mfmaxpower
International
- 29 July 2010
I prefer this approach because i find it more pleasant and realistic to the eye and feel on the controller.Others find it frustrating because they want their inputs to transform in a nanosecond to the screen even if it means chopped weightless animations.
Can you point to any posts where someone has said they wish for "inputs to transform in a nanosecond to the screen even if it means chopped weightless animations?"
Take your time. I'll wait...
Because while some of us have pointed out input and responsiveness issues, I haven't seen anyone saying anything like you suggest.
There's a huge difference between saying we'd like a more responsive experience to saying we'd like the ability to break off animations, realism be damned. You're welcome to your preferences, but no need to just make shit up about what people are saying who have different preferences than you.