PES 2013 Discussion Thread

Is it me or with the new datapack the player model size has been increased? I mean the one you see on the right when you are in edit mode and you browse the players inside a team. I also noticed a few new face models here and there.
 
For all players in all teams? Haven't noticed it (on PC).

Maybe there were sporadic height corrections for certain players ... that would make them look taller in edit mode preview.
 
I still don't think Konami should do that. If the player is on loan to another team that isn't in the game then just have him in the squad. Zahar will only be on loan for a few months more and after that he's back at Man Utd. For PES players not to have him in the game when they're playing the game well after this season ends is really shit. And why do they take so long with the transfer updates?

And what's with every single data pack update screwing around with option files on 360? It's like they're actively trying to piss off the OF makers. Don't Konami realise that without OF makers out there, a vastly less number of people would be buying their game at all.

First: Knoami should inlcude the player, but not in ManU squad - in some kind of free agent list - so you can insert him after the season. Right now in ManU squad would be also wrong!!!

The issue with Data packs messing around with edited option files is not Konami issue.
A lot of OF makers re-edit classic players etc and create new teams overwrite players etc. How for gods sake Konami should avoid messing with all those specific files???
That's impossible. So OF makers have to tweak their files ones the datapack updates are available.
 
I still don't think Konami should do that. If the player is on loan to another team that isn't in the game then just have him in the squad. Zahar will only be on loan for a few months more and after that he's back at Man Utd. For PES players not to have him in the game when they're playing the game well after this season ends is really shit. And why do they take so long with the transfer updates?

If the player is not playing currently for Man Utd, then he shouldn't be in the squad. Instead, blame Konami for not adding actual second divisions for a few leagues at least. That's a must for 2014.
 
Sorry, don't buy this idea that Zahar shouldn't be in the game for Man Utd simply because he's on loan somewhere else for a few months. If Palace were in the game, by all means, have him in their squad (which would theoretically be problematic in ML as you shouldnt have a player registered permanently to another team when he's only on loan).

If Palace aren't in the game, have him at United. He's their player, they pay his wages, and can recall him whenever they want. And he'll be back there in a matter of months.

So you guys would really prefer to be playing the game in September with no Zahar at all despite the fact that he might be at Man Utd and banging the goals in?
 
Sorry, don't buy this idea that Zahar shouldn't be in the game for Man Utd simply because he's on loan somewhere else for a few months. If Palace were in the game, by all means, have him in their squad (which would theoretically be problematic in ML as you shouldnt have a player registered permanently to another team when he's only on loan).

If Palace aren't in the game, have him at United. He's their player, they pay his wages, and can recall him whenever they want. And he'll be back there in a matter of months.

So you guys would really prefer to be playing the game in September with no Zahar at all despite the fact that he might be at Man Utd and banging the goals in?

Sorry mate but i am not saying i actually like the fact that Konami do this i was only saying that the Zaha omission is not unique - they always do it. Its rubbish and of course they should just put him in the squad list at Utd.

With everything else that has gone wrong for you playing PES this year i really don't want to add to your frustration by endorsing the the omission of Zaha!...;)
 
Yeah :( look like will be Microsoft Paint Engine ...

So, because it is not called "fox engine" that automatically guarantees that it won't be a "good engine"?

It was explained months ago regards PES that the new engine would have fox engine at it's core and as for "fox engine" itself, straight from the off Kojima was talking about how "fox engine" was built with a theory as to how games can be made. That theory is flexibility, thus allowing for easier development and it being fully adaptable to meet a range of genre specifications and evolve with the demands of new technology. In the case of PES' engine, I would speculate that the fox engine base allows for entire components of the game engine to be tailored specifically for a football game.

I should add, though I reckon most will be aware, that next weeks EDGE won't be a full on reveal of the game as such. It will be more about ambition and theory driving "new PES" and the tech that will be used to try and achieve the development teams goals. An EDGE cover doesn't guarantee an amazing game is in the offing, but Konami catching their attention enough that they feel it is worth covering and having it as the cover feature shouldn't be underestimated. Hey, if EA hyped their cover feature for FIFA10 then I see no reason why Konami shouldn't do similar. Of course it is hype and part of the promotion drive but that is just part of games marketing and promotion these days. Truth will always out when you finally experience something for yourself, but rather there was some stuff to take in and consider than nothing at all.
 
