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@ bobdillon, ,have you moved any .img folders from kitservers img folder ? becoz if the kits are showing black then they are relinked , but it sounds like kitserver can't find the bin files , so have you accidentally moved them ?, can you take a screen shot of the inside of kitservers img folder ?
hey juce, konami king
what about ur next update for the kitserver what will contain,GDB ??
what time could u have to produce the faceserver ?
waiting ur work ,man
I've a probelem: when i force the resolution to 1680x1050 tha game has a orizontal line that sometimes appears, that could be removed by apllyng "wait for Vsync" in the settings. Since i've forced the resolution, the line always appears! Is there a way to take away that line?
Thanks in advance, and congrats and thank you Juce for your fantastic Kitserver.
I think we really need a face server now, there's no way to introduce new faces in game.
I've a probelem: when i force the resolution to 1680x1050 tha game has a orizontal line that sometimes appears, that could be removed by apllyng "wait for Vsync" in the settings. Since i've forced the resolution, the line always appears! Is there a way to take away that line?
Thanks in advance, and congrats and thank you Juce for your fantastic Kitserver.
U can add 400 faces whit the internal editor
hi,
has anyone gotten the img.dir = "d:\mydir\mypath\" setting for [afs2fs] to work? i can't seem to get kitserver to load files from any directory other than the default one
thanks,
You have to wait for Bootserver in order to assign boots to players,for the moment you only have to change an existing boot for another, as for the boot preview , you have to change unnamed_99.bin in cv05.img ===> so extract unnamed_99.bin to a folder that you will create inside kitserver img folder , specifically kitserver/img/cv05.img/ from there use GGS to modify boots preview.
Regards
did you install the kitserver and the game directly in the C:\ directory????i think i figured out the issue.. the application always reads the config/ball/name files from the program files (x86) tree.. but because of vista's uac.. any modifications of these files are saved in the VirtualStore... which is supposed to be what the application sees when it access the files.. but i guess there is something preventing kitserver from reading the files from the VirtualStore.. the img.dir worked once i copy/paste the modified config/ball/name files into the program files (x86) tree
thanks
what is the internal editor ????(scan)??
Can we have a news about the next update of Kitserver if you working on please ?