I had this a few times but seems to have stopped nowHave you ever had freeze issues guys?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
I had this a few times but seems to have stopped nowHave you ever had freeze issues guys?
Tried again with Sprint at 70 and it was big fun! Also for the first time saw the AI grabbing my players shirtTry lowering sprint to your liking and see if that cb jockey has still gone. Did you find a value which worked?
Are you playing manual? I think it’s just a personal thing with the power bar. I don’t find it too hard to control for some reason. Manual has a lot slower power compared to semi or assisted.
i have same problem only on libertadores tournamentHave you ever had freeze issues guys?
Same here. I was scared my ps5 was broke.i have same problem only on libertadores tournament
You can still lay off those 30 centimeters passes with 75-80 manual power bar?Try lowering sprint to your liking and see if that cb jockey has still gone. Did you find a value which worked?
Are you playing manual? I think it’s just a personal thing with the power bar. I don’t find it too hard to control for some reason. Manual has a lot slower power compared to semi or assisted.
After the latest update, yes I had. What a bummer! Sucks so hard! I don’t want that!!Have you ever had freeze issues guys?
I know some of you are sick of slider talk but if we can tweak the gameplay to a point where we can minimise issues and improve the experience, then I'm up for it. As @Emroth said the other day, FIFA is always going to need these tweaks. Especially this year I think it's worth spending the time!
Anyway, if anyone wants to test the sliders below, let me know if it's helping you with those counter attacks where the CBs and defenders just jockey along and let their attacking runner get right by them. I've changed sprint speed to 75/75 (from 10/10) and so far, I haven't seen it once. I haven't really looked for anything outside of this yet, so early days. If it works then possibly some other sliders might need tweaking to balance things out. Still testing...
Edit: I'm trying now also with 49/49 acceleration and that seems to help balance out any crazy speed issues and creates some nice momentum with players.
I was liking 10/10 sprint speed before, but was noticing that there wasn't any real difference between jog and sprint. This combination so far seems to make the gameplay more dynamic, with some more physical battles and a touch more ball separation which creates some nice organic moments. I'm also finding that you have to be more careful when deciding to sprint as you can get beaten very easily if not careful. On lower sprint speeds you can stay on the sprint button with less risk.
Edit 2: I'm liking this more and more. The game feels much more fluid and again, not seeing any craziness with speed or animations. I still haven't seen the CB jockey issue either, defenders seem to be really sprinting back. I think the line settings, especially width make the higher sprint speed a little more doable in general, as the distances don't allow you to just sprint right through.
These are what I'm currently testing with -
World Class, Slow, Manual.
Sprint Speed: 75/75
Acceleration: 49/49
Shot Error: 65/65
Pass Error: 52/52
Shot Speed: 49/49
Pass Speed: 29/29
Injury Frequency: 75/75
Injury Severity: 25/25
GK Ability: 50/50
Marking: 60/60
Run Frequency: 50/50
Line Height: 100/100
Line Length: 50/50
Line Width: 15/15
FB Positioning: 50/50
First Touch Error: 95/95
Power bar (for manual): 75
After FIFA 21's debacle, I think we all deserved this game. As a result, users are really trying to milk as much as they can. You can 100% get a lot of enjoyment out of playing default sliders and some minor adjustments like you've done. I'm happy for everyone because this game just keeps getting better, especially after this most recent patch update that introduces fouls - even if they are a bit crass at times.I haven't been part of the FIFA scene for a few years before this year -- is the sliders factor always this much out of control? It seems that everyone in this discussion is locked into a cycle of playing and adjusting that never ends. After a few weeks of doing it myself I've given up on the sliders. I've switched them all back to default except for Pass Error (keeping it high mitigates the AI's passing carousel) and I'm enjoying it a lot more than the permanent anxiety of 'this is good, but maybe another adjustment... and another and another...' etc.
I wish we could fast-forward to after the first proper patch. All the patches right now seem to be 'holding patches' while the devs scramble to address the many bugs. Despite everything though I've been enjoying this FIFA release almost as much as a traditional Autumn PES release. The trick for a PES refugee is to enjoy it as a FIFA, I think. Play by its rules. Learn its ways. Which is why I ask, is Slider Anxiety the same every year? Is it just part of the deal with a FIFA, or are all the PESfugees distorting the picture a little?
Yeah I like to play those short passes a lot and I find them easier to play with the higher power bar. Each to his own I guess!You can still lay off those 30 centimeters passes with 75-80 manual power bar?
Very good sliders. I only changed pass speed from 29 to 40 for me (29 too slow in my opinion), and 30 for AI. It plays really nice and tight football.
Tried again with Sprint at 70 and it was big fun! Also for the first time saw the AI grabbing my players shirt
https://stadia.google.com/capture/8827ba6a-2d24-4008-844e-8a845302925b
Didn't notice CB jockey so I will stick with these sliders and try them out in a new CM save, thanks Anth!
