GTA IV - SPOILER THREAD!!

Re: Grand Theft Auto IV

i kinda missed that wink hehe but all is good in the world of evo web.

coopz we should make a evo web gang for gta4. that would be sweet

Im up for that

but no doubt will have a gang of us from around here as well so ill have to switch between the 2 :))
 
Re: Grand Theft Auto IV

New screenshots (Thanks abdelarabe)

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real or fake cover ?

boxartback.jpg
 
Re: Grand Theft Auto IV

tbh the graphics get worse everytime i see them it now looks like a painting(Just my Opinion) Although it may be a blurred image.

EDIT: Changed my mind
 
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Re: Grand Theft Auto IV

Does anyone know if either version is supporting own music on radio stations again?
 
Re: Grand Theft Auto IV

360 probably will - ps3 will but not until the summer when we get in game xmb unless home lets us do it
 
Re: Grand Theft Auto IV

we was talking about multiplayer last night when we was all pissed up, if it works this will be the best game ever made
 
Re: Grand Theft Auto IV

All 360 games have custom soundtracks as it is done through the hardware layer. Integrated custom soundtracks for GTA? I don't think so personally.
 
Re: Grand Theft Auto IV

dunno if this has been posted

Official descriptions of the Team and Race modes follow.

Team Deathmatch (2-8 Teams)
Players work as a team to rub out other teams for money--and the crew with the most cash at the end of the round wins. Take the other crew down. Remember to loot the cash dropped by deceased players. That's the way to get ahead.

Team Mafiya Work (2-8 Teams)
You're a member of a crew doing contract work for the mafiya--including such plum gigs as escorting wanted men, picking up MacGuffins and stealing cars. Work as a team to complete contracts before the time period ends and get the rewards. You'll probably want to do your best to scupper the other crew's work as well. Each contract you complete gives your team cash, and the crew with the most cash at the end of the round wins.

Team Car Jack City (2-8 Teams)
Cars spawn parked around the map and the teams must steal them and take them to a drop off point. The cash teams get for dropping off stolen vehicles depends on their condition--teams get less cash the more damaged they are. The exception to this are special bonus cars, stuffed with drugs, which give a set amount of cash on delivery no matter how damaged they are. Your crew has to get hold of whatever vehicles the boss wants. Whichever crew makes the most money wins. Simple.

Cops n' Crooks (2 teams only)
A team-based mode in which the Crooks must get their Boss to safety, while the Cops have to take him down. The Boss is marked with a cross hair. This mode has two sub-modes: All for One and One for All.

In All for One, one team is made up of Crooks and a Boss, and the other team is made up of Cops. The Cops are trying to hunt down and kill the Boss while the Crooks are trying to protect him. The Cops win by killing the Boss and the Crooks win by getting the Boss safely on the getaway vehicle and escaping.

One for All is similar but there is no Boss. Here, the Cops win by killing all of the Crooks and the Crooks win by filling up a getaway vehicle with members of their team. Only 4 people can escape in the getaway vehicle. Players cannot respawn in this mode.

Both of these variations can be won by the cops if they manage to destroy the getaway vehicle.

Turf War (2 teams only)
A timed capture-the-base mode. There are a number of bases around the map that you have to take by standing on them for a short period of time. The more players that are on a base, the faster it can be captured. The more bases that your team owns, the faster your team's cash score increases. If the rival gang is on or near a base, you won't be able to take control of it--so do what you can try and... displace them. The team with the most cash at the end of the round wins.

Race
Race to the finish through each checkpoint in order. If you take a wrong turn or mess up in the some way, you can respawn your vehicle on the last checkpoint you passed. There is a large selection of races for cars, boats, and helicopters--you can choose laps and vehicle class/type. This mode has two sub-modes: Free Race and Cannonball Run.

Free Race are point-to-point races. First one to reach the end point wins.

Cannonball Run are races where you have to traverse several checkpoints any way you can.

GTA Race
Similar to the orthodox Race, but with the added element of combat. Race and fight your way through the checkpoints in order and then hit the finish, but this time you can also pick up the weapons spawned en route to help take out your opponents. You can also exit the vehicle during the road races.
 
Re: Grand Theft Auto IV

It sounds better and better the more I read about it :bounce:
 
Re: Grand Theft Auto IV

Who wants to be in my car jacking crew?
 
Re: Grand Theft Auto IV

Make a gta sub forum thats how important the game is, o and btw i take my comments about the graphics back its looks great:w00t:these new screens have changed my mind. Really can't wait 2 weeks to go:DANCE::BY:
 
Re: Grand Theft Auto IV

Who wants to be in my car jacking crew?

As long as I can be the guy that runs off at the slightest hint of trouble, I got some serious poundings sticking up for mates(even when they were in the wrong) only to be left on my tod when things kicked off, I'd turn around and they'd be half way out the door...:LOL: :((
 
Re: Grand Theft Auto IV

There quite alot of multiplayer modes in game some not included there but all been listed in previews etc.

I was expecting to have not such a great multiplayer but they certainly gone all out on it.

Can see me playing free roam with up to 16 and Cops N Crooks the most though. :))
 
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