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PES 2014 Discussion Thread

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Where did you see that? In the end he just played the video in reverse (done via Vegas or other video editing software).

Yeah you are probably right. I think I just kind of linked this with the early promotional vid where an in game scenario is replayed differently after a rewind (not that I would want a rewind feature).
 
Yeah but playing a match for 30 minutes, I mean come on. It's too long for me.

The most amount of realism your going to get in PES will always been on the longest time limit.

Its better for us to be aware of PES defensive AI level which is very good, best you will see on any Football game and for us to be aware of the balance issues on 10, 15 needed to be improved on rather than silly comments from people saying its rubbish or it's doesn't exist and needs to be put in when its there already.

The AI is very good in PES, but we are under no illusion it has plenty of room for improvement and a lot more balance can be found to enhance it.

For me something Konami need to work on for the CPU is it's interchange of tactics on the fly. Its good, but there is a lot of room for improvement in regards to them defending and looking to equalize in the dying minutes.

The purpose of PES 2011-13 was to build the AI, gameplay flow/balance and tactical side to a high level which we see in PES 2013 so when the technical and animations/physics side was enhanced like we see now, its about merging the two.

This will probably mean the best version of PES 2014 will be a 1.03 patch or something as it will take time to get everything working together.

Tactics are for realism, absolutely essential. I'm very happy they are simply continuing to build on their fantastic system they have now with the same icon board/team styles sliders with this new added combination play which is great.

Combination play certainly isn't new, its been around since the PS1 era, I think FIFA where the First to use it with FIFA 96 with combination free kick routines, they they used it for FIFA 98 and 99 also. Konami have shown a new depth with their interpretation of it.
 
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i liked elements to pes 2013. it had some real good parts

but a big problem for pes 2013 is that it's too easy to bypass the midfield completely and just pass straight to the strikers. that video worries me because the player seemed to get from one end to the other super quick AND super easy... there seems to be just too much space on the pitch. i really hope this is not the case for the full game, it will be very disapointing, especially because i have read early previews which say midfield battles are very difficult... i hope konami aren't 'watering down' this game..

I said it before, it depends on the time length and tactics.

So in one case Its a case of balancing 10-15 minutes so there is a reasonable enough resistance from the CPU.

In another case is you deciding how much realism do a REALLY want and should I have longer matches?

So its about us identifying what are Koanmi doning wrong and also if I'm asking too much from the settings I'm playing on.

Tactics again is essential. Two games on PES 2013 yesterday:

Colombia (me) vs Chile
West Ham vs Arsenal (me)

Both 30 minutes on Top Player (superstar is insane on 30 minutes)

The first game being the final of the Copa America, Chile I gave them their Aggressive 3-5-2 tactic with a very high line, lots of interchanging of positions and a times 7 players attacking the box. I needed to sit back, defend deep with a 4-5-1 and counter specifically with James Rodriguez, while Elkin Soto on the other flank was more of a workhorse who helped out.

I won 2-1, it was very hard, Chile are so hard to handle with this setup, so much interchange, they all do short passes between eachover and attack with such fluidity. Hard to hold down who to mark and where the danger comes from. I had a player sent off but defended deep and managed to hold on, the defining thing about this watch was Chile's intensity and how many 50/50 challenges where involved in the game, the midfield battle was so intense.

I'll upload more tactics soon for all teams in South America

Second was my Master League with Arsenal, The lineup I chose had lacked creativity without Carzola and Wilshere on purples, Only Rosicky alone at AM with Arteta behind him who is defensive minded with my stats. West Ham defended deep and essentially kicked and rushed to Vaz Te the lone man up to with Joe Cole supporting. It was hard to break them down, I played around with my tactics throughout, ended in a 2-2 draw with a last time equalizer from Chamberlin. Exciting very Premier league like game!

