FIFA 22 Discussion (Console Versions)

I was like this too. Maybe try it Vanilla. I always find the sliders make the game dull for me. Maybe I didn’t give them enough time. During the trial I played it like I would play pro. Just trying to win and fully investing in each match rather than judging it. It felt good then and the usual stuff that winds me up about fifa dissipated.
We’re all different though
Sliders are great because you can tweak things how you like, there is nothing sacred about Vanilla settings. But I have to agree with you that most of the popular slider sets I've seen, and particularly the OS community sliders tend to make the game super flat for me. But that's because I am not a fan of super-low Sprint values like (5) because while they get rid of most of the sliding they also get rid of any momentum and inertia thus making players feel stuck to the pitch.

Anyway, duller is not exactly the problem for me, my real problem is if the game is super flat, that is: nice realistic pace during the build-up stage but then neither the player/CPU can accelerate the game in the final third. For me personally, my aim is to make the game as realistic as possible, therefore it needs to be somewhat slow during the build-up stage, BUT there have to be moments of explosion in the attacking areas, otherwise, the game will look flat.

And now that I'm seeing saturator's sliders they are kind of similar to the approach I have in my own personal sliders which, IMO provides a much more balanced and interesting game honestly. I will likely start a thread on the FIFA Editing forum with my own set following this "philosophy" which hopefully people will enjoy. I will also be updating it pretty regularly.
 
Sliders are great because you can tweak things how you like, there is nothing sacred about Vanilla settings. But I have to agree with you that most of the popular slider sets I've seen, and particularly the OS community sliders tend to make the game super flat for me. But that's because I am not a fan of super-low Sprint values like (5) because while they get rid of most of the sliding they also get rid of any momentum and inertia thus making players feel stuck to the pitch.

Anyway, duller is not exactly the problem for me, my real problem is if the game is super flat, that is: nice realistic pace during the build-up stage but then neither the player/CPU can accelerate the game in the final third. For me personally, my aim is to make the game as realistic as possible, therefore it needs to be somewhat slow during the build-up stage, BUT there have to be moments of explosion in the attacking areas, otherwise, the game will look flat.

And now that I'm seeing saturator's sliders they are super similar to the approach I have in my own personal sliders which, IMO provides a much more balanced and interesting game honestly. I will likely start a thread on the FIFA Editing forum with my own set following this "philosophy" which hopefully people will enjoy. I will also be updating it pretty regularly.
Yes , the only slider I really touch in the game is a bit of shot and pass error and that's it ..anything else ruins the flow for me. Really surprised I'm enjoying it as much as i am against the AI
 
Yes , the only slider I really touch in the game is a bit of shot and pass error and that's it ..anything else ruins the flow for me. Really surprised I'm enjoying it as much as i am against the AI
Sure, but don't be afraid of experimenting with different values, because again, nothing sacred about Vanilla values... but by experimenting you can isolate the exact values where it starts ruining the flow for you ;)
 
I also tried the OS sliders and it dumbs the game down so much and makes it easier, like they always seem to do for me.

FIFA for me personally is always better with default sliders - the only thing I change is injury frequency.
 
Sliders are great because you can tweak things how you like, there is nothing sacred about Vanilla settings. But I have to agree with you that most of the popular slider sets I've seen, and particularly the OS community sliders tend to make the game super flat for me. But that's because I am not a fan of super-low Sprint values like (5) because while they get rid of most of the sliding they also get rid of any momentum and inertia thus making players feel stuck to the pitch.

Anyway, duller is not exactly the problem for me, my real problem is if the game is super flat, that is: nice realistic pace during the build-up stage but then neither the player/CPU can accelerate the game in the final third. For me personally, my aim is to make the game as realistic as possible, therefore it needs to be somewhat slow during the build-up stage, BUT there have to be moments of explosion in the attacking areas, otherwise, the game will look flat.

And now that I'm seeing saturator's sliders they are kind of similar to the approach I have in my own personal sliders which, IMO provides a much more balanced and interesting game honestly. I will likely start a thread on the FIFA Editing forum with my own set following this "philosophy" which hopefully people will enjoy. I will also be updating it pretty regularly.


