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Player movement is what puts me off Fifa the most i think. There still appears to be such limitation in body movement, i guess what most call inertia. First touch is an issue but mostly it is inertia that causes the problem when you can't move in any direction with no limitation. One day i hope EA realise how silly this looks. It's too fluid, players don't act this way in real life. I wish Fifa wouldn't disregard that because i assume they want the game to feel as fluid as possible.
If you want an example of what i mean then look at the way then there's a video on the last page where the striker runs one way and then immediately the other (0.33). In truth i believe it is actually Messi but it doesn't mean that i know other players, you know less superheroic ones, don't do it too. I played a lot of both 10 + 11 and it's been an issue to me for a while.
What EA need to do is release some vids like Konami did, showing examples of how the changes in gameplay compare to similar FIFA 11 situations
Changes to defending and pressure look to be positive, but I'm struggling to see examples of Precision Dribbling, certainly nothing indicating "revolutionary." Maybe changes to dribbling will need to be felt rather than seen? What EA need to do is release some vids like Konami did, showing examples of how the changes in gameplay compare to similar FIFA 11 situations.
Also, any examples of this "terrible" flair passing feature? I haven't seen any examples of it breaking the game like seemed to be feared. Is it in?
Because i love you....
Really bad video but 3 minutes in 2 of the stupid passes within a few seconds...
YouTube - Low Quality - Arsenal - Man City gameplay FIFA 12
Close control is harder because its newbs playing but at 6:18 in the next vid there's a nice bit of close control and how it can wrong foot a defender now pressure doesn't tackle for you.
YouTube - FIFA 12, BVB vs Arsenal, Cinematic and Gameplay vs CPU, XBOX 360 (gamescom 2011, Media Day)
Oh sweet jeezus, those flair passes are downright disgusting. At least none of them worked. And hopefully if I primarily play against the CPU I won't see any. Those flair passes belong in FIFA Street 4, not in FIFA 12.
Yes, which means pressure with auto tackle has gone.
I'm fine with the tactical defending in theory, its how things are in real life. You have to make a judgment on when and where to tackle, how long do you back off before you tackle. All those things sound correct.
Now as i haven't played it yet, its whether its implemented correctly that's the worry, but looking at the videos there is no success in pressuring (the old way).
Surely that is a good thing, pressure has plagued both footy games for 5 years.
As a manual player i'm sooooo happy its gone.
the fact they spent time on this and not refining other areas of the game that desperately need it is a massive slap in the face
i swear if pes is even barely playable i'm switching back, but most likely it's going to be another year of disappointment
Also new vid with players who have seen more than one football match.
YouTube - FIFA 12 Gamescom
Around 2:00 Fullback over lapping naturally without a 'trigger run'..
There are bits here and there like this that are encouraging.
Im still looking forward to this and I'm sorry but the comparing FIFA to rugby or american football game is rubbish. Play on slow full manual and for me the game is pretty good and I suspect the FIFA 12 will be a slight improvement.
Admittedly I've only seen a few PES 12 vids but for me there was more ping pong passing in that video than ever before on a PES game and the rumour that you still have to hold down a button to do amanual pass is ridicuolus.
So until PES sort out their goalkeepers, collision detection, croud noise, commentry, cameras and general animations I'm not touching it..If Im proven wrong then happy days I'll go and buy it...still makes me laugh how people go oun about "PES Depth" . If you want depth go and play championship manager, depth alone is not enough if you want to play the game on the pitch