PES 2014 Discussion Thread

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Individuality is at it's highest on the correct settings. The new stats are so diverse they cover areas never realised in previous games. It's not just that though, it's their relevance in individual technique.

Anyway, tried multiplayer tonight, and I'm afraid the frame-rate stutter is still there, also, slowdown is there and worse than before. Most noticeably after a few games of play. Which is weird, but something I read before. The more you play multi-player, the worse it gets. That's not good. First few games were perfect, after that, it went downhill fast.
 
wow Defence is much better! hats off, pleasent suprise, how it should be in a footy game i must say(i played player vs player games with mates)


HOWEVER NEGATIVE

SHOOTING WTF???? long rage shots are a joke, floaty slow shots, totally ruins the whole game experience i only could score from inside the box in one on one, like having a big windmill setting on, on the highest performance, behind the goals that lowering the power of every shots xD

and one conceren ...THAT tapping the run button and changing run diraction instantly with a small, fast striker makes the whole defence just stare most of the times and u can just walk into the goal with ease
 
@ Jimmy...

Correct settings is a very subjective thing.

I will respectfully disagree with you about individuality. It was at it's highest on the PS2 and hasn't been quite the same since. Individuality used to be the stand-out feature that hit you immediately. PES hasn't done that for some time now.
 
I really don't see it this time around. All players control the ball just as well, particularly if you use try perfect trap button. All players hit passes to the same accuracy too, unless you delve down to players like ML defaults who are rated at 50-odd. I can't find any real use for Pirlo or Xavi, the only thing they offer over other players is perhaps that lofted through balls auto lock on to their targets.

Okay, maybe the odd superstar like Zlatan or Ronaldo feel different, but otherwise the rest of the players really feel the same, with differences being dribble speed, acceleration and that's about it. Shot accuracy counts for nothing because virtually all long or medium shots are saved, and if you get closer in to goal, there's a set type of shot that goes in almost every time regardless of the player shooting. That in itself is appalling.

I saw that review from the WEBN guy Jett the other day, and his mini review after the patch, and I'm inclined to agree with him. It might be the worst PES ever. Look beyond the flashy animations and the game just feels empty, like the PES magic has gone. I have no inclination to wade through a ML because the prospect of all those games doesn't sound fun. The same build ups, the same COM behaviour, the same types of shots and goals, the same weaknesses rearing their heads over and over. It's all so predictable.

I think Jamezinho has a great point, individuality went down when they started fiddling with assistance settings. I think it needed to remain more stat-based, even if that means holding the player's hand a little bit more.
 
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Just to add my 2 cents to the discussion regarding the so called repetitive COM build up play. I havent really noticed this since starting to use "player contain" with my defenders/midfielders rather than just chasing the ball down. it forces the COM to pass backwards/sideways and move the ball around more. If you just chase the ball directly every time the CPU will start to whizz passes around you and this can get repetitive but I have experienced that a more considered defending plan stops this. Also in regard to the CPU near post low cross thing - Ive managed to all but eliminate this by reducing my teams defensive compactness to between 2 and 6.
My first game after the patch I managed to dribble past 3 Roma defenders with Luis Suarez before hammering a low shot from 25 yards across the keeper and into the BOTTOM corner with manual shooting. I could NEVER do this before the patch. I think the patch has improved the game at least 75% which is a huge step forward.
If Konami can find some way to bring keepers up to the standard of "the other game" then in my opinion they will have a beast of a game on their hands.
It was worth the wait Konami, just dont blow it - keep the momentum going
 
through passes are still joke in this game, they are so random that is...mehhh the same goes for cursor change, konami is lucky that they nailed the defence, it still balance everything(except for shooting)
 
Hi, I won't be able to play the game again until christmas.

I read some impressions from tpeople here and it seems as if Superstar is still broken. So it seems people enjoy it on the other diffcaulties but on superstar hate it.
 
Hi, I won't be able to play the game again until christmas.

I read some impressions from tpeople here and it seems as if Superstar is still broken. So it seems people enjoy it on the other diffcaulties but on superstar hate it.


I tried it on Top Player and it was just as horrible. I play a containing game when defending, so I don't chase around after players, I select a player to cut out passing lanes etc, and it works pretty well, but the COM can't cope with it and ends up just thumping long, laser guided lofted through balls into the corners. If they get on the end of it, they either low pass to the near post or hit a terrible lofted cross to the near post, both of which I can deal with (virtually) all of the time.

