I have found the key thing to improve the game!!!!
Positioning:Marking (and Positioning:Run Frequency + Positioning: Fullback Positioning- but these haves already been discussed in detail as it makes your players make more runs)
Noone has talked about the effect of Positioning:Marking in detail. And it has major effect on the gameplay IMO.
For me I hate how there is never any space for shots, moves etc...it gets real frustarting. Well I put this down to 40 for cpu on pro and was winning 5 minute games 8-0....I then realised that at 40 marking I had so much space for through balls etc...so I tired 49 then again I was having toruble to make chances and score.
So i try 48 and found it the sweet spot I get much more space and chances than 50 but still a hard/fair game overall.I may try 45-48 and play on world class also..I have only tired 40,48,49,50 on pro
Well this is what made the game more fun for me, less tight marking and more space but not too much.
basically
user=cpu even same speed+acc...As IMO having more speed and accleration than cpu is just cheating and silly.
All I do is put cpu marking down to 48 and I get more time and space on ball but not so much to make it easy.
I also put my shot speed to 52 for long range shots more fun...cpu 50
My pass speed 60 to zip the ball about faster...cpu 50
I have being enjoying these games at this settings today:
Sprint Speed - 52/52
Acceleration - 52/52
Shot Error - 50/50
Pass Error - 50/50
Shot Speed - 52/50
Pass Speed - 60/50
Injury Frequency - 50/50
Injury Severity - 50/50
Goalkeeper Ability - 50/50
Positioning:Marking - 60/48
Positioning:Run Frequency - 80/60
Positioning: Line Height - 50/50
Positioning: Line Length - 60/60
Positioning: Line Width - 60/60
Positioning: Fullback Positioning - 60/60
Power Bar - 50/50
OIverall increase user run frequency and full back position and decrease CPU marking=more space and optiosn when attacking. As long as you set the numbers right and play on world class or pro you can have a fair but fun game ratehrt than the frustraitng games which I was having with fifa 12 earlier.
You can also have CPU at same speed and acceleration as you which I think is fair. To make game easier by making user faster is just cheating. Making your players make more runs and loosen the cpu marking is not such cheating IMO. When I have faster speed+acealtion than CPU its silly they can be 1v1 with aguero and I will have some slow CB catch up. Or I have slow forward outpace fast wing back. this is just silly and cheating and spoils realism for me. IMO speed+acc should be user=cpu
Positioning:Marking (and Positioning:Run Frequency + Positioning: Fullback Positioning- but these haves already been discussed in detail as it makes your players make more runs)
Noone has talked about the effect of Positioning:Marking in detail. And it has major effect on the gameplay IMO.
For me I hate how there is never any space for shots, moves etc...it gets real frustarting. Well I put this down to 40 for cpu on pro and was winning 5 minute games 8-0....I then realised that at 40 marking I had so much space for through balls etc...so I tired 49 then again I was having toruble to make chances and score.
So i try 48 and found it the sweet spot I get much more space and chances than 50 but still a hard/fair game overall.I may try 45-48 and play on world class also..I have only tired 40,48,49,50 on pro
Well this is what made the game more fun for me, less tight marking and more space but not too much.
basically
user=cpu even same speed+acc...As IMO having more speed and accleration than cpu is just cheating and silly.
All I do is put cpu marking down to 48 and I get more time and space on ball but not so much to make it easy.
I also put my shot speed to 52 for long range shots more fun...cpu 50
My pass speed 60 to zip the ball about faster...cpu 50
I have being enjoying these games at this settings today:
Sprint Speed - 52/52
Acceleration - 52/52
Shot Error - 50/50
Pass Error - 50/50
Shot Speed - 52/50
Pass Speed - 60/50
Injury Frequency - 50/50
Injury Severity - 50/50
Goalkeeper Ability - 50/50
Positioning:Marking - 60/48
Positioning:Run Frequency - 80/60
Positioning: Line Height - 50/50
Positioning: Line Length - 60/60
Positioning: Line Width - 60/60
Positioning: Fullback Positioning - 60/60
Power Bar - 50/50
OIverall increase user run frequency and full back position and decrease CPU marking=more space and optiosn when attacking. As long as you set the numbers right and play on world class or pro you can have a fair but fun game ratehrt than the frustraitng games which I was having with fifa 12 earlier.
You can also have CPU at same speed and acceleration as you which I think is fair. To make game easier by making user faster is just cheating. Making your players make more runs and loosen the cpu marking is not such cheating IMO. When I have faster speed+acealtion than CPU its silly they can be 1v1 with aguero and I will have some slow CB catch up. Or I have slow forward outpace fast wing back. this is just silly and cheating and spoils realism for me. IMO speed+acc should be user=cpu
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