I know how a real car looks from that kind of camera angle when it turns. I'm not seeing that replicated. So therefore, I know that it's too rigid.
You can see the car and you can see that, with a normal turn, it's rigid. With a "drift" turn, it moves how it should without drifting. It doesn't matter what the camera angle is, you can see what I'm saying, and changing the camera angle won't make the car move more or less.
It's like each bit of turning has been shifted along one. Which is a weird thing to say but I'll try to explain...
Normal turning is like you're barely moving the wheel, like you're having a stroke. Drift turning is how you should be turning the car normally. So then proper drifting is missing (maybe not with the rally cars on the loose surfaces, but with a normal car on a normal track).
I just don't feel in-control of the car in GT, it's like the game is holding me back whether I've got the assists on or not. I can't slam it around a corner.
(But I should also point out I'm not really feeling the Forza 3 videos at the minute either, I'm really hoping NFS Shift shakes everybody up. That's released this time next week.)
Well that's a given.