Another thing with the COM attacking that pisses me off are the number of occasions where it gets into a decent shooting position on the edge of my box and hits a pathetic shot well wide of the goal, even on the harder difficulties. The only way it can score is from headers or one v ones with the keeper, mostly coming about from knocking it long over the top. And every team does the same thing.

I've been with the game all day post-patch and I've yet to see a single goal from medium-to-long range using R2, a single proper long-range goal, and I've noticed that the COM only ever scores from shots hit at a slight angle to where the keeper is standing - whether from the ball coming across the attacker or approaching goal.

And how people are claiming keepers are fixed, is absolutely baffling. LIke I said, my keeper dived the right way on a penalty and somehow managed to punch the ball into his own net, I've seen my keeper palm weak shots into the side netting, do that weird spider stance under the ball as it gently approached him, the list goes on.

There are so many things I have issue with the game it's crazy. I'm still amazed how the patch hasn't addressed how the shittest of player with little to no technique can hit a 50 yard through ball over the top and be pinpoint to an attacker, who in turn has a bizarre burst of acceleration to take him past the sleeping defenders....

There's nothing here that feels like it's a PES game IMO.
 
All this misery, it's almost comical, after 6 years :LOL:

The funny thing is, I used to get so annoyed at some older versions of PES because the game could be so good one minute, so infuriating the next. I don't even get that with this, I can't play more than a couple of games without wanting to switch it off out of boredom.

Well, I waited until the patch, and now that I see it's barely touched any of the issues I was concerned with, it's bye bye PES for this year. Maybe I'll get a tenner for it or something :(
 
i have to say since the patch individuality is shown alot more if you play it on manual and -1 speed setting, otherwise from my experience having it on normal speed and and even on +1 pass assist everyone nearly feels the same and is a major turn off.
 
Its the worst football game ever. Patches wont save it, its just programmed in a very bad way. No footballing feeling at all. You don't feel like playing football, you just feel like dodging a beach ball around between wall-bricks. Its flipper, the players are not alive. Konamis new team has no sense of art what so ever,just a bunch of nerds it seems. Players are stiff and hacky when on the ball. Its not like you get that awesome feeling when youre controlling a player. You must either stutter around with the ball or run away and then make drastic awkward turns. You are simply not under control and can not improvize the way you want to. The default dribbling is a frustrating pain in the ass, no player controls the ball that slowly like a stuttering maniac in real life. The ball has to bee loose and free to fluidly touch it in any direction. Now you basically have to accelerate to hell when you wanna get away. It feels really stiff and not exactly user friendly.

And agree about individuality, finally people acknowlegde its absence. its the worst ever to this date. I thought it couldn't be worse after Pes 12, but this is it. I will have to sell this game. No fun factor what so ever.
 
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I tried it on Top Player and it was just as horrible. I play a containing game when defending, so I don't chase around after players, I select a player to cut out passing lanes etc, and it works pretty well, but the COM can't cope with it and ends up just thumping long, laser guided lofted through balls into the corners. If they get on the end of it, they either low pass to the near post or hit a terrible lofted cross to the near post, both of which I can deal with (virtually) all of the time.

Well, as we know from tactics. it's probably a case of every team your playing using the same system which you don't enjoy. The variety comes from changing teams tacitcs so they take different routes to goal which opens up more and more variables.

There isn't any other way to bring variety from similarly matched mid level teams except from changing the tactics. The better teams which play differently by nature because of how good certian players are.

If your playing Norwich, then Aston Villa, Southampton then Stoke. On the settings they have been given by Konami, your going to get the same game.




Another thing with the COM attacking that pisses me off are the number of occasions where it gets into a decent shooting position on the edge of my box and hits a pathetic shot well wide of the goal, even on the harder difficulties. The only way it can score is from headers or one v ones with the keeper, mostly coming about from knocking it long over the top. And every team does the same thing.

I've been with the game all day post-patch and I've yet to see a single goal from medium-to-long range using R2, a single proper long-range goal, and I've noticed that the COM only ever scores from shots hit at a slight angle to where the keeper is standing - whether from the ball coming across the attacker or approaching goal.