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BEwq8mNCAAAO33r.jpg


From that pic we can see the player face better. At least his skin is very realistic.

I don't know what to expect, but if it's like the Fox engine adapted to a football game (hence the need to add or take off elements that the Fox engine has or doesn't have), then I'm fine with that. I just don't want it to be like the "new" Pes 2011 all over again, with just improved graphics.

On Edge magazine it says that they will take physics to a new level (and hopefully animations too), so it better be right about that.
 
So, because it is not called "fox engine" that automatically guarantees that it won't be a "good engine"?

It was explained months ago regards PES that the new engine would have fox engine at it's core and as for "fox engine" itself, straight from the off Kojima was talking about how "fox engine" was built with a theory as to how games can be made. That theory is flexibility, thus allowing for easier development and it being fully adaptable to meet a range of genre specifications and evolve with the demands of new technology. In the case of PES' engine, I would speculate that the fox engine base allows for entire components of the game engine to be tailored specifically for a football game.

I should add, though I reckon most will be aware, that next weeks EDGE won't be a full on reveal of the game as such. It will be more about ambition and theory driving "new PES" and the tech that will be used to try and achieve the development teams goals. An EDGE cover doesn't guarantee an amazing game is in the offing, but Konami catching their attention enough that they feel it is worth covering and having it as the cover feature shouldn't be underestimated. Hey, if EA hyped their cover feature for FIFA10 then I see no reason why Konami shouldn't do similar. Of course it is hype and part of the promotion drive but that is just part of games marketing and promotion these days. Truth will always out when you finally experience something for yourself, but rather there was some stuff to take in and consider than nothing at all.

Is not about the name of fox or something ... Is all about Kojima productions . This name is associated with high level of quality. IF PES is based entirely on Fox engine and not just use
some functions ,the PES series success will be guaranteed, but if used again engine developed by PES team, I'm pessimistic. Pessimist about online , pessimistic about animations, physics, etc. Question "WHY" I think is unnecessary in this case when they are 6 years continual failures.
However,my idea is that such a processing engine, to use part from one and some function by other ,to improve the old one .It makes me angry because I saw that do not work and the results are bad . Repeat the same mistake, will use the current engine with some updates from FOX (So it seems to me when you gather all the statements by Konami)! The game should be entirely based on the Fox engine, they must built completely new game, not to collect parts of old things with make up and presented to us as " New game ".
And that face, is from some 3D modeling software, is not from game engine .
 
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Is not about the name of fox or something ... Is all about Kojima productions . This name is associated with high level of quality. IF PES is based entirely on Fox engine and not just use
some functions ,the PES series success will be guaranteed, but if used again engine developed by PES team, I'm pessimistic. Pessimist about online , pessimistic about animations, physics, etc. Question "WHY" I think is unnecessary in this case when they are 6 years continual failures.
However,my idea is that such a processing engine, to use part from one and some function by other ,to improve the old one .It makes me angry because I saw that do not work and the results are bad . Repeat the same mistake, will use the current engine with some updates from FOX (So it seems to me when you gather all the statements by Konami)! The game should be entirely based on the Fox engine, they must built completely new game, not to collect parts of old things with make up and presented to us as " New game ".
And that face, is from some 3D modeling software, is not from game engine .

Mate it's not like you think it is. You have to know that The Fox Engine itself probably wasn't built for sports games for instance. So what others can do is take what they can from it to incorporate in their own engine, or create tools from it that does just that; a tailored for sports games Fox engine.

So you can say the tools are made from the Fox engine.
 
Is not about the name of fox or something ... Is all about Kojima productions . This name is associated with high level of quality. IF PES is based entirely on Fox engine and not just use
some functions ,the PES series success will be guaranteed...

No it won't. How you can say that boggles mind - there hasn't been one single game released that uses fox engine.

