Jamezinho
Golden Boot Winner
Yep, 09 for me offered the best balance between weight and momentum of player vs speed or reactions. 360 was introduced in 10 and has made the game poorer for it imo.
I've always felt the importance of 360 degree movement was overplayed. It's added very little to my experiences of FIFA and PES. All that's needed is 16 or 32 directions accompanied by smooth animation transitions. That's enough to convey a believable sense of freedom while retaining a defined sense of control over the players.