@Anth James tried your sliders in a couple Man U games (had to restore default rosters and manually transfer CR7.. sigh). I like a lot how it all moves with your sprint speed and acceleration.. ! And it seems like, at the opposite of my fears due to the one less point on acceleration, stamina gets drained even faster than the norm (probably the high sprint speed value?), which I really appreciate. Overall it plays really nice and I'm not noticing defenders jockeying either. I tried it at legendary however, which sometimes feels too cheaty to me at the moment, I should go back to my Villareal save to properly test it at WC.
Thanks for the feedback guys, appreciate it and glad to hear you’re liking the set and that it seems to have fixed that issue in particular. The speed slider seems to have had an impact in how early a sprint is engaged.Mate, you re right. 65 or 75 solved problem with counter attacks and AI defenders. Now i see it very clear that problem is speed slider. I suggest to report this as soos as possible to ea. Unfortunately 65 or 75 speed is too fast for me so my only hope is that ea will fix it with patch.
I feel you pal.I haven't been part of the FIFA scene for a few years before this year -- is the sliders factor always this much out of control? It seems that everyone in this discussion is locked into a cycle of playing and adjusting that never ends. After a few weeks of doing it myself I've given up on the sliders. I've switched them all back to default except for Pass Error (keeping it high mitigates the AI's passing carousel) and I'm enjoying it a lot more than the permanent anxiety of 'this is good, but maybe another adjustment... and another and another...' etc.
I wish we could fast-forward to after the first proper patch. All the patches right now seem to be 'holding patches' while the devs scramble to address the many bugs. Despite everything though I've been enjoying this FIFA release almost as much as a traditional Autumn PES release. The trick for a PES refugee is to enjoy it as a FIFA, I think. Play by its rules. Learn its ways. Which is why I ask, is Slider Anxiety the same every year? Is it just part of the deal with a FIFA, or are all the PESfugees distorting the picture a little?
I added you to friends list. We'll play soon enough.Anyone with a XS willing to play some friendlies?
My gamertag is Papinho81.
I added you to friends list. We'll play soon enough.
Fifa community really doesnt like to play average teams on manual, do they?
20mins of searching in online seasons - not a single opponent found.
On Saturday.
Well the only filter I had was Manual settings. Couldnt care less what teams they have.The thing is, in online season, manual is not completely manual. Through balls are assisted which is a quite ridiculous move from EA. Why?
I tried also to set my filter to manual players only and teams of equivalent strength, but I couldn't get any game. I just removed all my filters and had quite enjoyable games against respectful opponents so far.
The thing is, in online season, manual is not completely manual. Through balls are assisted which is a quite ridiculous move from EA. Why?
With all that feedback... how could I not try your latest set!Thanks for the feedback guys, appreciate it and glad to hear you’re liking the set and that it seems to have fixed that issue in particular. The speed slider seems to have had an impact in how early a sprint is engaged.
I think what you've described is a programmed part of footy gaming rather than teething troubles for the newly released game. So many years of PES being so variable between matches and within matches, by design.Baffled. [...].
So I don’t know what influences it to differ between ties with the same teams. Home/away? Invisible dice? Is something I’m doing on the pitch influencing bad CPU AI? Whatever it is, again, it’s like Ole’s Utd. Just when you think it’s broken it fixes, just when you think it’s fixed it breaks.
Hey man. I assume you’re referring to 65-70 speed as a reference to my suggestion of a higher sprint speed to fix the cb jockey. I get what you mean when you say the above, but just to clarify, it’s not the actual speed of the players that’s fixing the issue, it’s the value itself.In the end I left the speed sliders on 20 with normal game speed (which I reasoned probably equates to the 65-70 speed on slow).
This is how I feel about pass error. On higher difficulties, it feels to me like (and I haven't tested this enough) the AI just start spamming more ping-pong passes when you give it more error to deal with, bypassing the longer passes which would be more susceptible to it, and really impacting the experience....but that’s why there’s so much discussion and analysis of the slider settings - it’s because the values create different CPU behaviours, they don’t just do something faster or slower, etc.
Yeah I see what you mean with choosing short passes over long on a higher pass error. I see that slider almost more like pass risk than pass error. It seems to impact approach more than anything else. I haven’t tried and it’s just a guess, but I feel like with lower pass error you may possibly see lower pass % as they might start to play riskier passes. Especially with a narrow width.This is how I feel about pass error. On higher difficulties, it feels to me like (and I haven't tested this enough) the AI just start spamming more ping-pong passes when you give it more error to deal with, bypassing the longer passes which would be more susceptible to it, and really impacting the experience.
It did on 21, anyway - on 22, I'm not seeing the pass error slider have any impact at all (as evidenced by the AI's "pass accuracy" percentage at the end of each game). Feels to me like Hypermotion might be breaking them.
Yes, it can be frustrating when you read posts from multiple people and everyone suggest different sliders.I applied the latest Matt10 sliders and combined with World class I seem completely effed. I can't dribble past anyone anymore. Only managed one 1-0 win through a penalty. So it's either just barging through, lowering the difficulty or messing with the sliders again.
Sliders are pretty new to me, the seem like a good thing but it sure takes a lot of time to get them right. Also, all of us in here are comparing our impressions with the game when essentially playing different versions of it, which is a bit weird.