I think this could all fall into the teams all having the same tatcics. If they are all attacking the same way, on Superstar mainly since this was your original concern. They won't be getting into poisitions or providing an open enough game for them to get into those positions which provide a vaierty of different goals, if a team attacks the same way allt he time and defends in the same way the same types of goals wih naturally follow.

And how people are claiming keepers are fixed, is absolutely baffling. LIke I said, my keeper dived the right way on a penalty and somehow managed to punch the ball into his own net, I've seen my keeper palm weak shots into the side netting, do that weird spider stance under the ball as it gently approached him, the list goes on.

There are so many things I have issue with the game it's crazy. I'm still amazed how the patch hasn't addressed how the shittest of player with little to no technique can hit a 50 yard through ball over the top and be pinpoint to an attacker, who in turn has a bizarre burst of acceleration to take him past the sleeping defenders....

There's nothing here that feels like it's a PES game IMO.

I can't judge this, haven't played the new patch. Could be factors of Superstar, could be on all levels I just don't know.

Before i left Professional was the best level to play on. Top player wasn’t great and superstar was a total mess. I hear they have all improved.

Not sure what else to say. They will probably be a 1.03 patch in January or February, infact I can see this game being continually patched all year. Hopefully they will keep this gameplay the same but on the PS4 it will run much more smoothly due to the better technology add to it with better graphics, dynamic weather engine condition affecting all aspects of the game, this could neglect the heavy burden on tactics to provide variety in CPU play. Different pitch conditions, different wind speeds adding different types of shot outcomes on the ground and different tactics being more or less effective. And the CPU augmenting it’s tactics to fit the condition.

It’s going to take them a bit of time to get everything working smoothly. New engine, new problems! Most of this 800 faces are just PES 2013 upgraded, shipped back into the game.
 
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what about THROUGH PASS?

is it broken or what? basic, advanced no matter, it doesnt work i try to pass it to the closest team mate and it goes to the farest even with the lowest power, i cant pass a fine slow pass preparing a shoting chance for the other player because my player shots the ball the fuck away every time
 
Well, as we know from tactics. it's probably a case of every team your playing using the same system which you don't enjoy. The variety comes from changing teams tacitcs so they take different instructions to goal.

There isn't any other way to bring variety from similarly matched mid level teams except from changing the tactics. The better teams which play differently by nature because of how good certian players are.

If your playing Norwich, then Aston Villa, Southampton then Stoke. On the settings they have been given by Konami, your going to get the same game.

I think this could all fall into the teams all having the same tatcics. If they are all attacking the same way, on Superstar mainly since this was your original concern. They won't be getting into poisitions or providing an open enough game for them to get into those positions.

I can't judge this, haven't played the new patch. Could be factors of Superstar, could be on all levels I just don't know.

Before i left Professional was the best level to play on. Top player wasn’t great and superstar was a total mess. I hear they have all improved.

Not sure what else to say. They will probably be a 1.03 patch in January or February, infact I can see this game being continually patched all year. Hopefully they will keep this gameplay the same but on the PS4 it will run much more smoothly due to the better technology add to it with better graphics, dynamic weather engine condition affecting all aspects of the game, this could neglect the heavy burden on tactics to provide variety in CPU play. Different pitch conditions, different wind speeds adding different types of shot outcomes on the ground and different tactics being more or less effective. And the CPU augmenting it’s tactics to fit the condition.

It’s going to take them a bit of time to get everything working smoothly. New engine, new problems! Most of this 800 faces are just PES 2013 upgraded, shipped back into the game.

Problem is, you get the same tactics whether it's Spain, Barcelona, Man Utd or Stoke. They all do the same thing. The approach might be slightly different but once the COM gets to within 30-40 yards, it looks to do the same thing.

Regarding the shooting, a lot of the time, if the COM ever does get into a central shooting position, I've noticed it hits an atrociously bad shot that drifts well wide of the post, sometimes with really top players too. Get that player at a slight angle to the keeper, just to the right or left of him, and it's a different story. You can almost see the geometry going on under the hood, and it doesn't look good. This is the first time I've really noticed a football game relying on goals being scored from specific angles and types of 'guaranteed' shots since probably FIFA on PS2 days.

Also, I agree that Professional in many respects has been the best difficulty to play on, but to do a ML or something similar, you need a challenge, and for me Pro just didn't offer any real attacking threat to my defenders.