Two completely different matches, this is the best thing about PES in the last few years, its like playing a different videogame every match with how tactics work.
 
this video strongly resembles pes 2013

:CONFUSE: Not sure what's more strange, that statement or your Blue Lagoon avatar:LOL: Looks much more fluid, better graphics... Swerve on the cross at 1:07 is lovely. Never seen that much bend on a cross in a PES game before. Heading animations at 1:19 look great too.
 
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The moment buffon rolls out the ball everything is new. It bogges my mind that someone thinks otherwise. We talking about visual differences here.

How much more different can a football game be?
 
i'm very unsure how much of any of that relates to human vs human/online play ^

It doesn't relate to it at all. Online play is setup to be arcadey.

Always has been really, can't see this changing much.

Best to find some mates who enjoy PES and play them offline. People online ranked players tend to be those weird, insecure types who only care about winning as if to give them some form of superiority complex at something in life.

I never understand this, most here are good people who if they would play online ranked will play to enjoy the game, but online in anything ranked in any game you get these strange people who don't even care about the game, they just need to win.

It's an arms race, these people send so much money to get to the top, what they want they usually get. Winning or losing in a game doesn't matter the Key to playing a game is to 'Enjoy the game!'

It's depend what You mean "good" and what you expect from Konami.

Konami have tried to do new things and advance new concepts into football games which they have done well in the last few years.

I don't a PES 6 replica with fancy graphics and animations, I don't want to just take any player, fake shot past 3 men then score from 45 degrees all the time or every team being able to pass really well with no need for a long ball game with poor players.

it's too easy for me, I'd get bored with that

I like new concepts of player individuality and tactical awareness which PES have shown.

I know how superb games Konami created in past in particular in Ps2 days. For me Pes 2011 and 2013 are still shit.

So does everyone but they haven't had the budget to invest in technology to cope on this generation until now, hell, even now in terms of budget they are behind, they have caught up with what they have due to some solid programming.

Konami aren't like EA who had a separate inhouse team dedicated to building a new engine for ALL of its Sports titles to use back in 2006. They had to wait literally until now when the fox engine was produced to upgrade.

Its the same with the new Ignite Engine, a separate team has created an advanced engine for ALL of its sports title to use. 2K Sports has this also. Konami don't.

Something I think is missed where as Konami massively fucked up with PES 2008, even if they had prepared the would had struggled to match EA's engine, it was bound to happen, 'Arms Race' again.

Konami have done very well but its as if people love being negative as if its cool. I expect a company to make an effort, not absolute perfection.
 
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Jesus, when De Rossi receives in the sideline, the Bayern defender can't sort out his legs to take the ball, or at least press the receiver accordingly. It's pain for my eyes again, this is the kind of awareness/AI problems that plagues PES 2013, instead of professional athletes you seem to control and play with silly monkeys.

In real life:
a) The defender would press DE ROSSI while receiving the ball, difficulting it's control or any posterior action, even committing a foul.
b) De Rossi could shield the ball and try a pass back.

But this farse of interaction? De Rossi can receive, turn and pass as the defender isn't really there, delivering a perfect pass in the process.

This is the stuff that kills PES because makes transitions from defense to offense silly and cheap. If defenders can't be sorted out and really have any influence in situations like this it will be, again, a run end-to-end, even if the overall pace is slow, it just will take more seconds to simply "connect the dots".

Very concerned with those details that can be seen here and there.
 
Jesus, when De Rossi receives in the sideline, the Bayern defender can't sort out his legs to take the ball, or at least press the receiver accordingly. It's pain for my eyes again, this is the kind of awareness/AI problems that plagues PES 2013, instead of professional athletes you seem to control and play with silly monkeys.

In real life:
a) The defender would press DE ROSSI while receiving the ball, difficulting it's control or any posterior action, even committing a foul.
b) De Rossi could shield the ball and try a pass back.

But this farse of interaction? De Rossi can receive, turn and pass as the defender isn't really there, delivering a perfect pass in the process.

