Problem is, you get the same tactics whether it's Spain, Barcelona, Man Utd or Stoke. They all do the same thing. The approach might be slightly different but once the COM gets to within 30-40 yards, it looks to do the same thing.
Yes, the default ones from Konami are very generic.
The main problem as is they allow you to set up in the same way without you feeling the need to change.
Regarding the shooting, a lot of the time, if the COM ever does get into a central shooting position, I've noticed it hits an atrociously bad shot that drifts well wide of the post, sometimes with really top players too. Get that player at a slight angle to the keeper, just to the right or left of him, and it's a different story. You can almost see the geometry going on under the hood, and it doesn't look good. This is the first time I've really noticed a football game relying on goals being scored from specific angles and types of 'guaranteed' shots since probably FIFA on PS2 days.
In theory it make a big difference. For example when in a central position, if the same thing keeps happening, the little space your giving them due to your contain tactics could end in all shots going wide.
Also, I agree that Professional in many respects has been the best difficulty to play on, but to do a ML or something similar, you need a challenge, and for me Pro just didn't offer any real attacking threat to my defenders.
It will offer that challenge. You need to just go ahead and try it. It's like you played 4-5 friendly games then said, 'they don't close you down enough'. Who gives a flying fuck about Superstar if your having fun on Professional or Top Player
Finally, I still believe they should have just released a slim update to PES2013 on current-gen, and begun work on PES2014 for next-gen and PC back when they first started developing the Fox Engine. All this wasting their time trying to squeeze the game onto the PS3/360 has ultimately served to put people off the series, and taken up valuable resources in trying to fix the release due to an obligation to people who bought the game. If they'd have done it the other way around, we might all be enjoying an updated version of PES2013 and eagerly awaiting PES2014 on next gen to be released soon. Instead, the game will come out on PS4/XB1/PC next year with a whole new set of excuses, being it's the first game on new hardware etc etc.
I think it's a case of looking and what is worth doing over the next few years.
Why develop for the old engine anymore, when it's at its limit, the PS4 is out now, and new factors added in will have to be restarted and re-implemented on the new engine, taking time to get right. If Konami released a updated PES 2013 this year people would of complained about a lack of improvement and MOST importantly the time spend on implementing things for this updated PES 2013 would of taken time away from the new engines development.
Every single thing has been done from scratch this year, everything, no old code or framework whatsoever.
The new engine was always going to come with many issues which needed solving. It sucks though that you do not like the game though, I don't think I can say things that you want to hear, sorry about this. It's a shame Konami couldn't provide a consistent game for you. I can't judge too much since again I haven't tried it.
I must agree on one thing, this game must still have a few key issues, regarding consistency. We are never going to get another ‘PES 5’ like legacy game until we see consistency, which is 2-3 years of a game being solid and built up on.