Finally, I still believe they should have just released a slim update to PES2013 on current-gen, and begun work on PES2014 for next-gen and PC back when they first started developing the Fox Engine. All this wasting their time trying to squeeze the game onto the PS3/360 has ultimately served to put people off the series, and taken up valuable resources in trying to fix the release due to an obligation to people who bought the game. If they'd have done it the other way around, we might all be enjoying an updated version of PES2013 and eagerly awaiting PES2014 on next gen to be released soon. Instead, the game will come out on PS4/XB1/PC next year with a whole new set of excuses, being it's the first game on new hardware etc etc.
 
Its the worst football game ever. Patches wont save it, its just programmed in a very bad way. No footballing feeling at all. You don't feel like playing football, you just feel like dodging a beach ball around between wall-bricks. Its flipper, the players are not alive. Konamis new team has no sense of art what so ever,just a bunch of nerds it seems. Players are stiff and hacky when on the ball. Its not like you get that awesome feeling when youre controlling a player. You must either stutter around with the ball or run away and then make drastic awkward turns. You are simply not under control and can not improvize the way you want to. The default dribbling is a frustrating pain in the ass, no player controls the ball that slowly like a stuttering maniac in real life. The ball has to bee loose and free to fluidly touch it in any direction. Now you basically have to accelerate to hell when you wanna get away. It feels really stiff and not exactly user friendly.

And agree about individuality, finally people acknowlegde its absence. its the worst ever to this date. I thought it couldn't be worse after Pes 12, but this is it. I will have to sell this game. No fun factor what so ever.

I agree with the dribbling - it's really stop/start, and awkward. There's no fluidity to it unless you are sprinting with the ball, and when you go past a defender while basically walking with the ball it doesn't really look right. I miss using R2 to wriggle out of tight spots. You can do the same here by just using standard dribble, but it just doesn't look or feel right to me anyways.

Another side-note, one final thing that gets on my nerves are the player models. They don't look right. Why do players have shorts pulled up virtually halfway up their torso, and why do the smaller players on certain teams look about a quarter of the size of the rest of their team?
 
Player individuality has been on the slide for many years and it's at an all-time low in PES2014. The series can't really claim this is a selling point over FIFA any longer.

I don't think it's a coincidence that the feeling of player individuality has reduced as we see greater implementation of manual controls in PES. I know many will disagree but the evidence points to this in my opinion.

Gameplay was far more automated back in the golden days of PES and I can't help feeling it was this that helped the player individuality shine. The game was more stat driven and scripted than it is now.

Massivley disagree.

Player individuality been very good since 2010/2011 and 2013.

2012 not as much.

It's comfortbaly been better than all of the PS2 versions it's the legacy of individuality which hasan't been matched, in a sense, because it's not as 'legendary' as the PS2 titles it's not as good in any key department.

I'm hearing the main issue is the 'passing assitance'. So we are judging just this one apsect on overally player individuality, what happened to to us judging player runs, agillity, dribbling, technique especially, shooting, balance, the list goes on. To me this will never leave PES becuase the game is built at it's core from stats.

If your not enjoying the game this won't be apparent since your won't be looking for the differences in players instead you will be unhappy and focused on something you don't like. It's something you always see when you enjoy the game becuase you want to use them to gain you an advantage and something you miss when not enjoying since your whole awareness if on hoping the game dosen't encounter andother bug.

Individuality levels don't gurantee a wonderful game either.
 
I agree with the dribbling - it's really stop/start, and awkward. There's no fluidity to it unless you are sprinting with the ball, and when you go past a defender while basically walking with the ball it doesn't really look right. I miss using R2 to wriggle out of tight spots. You can do the same here by just using standard dribble, but it just doesn't look or feel right to me anyways.

Another side-note, one final thing that gets on my nerves are the player models. They don't look right. Why do players have shorts pulled up virtually halfway up their torso, and why do the smaller players on certain teams look about a quarter of the size of the rest of their team?

Yeah the start/stop dribbling is my main problem with the game. Your are not able to make "gentle love" to the ball. Its more that than individuality actually missing. The old dribbling system was definitely more user friendly. You controlled the ball normally and could slow down to gain more control or burst away. It was more dynamic, fluid and responsive. There was really a joy and a value in controlling world-class players.

