In all seriousness, finding a secret sauce with both offerings is fine and all. But spending hours having to try find it from near-on the moment you put the disc in? Fuck that.
I agree in principle, but, for example... Everyone has a different opinion about whether FIFA is too slow, too fast, too "boring", not "boring" (i.e. realistic) enough. You can produce a great game of football, as recognised by half the people, which the other half think is abysmal - and for me, that's
exactly what has happened this year with PES. There's a lot of people who think its fluid, exciting and with hidden depth. There's as many people who think it's a generic mess.
I don't think PES is bad this year out of bias, I buy it every year because I'm just
waiting for it to be brilliant again. But all those people who think it's great could never convince me, because it just isn't, to me. It's not what I want it to be.
How do you deal with that as a developer? Make the game you want to make, and include sliders that let people make the game they want to make. It's the perfect solution, and it's the only solution really.
You could make a game that used all footballers' fucking
DNA, recreating them and their play-style perfectly, and the game would be too boring for thousands of people who just want "a game like they used to be". That's absolutely not what I want - and if you don't like FIFA this year, I can be pretty sure what you want isn't what I want, either.
There's a lot of people saying the demo is very different to the full game. I'd love to see some proof of this, because I've played them back-to-back and not felt any difference whatsoever. It happens every year as soon as a patch is released - "OH GOD THEY'VE RUINED IT AGAIN" - but people find it very hard to extract and separate the novelty factor from the everyday factor.
You play the FIFA demo, you're wowed by it because it's shiny and new and has a limited amount of time/teams, so you're really excited to try the full game. You try the full game, and because it's not FURTHER shiny and new and exciting (but just the same as the demo), it doesn't incite further excitement, and this brings about the feeling that "the demo was better".
Both games devout fans will give each developer of their chosen product a pass upon discovering "special secret game" but for fucks sake, just make it special from the off.
I'm not stupid enough to think that I'm not
slightly biased by the fact that I love a lot of what FIFA does (and has tried to achieve since FIFA 10 when they were explicit about their determination to beat Pro Evo at it's own game), but the thing is - I hated what they did with 15, and I buy both games every year, so I feel like, much like a football fan buying a ticket and booing the team, I'm in a position to be annoyed if I'm not happy with what I'm seeing.
Again, I'd like to see some video evidence that the FIFA demo is different to the full game, other than trapping being a bit faster. That's where I find the FIFA community is a bit different from the PES community - now this may well be bias, I'll admit to that, but I do feel like we provide a lot more analysis of what sliders do, and videos of what little touches make the game great, than the PES community, who talk of their magic version of the game where they get fouls but don't follow it up with anything (other than "it's because I play the game properly").
We all want PES to be great - there's a generation that do, anyway, including reviewers, which is (I believe) why the review scores of PES are generally
always high - but that alone doesn't make it so. There's so much more to FIFA's gameplay than PES's, it's frankly staggering - and, again, that alone doesn't make it a better game, because if the basics are crap, then everything else is too.
But they definitely aren't. To me, anyway...
I want pes to return to greatness and jt wont with the apologists constantly trying to prove the game is brilliant. Thats not to say you cant enjoy it in its current state, but dont hide from the flaws.
That is
exactly why there's a lot of people, myself included, who explode at some of the empty praise PES gets (and some of the "magic gameplay enhancing switches" that people come up with which mean Konami make a great game that you have to find for yourself, because THAT MAKES TOTAL SENSE).
We want it to be great - without competition, neither game will improve, at the end of the day games are business, and PES was a big part of my youth that I'll always want to be the champion of the two, because it was always about individuality and realism in a time where FIFA was arcade-as-fuck and had the depth of a plastic bag.
Yet this year, there's a lot of people who have said "PES was always an arcade game" when reviewing, or discussing, the game. WHAT?! No it wasn't!!