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PES 2014 Discussion Thread

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Yes :) and this is impossible if the game is not open source, like kitserver , or they must found other way , but this is not big deal for them , so that make this unlimited league slots more impossible ;)

What the hell are you on about? Open-source has nothing to do with any of this.

Unlimited league slots are very possible, just need a different implementation from what exists currently.
 
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Glad it wasn't just me then. :confused:

Surely there is no issue with creating a custom league from modded content, i.e. the Belgian league or whatever. So what does it matter how many added leagues are present?
 
This.

Master league integration need not be a problem if Konami had thought things through properly.

Anyway, I was thinking of stand-alone league mode when talking about unlimited league slots.

Yes, now that makes sense. Nothing preventing this from happening in the future.

Do you want League mode like in PES 2011-2012

or the Quality! League mode from PES 2010 which had Cup and Champions League/Europa League matches available. (Master League with no player development or transfers)
 
totaly agree, I still play Pes2013 MLO (1 bar PA) ones or twice a week, and this is the first pes where if u play realistic football you easly can beat those who just try to exploit the game

but I do think all the crazy assist settings doesnt do online gaming any good on pes, and I read somewhere that in pes2014 theres gonna be even more assist settings

I think the main problem in the online mode of PES 2013 is the fact that the matches are setted to regular dificulty. For that reason the defenders make much more mistakes and the defensive AI is much weaker than in superstar mode. I believe that if we could set the online games to superstar modet the online games would be much more balanced and enjoyable.
 
Why would licensing issues restrict them from creating 'fake' leagues just for the fans to edit? 'nyway, gameplay's all I'm interested in.
 
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Re: Unlimited slots, do you guys know what you're talking about? Are you programmers? Or you're all just guessing? I have no idea how it works.
 
Re: Unlimited slots, do you guys know what you're talking about? Are you programmers? Or you're all just guessing? I have no idea how it works.

I make patch and mods for PES since 2004 , i know how the game work . Unlimited leagues are not that easy how somebody here thoughts.
 
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Excellent comment posted on Eurogamer's preview that explains why reviews of football games should be ignored.

"Honestly, it's pretty much always been this way. Even though the gameplay has changed in both a lot over the years, Fifa has been universally praised for its approach to making a universally appealing football game. PES is, and has always been, the more esoteric game. There's no coincidence that it only started getting universal praise by reviewers when they actually realised that people universally liked it. This is what carried the high scores into PES 2008; a game which was an abomination. It is also why the nouveau Fifa series never got good reviews until 09 despite Fifa 2008 being a very good game.

Which one is seen as better depends on what the buyer is looking for and the people reviewing them know this so they choose to play it safe. They gather that Fifa will appeal to more people and therefore is the better reviewed game.

How popular a game will be is basically what defines how it is approached in a review. This happens with every game and I know I'm on the cynical tip here but it really is why reviews are often pointless for popular games."
 
I make patch and mods for PES since 2004 , i know how the game work . Unlimited leagues are not that easy how somebody here thoughts.

You make patch and mods for a game that has several limits about leagues and team structures.
If they remove those limits, no problems to add unlimited leagues and teams.

It's weird seeing that Football Manager has a league/cups editor while Pes, which is much simplier, has all these limits.
 
PES really need a create mode.Just like FIFA's create center.

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I love this feature in FIFA,we can create league and cup by myself

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So this is my "Super league:

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I think the main problem in the online mode of PES 2013 is the fact that the matches are setted to regular dificulty. For that reason the defenders make much more mistakes and the defensive AI is much weaker than in superstar mode. I believe that if we could set the online games to superstar modet the online games would be much more balanced and enjoyable.

I think the problem is the difference in Pa settings, wich affect they way players react, If I play against 4 bar players (wich is most of time online) you see how his players receive the ball with ease and my defender just doesnt react (best noticable/visible with long trough ball), using super cancel helps, now if u play against players with zero bars / 1 bars players, this isnt the case


to fix the Pa setting problem in ranked matches I come with the following solution

reward the players who play manual and without assist more then players with high pa settings by givin them more points and money (MLO)

just an example

Pa 4 - win - 3 points / draw - 1 point
Pa 3 - win - 4 points / draw - 2 point
Pa 2 - win - 5 points / draw - 3 point
Pa 1 - win - 6 points / draw - 4 point
Pa 0 - win - 7 points / draw - 4 point

100& manual, all settings off - 2 bonus points

what do u guys think
 
You make patch and mods for a game that has several limits about leagues and team structures.
If they remove those limits, no problems to add unlimited leagues and teams.

It's weird seeing that Football Manager has a league/cups editor while Pes, which is much simplier, has all these limits.

ROFL. Only complete fool thinks that way or person completely inept to learn basics of programming.

Football Manager is very structurized game. It is also more basic in some aspects than Pro evolution soccer (gameplay engine is massive difference here -> in FM it is just another derivative from CM series).

There are also things in PES you have to think about: Career Mode, Online modes, physics, AI and other stuff... Which goes under hood.

Also FM is not unlimited either.

I wouldn't mind having 40 to 100 league slots. This would be a plenty still. Add to that ~1000 slots for Stadiums and I believe no-one would be grumpy ;).

Unlimited leagues/stadiums and other stuff is a dream, never to get realized. Here is a thought: Optimization. Think about it. The program would have to add to itself. This means adding more information to system memory (which as we know is not unlimited). Another problem: people would want at least 50 spots for players in created teams, this means 50 player + correct faces + boots + 2 or 3 kits slots. Again, adding more information to memory (as it's the easiest way for fast access/storing/getting information).

What I meant about optimization, how can people be sure it won't crash at some point? The game would crash. Who would people blame? KONAMI. Because people never, ever think about realistic stuff, they want something added to game, without realizing if it is even possible to do.

