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I think the * means that it's activated. For example, shifting a player to different positions will mean different cards are activated.
yeh but sometimes its stuff like long ranger, knuckle shot etc...I mean he can still have long range shooting if hes right mid, centre mid or att mid?
I dont get it?
I have reverted back to Long recently and it's my favourite. Although, I wish I could flatten it out so it wasn't so high up. Halfway between the height of Medium and Long Cam would be great. Like Dynamic cam on FIFA.
It might calculate his likelihood of shooting based on his position. e.g. as a defensive midfielder, you still have the same shooting ability but you won't be getting forward as often to shoot.
You've given some generic examples though lol. In which positions does it change which attributes? The other thing it might do is look at which side he plays on and whether he's good on both feet etc?
Can anybody link me to a good quality patch for kits and stadia etc?
(The one I downloaded has lots of players missing i.e instead of Lewandowski playing for BVB they have a player called Dortmund)
If anyone can recommend a solid patch it would be appreciated, thank you.
There are 2 different types of cards, position cards and special cards.na position is irrelveant i just put like falcao in centre back and he still has
fox in box*
etc.
Seems that some skills are * and others aint.
Perhaps its * is differnt skills than the others.
Like non star stuff is for simple basic one move/skill stuff..eg long shot, knuckle shot, sombero, double touch, lunging tackle.
Whereas * is for positional/tactical/complex stuff eg, a fox in box, poacher, enforcer, darting run etc...
will need to recheck
also another question are corners a waste of time.
I think maybe I win 1 in 50 corners and score 1 in 100.
When I play CPU or mate and am defending corner i always expect to win the corner if he crosses it.
Its rare that it results in offense winning ball or there even being a scramble in box.
OVerall crossing is a pretty ineffective form of attack in this game? right?
I think maybe taking short corners and trying something would be better?
Any tips?
Only time crossing seems worthwhile is when on break and players are unmarked in the middle.
bump
Try this one..
http://www.onlyproevolutions.com/2012/12/ps3-pes-2013-option-file-gtm-ope-v1.2-released.html
Or the WENB one is very good also for PS3.
There are 2 different types of cards, position cards and special cards.
Special cards are those skills without a *, they just improve the abilites of the player in general.
Position cards change the behavior of the player on the pitch, but they only work when he plays on a certain position. This is why they are marked with a *. You can check if a position card is active when selecting the position of a player.
Try using the Early Cross option, it's much better. Also look to come back inside to whip them in with this feature, you can create better angles. Also try pressing cross (Circle) then tap R2 for a lofted option.
On corners, try taking control of the player on your team with the best Heading/Jump stats. Press R3 to initiate this 'off-the-ball' system, then cycle through the players until you have control of him. Place him 5 yards south of the near post, press Circle to cross the ball, then make a run with him back towards the penalty spot. This run should lose your marker and give him a better option.
Are you kidding me?To be honest Pes 2013 is crap like Fifa13.
https://usamp.qualtrics.com/SE/?SID=SV_8Bolbh8iZMA0cT3&&src=1&ID other one useless survey !
But have some interesting questions there , which shows that from Konami considering to make us pay for DLC in the future, which will be mega stupid .
Oh yeah, you can win Apple iPad 16GB WI-FI!