I don't get where konami intends us to find the joy in this game. There has been moments where my mind has convinced me this actually is a good game and you have to learn how to use the right stick but it always ends up with reality catching up and smashing me in the face.

And yes, the player models are laughable. The most awkward ever.
 
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Problem is, you get the same tactics whether it's Spain, Barcelona, Man Utd or Stoke. They all do the same thing. The approach might be slightly different but once the COM gets to within 30-40 yards, it looks to do the same thing.

Yes, the default ones from Konami are very generic.

The main problem as is they allow you to set up in the same way without you feeling the need to change.

Regarding the shooting, a lot of the time, if the COM ever does get into a central shooting position, I've noticed it hits an atrociously bad shot that drifts well wide of the post, sometimes with really top players too. Get that player at a slight angle to the keeper, just to the right or left of him, and it's a different story. You can almost see the geometry going on under the hood, and it doesn't look good. This is the first time I've really noticed a football game relying on goals being scored from specific angles and types of 'guaranteed' shots since probably FIFA on PS2 days.

In theory it make a big difference. For example when in a central position, if the same thing keeps happening, the little space your giving them due to your contain tactics could end in all shots going wide.

Also, I agree that Professional in many respects has been the best difficulty to play on, but to do a ML or something similar, you need a challenge, and for me Pro just didn't offer any real attacking threat to my defenders.

It will offer that challenge. You need to just go ahead and try it. It's like you played 4-5 friendly games then said, 'they don't close you down enough'. Who gives a flying fuck about Superstar if your having fun on Professional or Top Player

Finally, I still believe they should have just released a slim update to PES2013 on current-gen, and begun work on PES2014 for next-gen and PC back when they first started developing the Fox Engine. All this wasting their time trying to squeeze the game onto the PS3/360 has ultimately served to put people off the series, and taken up valuable resources in trying to fix the release due to an obligation to people who bought the game. If they'd have done it the other way around, we might all be enjoying an updated version of PES2013 and eagerly awaiting PES2014 on next gen to be released soon. Instead, the game will come out on PS4/XB1/PC next year with a whole new set of excuses, being it's the first game on new hardware etc etc.

I think it's a case of looking and what is worth doing over the next few years.

Why develop for the old engine anymore, when it's at its limit, the PS4 is out now, and new factors added in will have to be restarted and re-implemented on the new engine, taking time to get right. If Konami released a updated PES 2013 this year people would of complained about a lack of improvement and MOST importantly the time spend on implementing things for this updated PES 2013 would of taken time away from the new engines development.

Every single thing has been done from scratch this year, everything, no old code or framework whatsoever.

The new engine was always going to come with many issues which needed solving. It sucks though that you do not like the game though, I don't think I can say things that you want to hear, sorry about this. It's a shame Konami couldn't provide a consistent game for you. I can't judge too much since again I haven't tried it.

I must agree on one thing, this game must still have a few key issues, regarding consistency. We are never going to get another ‘PES 5’ like legacy game until we see consistency, which is 2-3 years of a game being solid and built up on.
 
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What the fuck are you people playing? individuality has NEVER been asgood as it is now.
"The only difference is speed" I spat my coffee across the room on that 1.
Offcourse manaual settings changes things a lot but to say PES is not stat based is mindboggling.

Keep in mind the PS2 games were very old and archaic code.you get away with so much more than where football games are today moreso with the Introduction of the physics and animation engines which is why I think that Konami are spot on to introduce player cards.
 
Next gen pes will be a joke as well.
They will claim that as it's their first effort it won't be quite right.
Stick a fork in Konami....their done.
 
Next gen pes will be a joke as well.
They will claim that as it's their first effort it won't be quite right.
Stick a fork in Konami....their done.

Unfortunately I can see next year being difficult for Konami too. Let's face it, they never got their shit together in eight releases on current gen platforms. Their PR is a disaster and the company appears archaic and disorganised to the outsider.

I'm not filled with confidence for the future of PES. I think the series is at a dangerous crossroads and Konami must do something special in the coming months to stop the decline.

Personally, I will be switching to FIFA this year. With a four week old baby to look after, my gaming time is precious and I'm not wasting it on an unfinished product with the usual circus of patches and data packs. I just want a nice pick-up-and-play football game that works.
 
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