Bitter Rivals
International
- 24 January 2005
hope so
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The speed on that video is awful, probably not helped by the passes pinging around with nobody wanting to spend more than 2 seconds on the ball. Could do with seeing a video and gameplay run at slow speed instead.
The play around 2:40 is pretty good, loved the pass. The shot is also an indicator that it could be manual, or at least semi?
I'd love a year where i could switch between the two but PES had too many things issues i couldn't get over.
Looks like it'll be closer this year, but that mental fast, no error passing and sprinting on the videos took me back to Fifa 10... Hopefully its gone before release.
EDIT
YouTube - FIFA 12, City vs Mailand, Gameplay 1 on 1, XBOX 360 (gamescom 2011, Media Day)
Look at 3:10 onwards when they start to sprint and ping-pong.... Loads of stray passes and no success.
i bet there on manual - guarantee it
assisted will home in like a misile
if they are playing on asisted, then that is good news
i bet there on manual - guarantee it
assisted will home in like a misile
if they are playing on asisted, then that is good news
I'd love a year where i could switch between the two but PES had too many things issues i couldn't get over.
Looks like it'll be closer this year, but that mental fast, no error passing and sprinting on the videos took me back to Fifa 10... Hopefully its gone before release.
EDIT
YouTube - FIFA 12, City vs Mailand, Gameplay 1 on 1, XBOX 360 (gamescom 2011, Media Day)
Look at 3:10 onwards when they start to sprint and ping-pong.... Loads of stray passes and no success.
they arent on manual lol, you cant do those ridiculous long range first time passes on manual, and you can clearly see the pass speed indicator so they are at best on semi but most likely assisted with pass speed assistance disabled
OK this one is good... to show bad and good things... Silly pace with two players rushing again....
1:55 - Fifa 11 that long ball goes straight to the player... Here no where near. Worth noting it was played by David Silva.
2:05 - Yaya Toure implodes over showing the new Impact Engine still not sorted
2:20 - again players rushing again passes going a stray.
3:20 - Impact Engine looks good for once.
5:02 - That looks painful :-)
6:15 IE Fail again
8:27 Run tracked fine
9:00 Fulback again getting forward without a triggered run.
9:45 Aguero is ACE!!! (sorry)
11:00 i cant believe that celebration is still in... almost a deal breaker..
YouTube - GC 2011: Kolejny gameplay z FIFA 12
Lami, do you play manual fifa?
still makes me laugh how people go oun about "PES Depth" . If you want depth go and play championship manager, depth alone is not enough if you want to play the game on the pitch
As being a FIFA fanboy and PES hater, he knew that there's no other way to defend FIFA from PES in this aspect other than comparing it to Football Manager.That last comment about depth is pretty astounding. You're actually trying to claim that football games don't need a level of depth in their gameplay? Really? Yes, because not having any depth to gameplay whatsoever is really going to make people want to play it over any concerted length of time, huh.
Sounds like you're just after a game with flashy gimmicks, pretty (ish) graphics and a nice soundtrack. That's your perogative, no worries there, but trying to claim that's all a sports simulation needs is pretty ridiculous.
well, the concept of "Impact engine" indeed is revolutionary to any football game. But its impact to the gameplay seems not that revolutionary. Still waiting the demo to feel the impact to the gameplay myself...I know to wait for the demo before making conclusions, but if I was to give impressions on Rutter's Revolutionary Holy Trinity TM based on these videos, I would say that 'Impact Engine' is worthless (works only half the time, and doesn't make much difference anyway), 'Tactical Defending' is a nonsense because everyone still just muscles in regardless, and 'Technical Dribbling' has so far been non-existent.
I know to wait for the demo before making conclusions, but if I was to give impressions on Rutter's Revolutionary Holy Trinity TM based on these videos, I would say that 'Impact Engine' is worthless (works only half the time, and doesn't make much difference anyway), 'Tactical Defending' is a nonsense because everyone still just muscles in regardless, and 'Technical Dribbling' has so far been non-existent.
Will the PC version be the same as console or it will be just like FIFA11 where it was convert from FiFA10?
OK this one is good... to show bad and good things... Silly pace with two players rushing again....
1:55 - Fifa 11 that long ball goes straight to the player... Here no where near. Worth noting it was played by David Silva.
2:05 - Yaya Toure implodes over showing the new Impact Engine still not sorted
2:20 - again players rushing again passes going a stray.
3:20 - Impact Engine looks good for once.
5:02 - That looks painful :-)
6:15 IE Fail again
8:27 Run tracked fine
9:00 Fulback again getting forward without a triggered run.
9:45 Aguero is ACE!!! (sorry)
11:00 i cant believe that celebration is still in... almost a deal breaker..
YouTube - GC 2011: Kolejny gameplay z FIFA 12
Konami seriously get this. EA not so much. Though this year the kit select screen is a huge jump in the right direction, you'll notice the player models are still shoulder-less leading to arms hanging like they've applied deodorant with fire. And the appearance of many seem to be left undone, all the while Marseilles 17 year old 3rd string goalkeeper is scanned in all his glory. I say this 8-way cam experiment isn't working well. For example: If an arrogant star such as Ibramovich doesn't turn up that day that means they're never done. If I were Rutter I'd bite the bullet and ape the way PES does it for players they can't scan. It's not that bad
http://images.vg247.com/current//2011/08/20110818pes2012_3.jpg
/long post