Without wishing to rain down on the OS sliders, which have rescued many a fifa for me, this is actually my problem too. A kind of set rhythm throughout the pitch...
 
now this is an interesting discussion. i did not know i was missing something (maybe)...
@Trustpt please open that thread, i will have a run with your sliders. i want to see that difference to what you discribed as "flat"!
 
ah yes, silly me. i was thinking power but its speed! thanks for the replay. one football fan learnd something today. :D
In english mate :PINKS:

Difficulty : World Class / Legend / Ultimate
Half : 8 minutes
Controls : Full Manuel
Speed : normal (sometimes slow when the game speeds up the nights!!)

User / AI
Speed: 20/20
Acceleration: 50/50
Error in Strikes: 55/70
Pass error: 55/60
Strikes Speed: 45/45
Pass speeds: 35/35
Frequency of injuries: 80/70
Injury Severity: 30/53
Guardian Level: 57/50
Marking positioning: 57/60
Positioning stroke frequencies: 27/52
Positioning of def line prof: 60/50
Positioning line stretch Def: 48/50
Positioning width of line def: 51/48
Positioning of the rear: 49/50
User power bar: 50 / -
Bad control: 55/65
 
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Without wishing to rain down on the OS sliders, which have rescued many a fifa for me, this is actually my problem too. A kind of set rhythm throughout the pitch...
Oh for sure, they make fantastic work every year honestly, it's a slider set that apparently works for a lot of people which is great, but at the end of the day it's all a matter of personal preference.
now this is an interesting discussion. i did not know i was missing something (maybe)...
@Trustpt please open that thread, i will have a run with your sliders. i want to see that difference to what you discribed as "flat"!
Sure will :) But just to set the expectations right, my sliders aren't miraculous in any way shape, or form, just a collection of values that I find work for me personally. Disclaimer: I am a FUMA player so they will only be tested in that particular environment, but who knows maybe they'll also work well for Assisted.
 
Oh for sure, they make fantastic work every year honestly, it's a slider set that apparently works for a lot of people which is great, but at the end of the day it's all a matter of personal preference.

Sure will :) But just to set the expectations right, my sliders aren't miraculous in any way shape, or form, just a collection of values that I find work for me personally. Disclaimer: I am a FUMA player so they will only be tested in that particular environment, but who knows maybe they'll also work well for Assisted.
alright. i am on PS5, professional, slow, 10 min halves, FUMA! guess i could work with your set.
 
Sure will :) But just to set the expectations right, my sliders aren't miraculous in any way shape, or form, just a collection of values that I find work for me personally. Disclaimer: I am a FUMA player so they will only be tested in that particular environment, but who knows maybe they'll also work well for Assisted.

Sounds good! The more slider set options we have at disposal the merrier :)
 
I also tried the OS sliders and it dumbs the game down so much and makes it easier, like they always seem to do for me.

FIFA for me personally is always better with default sliders - the only thing I change is injury frequency.

I agree. I just don't think EA give enough of a shit to make these things work how they're supposed to. If they do, it's just luck.

I think they're waaaaaaayyyy more psychological than anything and have almost no effect unless set to the extremes.

My experiences are mainly with sliders in Madden. Every year I'd fiddle and fiddle. I remember one year there were pages of discussion and cork sniffing about where to set defensive awareness to - 34 or 33? - that kind of thing, like it made a difference. Then, about a month after release, EA released a patch which addressed the fact that sliders hadn't worked since release! LOL.

I'm sure they do make a difference in some areas but my experience has always been that they break the game in some way. It might not be immediately apparent, it might never be to you, but often you'll start to notice something odd.

I just leave them at default now. Life's too short to endlessly fiddle and second guess yourself, just play the game.
 
I agree. I just don't think EA give enough of a shit to make these things work how they're supposed to. If they do, it's just luck.

I think they're waaaaaaayyyy more psychological than anything and have almost no effect unless set to the extremes.