...to use part from one and some function by other ,to improve the old one .It makes me angry because I saw that do not work and the results are bad...

Where? Where have you seen these results?

will use the current engine with some updates from FOX (So it seems to me when you gather all the statements by Konami)!

There has not been one single comment from the developers that they are just using the old engine and using elements from fox engine. What has been said is the the new engine will be built from fox engine, so fox engine, the engine that apparently "guarantees success" is the very core of the new PES engine. The Batman games (amongst others) are "powered by Unreal technology" not "exclusively using Unreal's technology and we just threw some art assets over it", there is a difference. Games developers modify engines to suit their needs all the time.

Lami's post above mine explains it very well. If the new engine is being built from fox engine, and fox engine itself proves to be a very flexible solution, then it opens up more possibilities than that which they had before. A fox engine core, for example, could allow for an entirely free camera system or for there to be not the same drop in LOD as found in PES' current engine. Elsewhere, the fox engine core could allow for far more robust animation and physics solutions.

The game should be entirely based on the Fox engine, they must built completely new game, not to collect parts of old things with make up and presented to us as " New game ".

Again, where is your proof, beyond some Ground Zero's stage managed gameplay footage, which you haven't experienced for yourself might I add, that fox engine is any good or that what fox engine offers without modification is suitable for making a football game?

And that face, is from some 3D modeling software, is not from game engine .

Nobody is saying otherwise, certainly not Konami. If you think that Jon Murphy posted that wee pic as conclusive proof of fox engine/new engine you are very naive. It is a picture of a development station and nothing more.
 
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No it won't. How you can say that boggles mind - there hasn't been one single game released that uses fox engine.
Kojima make this engine for selling !!! And everything what he do for this purpose ,he does it very well! From here I think Fox engine would be really good if he want to be competitive in the Unreal engine or other similar engine that will reach the market.


Where? Where have you seen these results?
PES 2008 , PES 2009, PES 2010 , PES 2011 , PES 2012 and now PES 2013 all this games are pace of crap .


There has not been one single comment from the developers that they are just using the old engine and using elements from fox engine. What has been said is the the new engine will be built from fox engine, so fox engine, the engine that apparently "guarantees success" is the very core of the new PES engine. The Batman games (amongst others) are "powered by Unreal technology" not "exclusively using Unreal's technology and we just threw some art assets over it", there is a difference. Games developers modify engines to suit their needs all the time.
It's my guess that it based on their past work!


Again, where is your proof, beyond some Ground Zero's stage managed gameplay footage, which you haven't experienced for yourself might I add, that fox engine is any good or that what fox engine offers without modification is suitable for making a football game?
Again ... This engine is for selling, for games developers , multiplatform engine which can make any games.



Nobody is saying otherwise, certainly not Konami. If you think that Jon Murphy posted that wee pic as conclusive proof of fox engine/new engine you are very naive. It is a picture of a development station and nothing more.
Anyway from Konami official
New-engine.jpg


I think that picture is better compared to current PES 2013's face in terms of reality. :APPLAUD:
:THINK:
But I changed my mind!
Say very naive but this face is from Fox engine!!!
2 years ago, Kojima showed Fox engine for first time and the tools on both pictures has a same interface.
94561839.jpg

BEwq8mNCAAAO33r.jpg


YouTube - Kojima Productions: FOX Engine(For Kojima's next game!!!) Interview [E3 11]
 
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Kojima make this engine for selling !!! And everything what he do for this purpose ,he does it very well! From here I think Fox engine would be really good if he want to be competitive in the Unreal engine or other similar engine that will reach the market.

Licensing actually, and once the developers who licence the engine from Konami start using it they will more than likely modifiy it to suit there needs. Precisely what PES productions are doing, albeit it is in house and they likely have an agreement in place that they can rename the engine accordingly. Shared assets.

PES 2008 , PES 2009, PES 2010 , PES 2011 , PES 2012 and now PES 2013 all this games are pace of crap .

PES2: used Renderware, Criterions middleware solution and Konami modified to suit. Not crap.

Countless other games : use very good middleware solutions in which quality can vary.

