When did seabass leave KONAMI?
Maybe another reason is that KONAMI just relies on the modding community because they obviously know that it grew quite big.
That way the save time and money and are not really motivated in providing a well balanced game like PES 5 or PES 6.
The patches existed that time also but they haven´t been that easy to install (screwing around with afs explorer etc) as they are now.
Now (since PES 2011 I think) you just have to run an exe file or copy and paste a few folders around and it´s done and that´s why I think that almost everybody uses those patches.
They even can influence the gameplay and so much other stuff nowadays.
Could be a possibility.
But doesn´t make sense to me as every company tries to please their customers to sell as much as possible.
But there is so much that doesn´t make sense.
Someone posted here that EA is doing it right by keeping the good features and sorting out the faulty ones or implementing new ones.
That´s the way to go and I keep wondering year after year why KONAMI isn´t doing it this way.
There are so many things they have taken out without any reason like tactics till PES 6 where you could set the arrows on every player which direction he should run, free replay cam, online chatting, 2vs2 or league mode which was gone and came back differently, player development stats in master league, again tactics to set the player on "offensive", "defensive" or "balanced" (that has been possible in PES 2010 and was useful specially for the wing defenders) and list goes on and on.
Also what really bugs me is that this year it´s not fun watching the replay gallery anymore because the replay is cut way too short.
If you scored a goal with great passing and wanna save it, forget it.
You just see a few seconds before the shot was made.
Why the hell was that changed???
Weather effects also. I understand that with new engine on the current systems it wasn´t possible but why the hell didn´t they communicate it properly? At very beginning they announced that PES 2014 will have dynamic weather effects. I also don´t think that it would have been necessary to implement rain with high details and effects.
Rain in FIFA is also not a special artwork. To me it´s actually kind of annoying. It´s not fun playing a FIFA match in rain. The thick raindrops dropping down the screen don´t really look realistic and the gameplay ain´t fun as well.
Whenever rain is set automatically on a match, I set it back to sunny or whatever.
When you watch a football match and it´s raining, then you also don´t see every raindrop and a match played in hardcore heavy rain isn´t much fun to watch.
So I think some grey fog or blur effect for rain would have been enough.
Just like they had i on PES 2013.
Same with snow. PES 6 had snowflakes falling down and that was the last time we ever saw that on PES.
Also not necessary. A turf with a little snow on the sides, players with gloves and long sleeves and maybe crowd with gloves, scarfs, winter caps and thick jackets would have been totally enough.
If they can change the crowd to arabic people on AFC games, they should be able to change them more winter like.
If they would just do it right, they could bring out such a great game!
Never gonna understand what´s wrong with them. Do they actually test the game they release? I don´t think so.
To me, PES 2014 is the right direction ganeplay wise but there are many things need to be fixed. To me PES 2014 is still fun somehow but it I know that it could be much more if they would just do it the right way.
PES 2015 on nextgen is KONAMI´s big chance and I really hope they don´t screw up.
They have what it takes, they just need to be very thorough, communicate properly and don´t f*** around with the features.
Bring back the old good ones and please please keep the good and useful ones!
Honestly I have to say though, after all these years and releases that showed KONAMI´s policy and mentality...
I don´t have much hope