My experiences are mainly with sliders in Madden. Every year I'd fiddle and fiddle. I remember one year there were pages of discussion and cork sniffing about where to set defensive awareness to - 34 or 33? - that kind of thing, like it made a difference. Then, about a month after release, EA released a patch which addressed the fact that sliders hadn't worked since release! LOL.

I'm sure they do make a difference in some areas but my experience has always been that they break the game in some way. It might not be immediately apparent, it might never be to you, but often you'll start to notice something odd.

I just leave them at default now. Life's too short to endlessly fiddle and second guess yourself, just play the game.
Agree with some of your points.

The thing with slowing down acceleration too much is that it stops the CPU being a threat. Same with extra slow passing.

I would love these sliders to work because it slows down a game which is still too fast for me in Tele Broadcast camera, even on SLOW. But I played 4-5 matches with them on Legendary and I was dominating every single match with Wolves, which isn’t realistic. But I’m not FUMA so I guess the sliders are meant for those guys.
 
As we look ahead, we’re also exploring the idea of renaming our global EA SPORTS football games. This means we’re reviewing our naming rights agreement with FIFA, which is separate from all our other official partnerships and licenses across the football world.

The future of football is very big and very bright. Our priority is to ensure we have every opportunity to continue delivering the world’s greatest interactive football experiences. Thank you again for your support and feedback on this year’s game. We look forward to creating the future of football with you.

Source: https://ir.ea.com/press-releases/pr...mments-on-the-Future-of-Football/default.aspx
 
God help us...
Hope eaFootball is not around a corner...😱

You joke, but EA would be quite wise to integrate their name into the title for maximum exposure. They've outgrown FIFA, the name. I think their biggest dilemma will be using soccer or football in the title. They can basically do what they want. They could call it I'm A Cunt 23 and stick Nigel Farage on the cover and it wouldn't make a dent.
 
You joke, but EA would be quite wise to integrate their name into the title for maximum exposure. They've outgrown FIFA, the name. I think their biggest dilemma will be using soccer or football in the title. They can basically do what they want. They could call it I'm A Cunt 23 and stick Nigel Farage on the cover and it wouldn't make a dent.
"EA Grass Ball Sport 2023" :D
 
The would call it EA Soccer 23.
All football games tend to be called Soccer.
PES and the best of all time Sensible World of Soccer.

Or they will call it EA Ultimate Soccer - So they don't leave out the Ultimate Team brand.

In fact even their original game was FIFA International Soccer. (David Platt - Original FIFA superstar)

220px-Fifainternationalsoccer_boxart.jpg
 
The would call it EA Soccer 23.
All football games tend to be called Soccer.
PES and the best of all time Sensible World of Soccer.

Or they will call it EA Ultimate Soccer - So they don't leave out the Ultimate Team brand.

In fact even their original game was FIFA International Soccer. (David Platt - Original FIFA superstar)

220px-Fifainternationalsoccer_boxart.jpg
oh socc that shXX! ;)
the sport is called Football! fact. end of discussion! :D
 
Just hope they won't use it as an excuse to stop annual releases and go in e-thing FTP route. Then they can call it whatever they want.
 
Started a career with Leyton Orient, played my first game in the pre-season and was undone by the most embarrassing goalkeeping I have ever seen in my life, the goalkeeper curled into a ball rather than make an attempt at a save. This happened twice and nullified my only goal. I think I will have to get a goalkeeper with better stats in right away or the season is over before it starts.
 
I’ve thought it for a while and I’m convinced that FIFA 22 is the last ‘FIFA’ so to speak.

I predict the next ‘FIFA’ will be online-only, digital only and generally FUT focused with create a club / Career being a mode we can buy separately.
 
I’ve thought it for a while and I’m convinced that FIFA 22 is the last ‘FIFA’ so to speak.

I predict the next ‘FIFA’ will be online-only, digital only and generally FUT focused with create a club / Career being a mode we can buy separately.
i bet you on that! 5 bucks! :D
- will be online-only: nope, still offline play included
- digital only: nope, physical disc copies available
- Career being a mode we can buy separately: nope, its included in the disc version that you can play offline! :D

best of 3 wins! are your in?!
 
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