I know KONAMI will say they will want to do it... I dare them to try.
 
One league will be the missing portugese league

No will not, how do you know that? Konami's said that? Still not confirmed, and i believe Konami tell us lately they gonna release the Portuguese League with or without licence.
 
@info0's post: At last, some common sense regarding "unlimited" league slots...
 
ROFL. Only complete fool thinks that way or person completely inept to learn basics of programming.

Football Manager is very structurized game. It is also more basic in some aspects than Pro evolution soccer (gameplay engine is massive difference here -> in FM it is just another derivative from CM series).

There are also things in PES you have to think about: Career Mode, Online modes, physics, AI and other stuff... Which goes under hood.

Also FM is not unlimited either.

I wouldn't mind having 40 to 100 league slots. This would be a plenty still. Add to that ~1000 slots for Stadiums and I believe no-one would be grumpy ;).

Unlimited leagues/stadiums and other stuff is a dream, never to get realized. Here is a thought: Optimization. Think about it. The program would have to add to itself. This means adding more information to system memory (which as we know is not unlimited). Another problem: people would want at least 50 spots for players in created teams, this means 50 player + correct faces + boots + 2 or 3 kits slots. Again, adding more information to memory (as it's the easiest way for fast access/storing/getting information).

What I meant about optimization, how can people be sure it won't crash at some point? The game would crash. Who would people blame? KONAMI. Because people never, ever think about realistic stuff, they want something added to game, without realizing if it is even possible to do.

I know KONAMI will say they will want to do it... I dare them to try.

You don't need to store that in the memory, what are you talking about. Of course they have to change the structure of how those modes are made, but that doesn't make you have to put everything in the game in the memory all the time. Only someone with basic knowledge of programming would think so :SMUG:
 
No need for unlimited anything. Just a few more slots would be nice, Konami. Sometimes I think Konami is run by nothing but a bunch of christian right-wingers who scoff at any type of progression.
 
ROFL. Only complete fool thinks that way or person completely inept to learn basics of programming.

Lol.


Football Manager is very structurized game. It is also more basic in some aspects than Pro evolution soccer (gameplay engine is massive difference here -> in FM it is just another derivative from CM series).

And what would be those aspects which are more basic than Pes?
In no universe FM has managerial features more basic than Pes.
Pes is behind FM thousands of miles about competitions and options.
It's not a fault, it's ok as Pes is an "arcade", but the editor competitions would be a tool that it's not impossible to add.



Also FM is not unlimited either.

You can add all the leagues and cups you want in FM.



Unlimited leagues/stadiums and other stuff is a dream, never to get realized. Here is a thought: Optimization. Think about it. The program would have to add to itself. This means adding more information to system memory (which as we know is not unlimited). Another problem: people would want at least 50 spots for players in created teams, this means 50 player + correct faces + boots + 2 or 3 kits slots. Again, adding more information to memory (as it's the easiest way for fast access/storing/getting information).

It's simpler than you think.
In addition...hard disks?


What I meant about optimization, how can people be sure it won't crash at some point? The game would crash. Who would people blame? KONAMI. Because people never, ever think about realistic stuff, they want something added to game, without realizing if it is even possible to do.

I know KONAMI will say they will want to do it... I dare them to try.

That has nothing to do with it. There are very simple games with a lot of bugs and very huge games with few bugs. It depends on the developers work.
It would be very simple add a basic league/cup editor.
Pes is not complex like Football Manager, the Football Manager editor (that is not even good enough in my opinion) has to deal with a lot of parameters, but despite that Sigames succeeded to put it in the game.
 
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No need for unlimited anything. Just a few more slots would be nice, Konami. Sometimes I think Konami is run by nothing but a bunch of christian right-wingers who scoff at any type of progression.

It wouldn't be enough adding slots (they can give 100 slots for the second divisions leagues, but it's a waste of space and time if you can choose one at a time).
It's not so diffucult add an editor which allows to create a continental federations, nations, leagues and national/continental cups.
They don't do that because they don't care about it.
They think much more on core gameplay than other features, but I would like they give a bit of importance more on ML, teams and competitions database etc.

Anyway, I'm glad there is the possibility to move to another club and even a national team in Pes 2014. I just hope they won't do the big mistake to exclude again the J. League.
 
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It wouldn't be enough adding slots (they can give 100 slots for the second divisions leagues, but it's a waste of space and time if you can choose one at a time).
It's not so diffucult add a editor which allows to create a continental federation, nations, leagues and national/continental cups.
They don't do that because they don't care about it.
They think much more on core gameplay than other features, but I would like they give a bit of importance more on ML, teams and competitions database etc.

Well, gameplay is important .............
 
Well, Gameplay is important .............


Yes, of course. But it's a bit weird seeing that, considering certain features, Pes is much worse than Sensible World of Soccer, a game released 20 years ago.
The best mix would be Fifa career mode and Pes gameplay for me.
 
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Re: Unlimited slots, do you guys know what you're talking about? Are you programmers? Or you're all just guessing? I have no idea how it works.

It already happens on the PC. A game like rFactor for example, has a mods folder which you can fill with as many add-on cars and tracks as your hard drive can take. Any kind of restriction on how much content can be imported would be treated with complete disdain.

Now I appreciate consoles are a little different, but I don't see any reason why there needs to be restrictions on how much content can be imported into the game. It's just an extension of the database really.
 
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Balotelli reached his top speed but irl he shouldn't keep his top speed when turning to get in the right direction (and body position) of the ball.

I know it's just a game, but it still lacks some more physics limitations. That gif examplify very well one of the things that make pressure a bit too easy and successful, there must be more physics limitations whit the sprinting without the ball when players reach their top speed, this is a problem not exclusive to Fifa.
 
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