ... . this is my big fear about PES 2014 .If of Konami really don't fix the button lag and hole gemeplay is based on it as was with FIFA 08 ... would be scary .![]()
The button lag'll be fixed.
The button lag'll be fixed.
It's already fixed in the 90% build according to those who played it. Lami being one.
most of them make absolutely no sense. "pinpoint pass card".... erm, is there not already a passing stat? speed merchant? they should all be removed and be based on stats. anchorman? you mean if i want a player with certain defensive stats but want to use his ability further up the pitch, i cannot do this because of a magic card that says otherwise? so nonsensical
IIHUII, did you hear that mate
Konami should try and get the License for transfer deadline day and get it implemented into ML! Would be great seeing late deals go through.
Plus, just imagine how that Natalie Sawyer would be portrayed on the Fox Engine![]()
hi guys 2 quick questions for those who have the demo:
can you still play with d-pad and are the lofted through balls to the attackers still so exploitable? i hope not!
To an extent I agree with TheSteeeels on the cards subjetc. I respect his way of thinking outside the box, something others don't seem capable of.
Granted, many cards are basically nonsense. Others, like "elastico", are reasonable. Either you excecute ir well or you don't.
That said, not all players with the same passing technique are capable of executing a cool minded "final pass". Hence, the need of that card.
you can play with the d-pad im not too sure about the through balls as I don't d it much