This is the stuff that kills PES because makes transitions from defense to offense silly and cheap. If defenders can't be sorted out and really have any influence in situations like this it will be, again, a run end-to-end, even if the overall pace is slow, it just will take more seconds to simply "connect the dots".

Very concerned with those details that can be seen here and there.

Agreed. That bit stuck out like a sore thumb and looked incredibly awkward. Also, why did Dante end up being behind Balotelli after he whipped in that ball? You'd think he'd be trying to step in front to cut out the pass.
 
Agreed. That bit stuck out like a sore thumb and looked incredibly awkward. Also, why did Dante end up being behind Balotelli after he whipped in that ball? You'd think he'd be trying to step in front to cut out the pass.

I dont want to sound negative, but another thing I saw is when the ball was played out wide for ballotelli to run to, why did the defenders near ballotelli run forward affording him space and a head start? Also if they were playing offside trap, why did the other defenders on the other side keep ballo onside? Maybe am imagining things.
 
All these signs point to regular level AI, set at regular to show the tactics
Try pes 2013 AI at professional level and look how aggressive it is. You really can't make out AI awareness from this kind of video.
 
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disappointing video for me, everything looks unnatural, ball physics, animation, lighting and the most worrying part there seems to be little organic team movements, when the ball goes to an x then u see it triggers some autoresponse predicabtle run from a nearby player, rest of the team stand static. And as usual defenders forgot to defend.

from the look of it, one more year without football for me.

:BYE:
 
Defending has been pretty bad on all videos. Hopefully it will be better in full version. Anyone on twitter than can get Adam to do an announcement about the defending in the videos?
 
Jesus Christ, why aren't others' opinions tolerated in here? WTF?

Uffa didn't like it, some other guys didn't like it, it reminded lons_pl of PES 2013, etc. etc.

What is the big deal? If you like it, then ok. I like it too. But why do you guys immediately jump at people for having a different opinion?!

This is one of the reasons why this thread is one of the most annoying ones to read at Evo-Web, for me at least...
 
Jesus Christ, why aren't others' opinions tolerated in here? WTF?

Uffa didn't like it, some other guys didn't like it, it reminded lons_pl of PES 2013, etc. etc.

What is the big deal? If you like it, then ok. I like it too. But why do you guys immediately jump at people for having a different opinion?!

This is one of the reasons why this thread is one of the most annoying ones to read at Evo-Web, for me at least...


not just me then mate
 
Jesus Christ, why aren't others' opinions tolerated in here? WTF?

Uffa didn't like it, some other guys didn't like it, it reminded lons_pl of PES 2013, etc. etc.

What is the big deal? If you like it, then ok. I like it too. But why do you guys immediately jump at people for having a different opinion?!

This is one of the reasons why this thread is one of the most annoying ones to read at Evo-Web, for me at least...

When you are a mod, you know who's trolling and who's not. Uffa isn't new here. He's the same annoying arrogant idiot who's been banned tons of times under different names.

We know the difference between an opinion, and a troll.

Allow us to do our job if you please.

Thank you.
 
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CHIELLINI ID
 
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Jesus, when De Rossi receives in the sideline, the Bayern defender can't sort out his legs to take the ball, or at least press the receiver accordingly. It's pain for my eyes again, this is the kind of awareness/AI problems that plagues PES 2013, instead of professional athletes you seem to control and play with silly monkeys.

In real life:
a) The defender would press DE ROSSI while receiving the ball, difficulting it's control or any posterior action, even committing a foul.
b) De Rossi could shield the ball and try a pass back.

But this farse of interaction? De Rossi can receive, turn and pass as the defender isn't really there, delivering a perfect pass in the process.

This is the stuff that kills PES because makes transitions from defense to offense silly and cheap. If defenders can't be sorted out and really have any influence in situations like this it will be, again, a run end-to-end, even if the overall pace is slow, it just will take more seconds to simply "connect the dots".

Very concerned with those details that can be seen here and there.
Don't be concerned. In PES 2013 on Professional+ the ball is 100% away ;)
 
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