Suuuuupertalk
International
- 17 August 2010
- Luton Town
A lot of players, when fully tired, run on pure adrenaline and this would further introduce a greater need for a player to have a determination attribute so when they get tired they still have a desire to at least run in short bursts. Imagine a player like Rooney still going all out when tired, but a player like Berbatov not really doing so.
I really like that idea, that the determination stat could have a real difference when running on empty. Like you say, it makes you either play differently so as to not tire out players like Berbatov late in the game, or do so, but have to put up with him trudging around the pitch looking disinterested like he sometimes can. Of course you can't really simulate a player you control being 'disinterested', but you can create a similar effect by altering his key stats mid-match. If his runs off the ball all but cease, his control is poor and passing inaccurate, then you're some way towards having a frustrating player on your hands when the going gets tough. Similarly, workhorses, battling midfielders with good concentration, and similar types of players would be worth their weight in gold if you play at a fast tempo earlier in the match. It could add a real dynamic element to the way you play and who you play.
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