I don't agree with the guys who say Konami only
need to do little tweaks each year. That's like saying just because a manufacturer makes a car that works, and it can drive from A to B, the manufacturer should then produce the exact same car every single year but with a 1% improvement to the gearbox and an MP3 player/other gimmick. It will always work, and it will always be a good drive, but why pay for the near exact-same car again (
not an insult, if you're a fanatic then it's understandable, but I used to be a fanatic and now I can't justify the expense)? There is always, in any industry, room for improvement - especially with the advances in technology that we have now - and the companies work on improving every single element of the car all year round (with specific teams given specific parts to work with). Whereas Konami have specific teams to do specific jobs, but it's as if they can only afford to pay them to work one day a week.
If PES was a car, it would be a pimped 1997 Volvo. It's ten years old, but it's been given a 1% handling increase each year, it's been repainted, it's got racing stripes and it's had an MP3 player fitted. But the badge on the back says "Lovvo" because they haven't got the license to spell it properly.
Every member of the PES/WE team should be working hard, experimenting, getting out there and talking to their customers, finding out what game-modes people would like to see, finding out what people love about the game and hate about the game, getting a few more researchers to add more players and teams so that we have more to play with once the game comes out... But they don't. It's a case of, this year (with JLWE2007CC), "the programming team will tweak these three things, and the rest of you can just update the graphics/stats - right, let's go". Every year. (And if you're happy with that, great, just making a point.)
And before you say "EA do the same", well I'd disagree with that. The FIFA 07 engine was made from scratch, and gave complete freedom of movement, passing, shooting etc... And whether you liked the game or hated it, it was a
massive change, it was very brave and a hell of a lot of passionate people put a hell of a lot of work into it. When they start building on that engine, you'll see great things, because it's an engine developed in 2006, using next-gen hardware. Konami are building on an engine developed last century, using not even current-gen hardware, but last-gen hardware.
Plus, EA add new features. The "Interactive Leagues" feature on the PS2 version was a brilliant feature, and it was a shame it wasn't included on the next-gen version.
BUT!, and this is where EA differ from Konami, they're including it in FIFA 08 next-gen. So I've got something to really look forward to there.
Hopefully Konami will add the "Fantasista" mode from J-League into PES2008/2009, because I'd look forward to that as well. But it's doubtable.
However (
look, positivity, so don't bother telling me I'm a miserable ****), I'm hearing nothing but good things about PES2008, apparently it almost feels like an overhaul (I'm ignoring how bad some of the last in-game shots look because apparently they do the game no justice whatsoever). And I bet the people who say "it only needs a tweak" now will be lost for words if it really is an overhaul.