All the above games: Not using fox engine as base. Nobody knows the results...yet.

It's my guess that it based on their past work!

Well, at least you have admitted to guessing...

Again ... This engine is for selling, for games developers , multiplatform engine which can make any games.
FLASH BACK
YouTube - Kojima Productions: FOX Engine(For Kojima's next game!!!) Interview [E3 11]

Exactly what PES productions are doing with it. Thank you for illustrating my point.

Oh, you posted the same picture that once again proves MY point that they are not claiming that as evidence of a new engine. It is a picture of Kei standing beside a guy at his desk.
 
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I'm more interested in what Konami can do with the new engine, or in this case a derivative of Fox. A new engine in itself means nothing, although it has been evident for many years that it was needed.

Konami have created some fantastic football games in the past so we all know what they are capable of, but they are currently on a horrible run of seven years since their last great PES. They've shown how they can shoot themselves in the foot with the simplest of wrong decisions, "boot gate" and league mode removal being prime examples, rendering a promising game useless for some.

Therefore I'm going to be more cynical with PES 2014. A new engine is one thing but Konami need to up their game on so many levels.
 
I'm more interested in what Konami can do with the new engine, or in this case a derivative of Fox. A new engine in itself means nothing, although it has been evident for many years that it was needed.

Konami have created some fantastic football games in the past so we all know what they are capable of, but they are currently on a horrible run of seven years since their last great PES. They've shown how they can shoot themselves in the foot with the simplest of wrong decisions, "boot gate" and league mode removal being prime examples, rendering a promising game useless for some.

Therefore I'm going to be more cynical with PES 2014. A new engine is one thing but Konami need to up their game on so many levels.

I agree with that. A new engine should give them the tools that will allow them to up their game from a technical stand point but there is much more that needs to be righted elsewhere.

I have had a wee renaissance with PES2013 of late. It has it's flaws and inconsistencies but there is a depth to the gameplay that I think the technical shortcomings prove to be a significant barrier in allowing would be players to discover that depth. It would be one part of the puzzle solved if they get the look and movement of the game sorted.
 
To be honest that blue and red players screenshot looks off to me. Like players having stiff hunchback posture, that is not a good sign.
I know it's just an AI testbed, but it's better to have very low expectations to not be disappointed. I will try to stay positive until the first video of game in action will be showed but if those stiff unnatural animations will return it will be a shame.

I don't expect every animation to be spot on from the first iteration of this new engine, but most of it should have a huge improvement from pes 2013 ones. That's what i'm expecting.
 
I actually think PES2014 won't have the same depth and variety in animation as a FIFA13, though to be honest, I actually think FIFA13 has some pretty weird animations going on that weren't an issue in their previous efforts.

What I do hope for in PES2014 is for a more fluid animation set that maybe offers some new "visual feedback/cues" to certain disciplines, particularly in deft touch and first touch control. I would love for a football game to realise better the variety in how players can control a ball that is coming to them in the air and how sometimes their first or even second touch keeps it in the air - a controlling touch that sends the ball over an onrushing opposition players head. I'm not talking about sombrero flicks but first touch moves in which the ball is cushioned back into the air when the recipient of a pass is facing their marker. An evolution of the old trapping system found in the N64 games.

I think there are tons of contextual movements that football games have yet to fully realise. An example being how players body position, even head movement alters dependent on the space, or lack of, around them when receiving a pass - something that indicates that the player has an actual awareness of what is in immediate proximity to them. A player who has time and space can look more relaxed when going to trap the ball than what they would if they were under pressure. Where they are on the pitch sees this alter as well.
 
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I have had a wee renaissance with PES2013 of late. It has it's flaws and inconsistencies but there is a depth to the gameplay that I think the technical shortcomings prove to be a significant barrier in allowing would be players to discover that depth. It would be one part of the puzzle solved if they get the look and movement of the game sorted.

As much as I try to get back into PES2013, every time I switch on NBA2K it renders PES almost unplayable. It really is bordering on the perfect sports game with barely a weakness. It's the benchmark that PES needs to aspire to.
 
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