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Other players I bought I aint heard of before and pretty quality players
Ivory Cost striker- Davy Claude Angan
http://sofifa.com/en/player/189529
How much did he cost you? Pretty good stats there. He must cost more than $10mil as that was my search limit and he didn't show up.
when players have low morale or form are there stats reduced...I mean not on the stat dsipaly but in the game, do they perfrom worse?
Which formation(s) do people on here use? I find that a convential 4-4-2 leaves me exposed through the middle, and lacking support from the midfield.
Funnily enough I was going to post this but couldn't be bothered! Was reading the rather excellent www.fifascoutingtips.com and it turns out that unless the player is good enough to get into your team at 16 you're better off leaving them in the academy as long as possible because according to that blog young players in the academy continue to grow at the same rate as if they played every single first team match, wish I knew that a long time ago!
Had a look but i didn't see anything about growth as a youth player, yet its hard to tell how they are improving in the youth academy as there is not a certain overall for players. It is a very good site though. With several good players in his lw position i reckon he can stay in the academy for a bit longer.
Youth players in the academy grow as fast as they would if they were playing every game in the first team
How much did he cost you? Pretty good stats there. He must cost more than $10mil as that was my search limit and he didn't show up.
i would need to double check but from memory somewhere between £4.5-7.5 million I think?
Will get back to you on that 1!
Apparently the lack of fouls in CM can be solved by tweaking the CPU's custom tactics/aggression prior to starting a CM.. anyone got any experience of this working?
He cost me £6.5mil Uk pounds from molde 3 seasons into game/career so heas bout 26?
The only reason I became aware of him was I was playing molde in Euroleague match and he scored 2 against me and was a total handfuk...so after game I checked his stats then in the summer i bought him.
However, I have gary hooper, Danny wellbeck and Sigurdarson also so 4 top strikers at the club, rotate often,
Obviously sliders and CM go hand in hand so as I've just posted my final slider set in the slider thread I'll repost it here in combined form with a summary of what I like about it:
In case there's any interest I have now reached a point with the sliders where my set is 100% right for me and IMO plays the best, most realistic game of football possible, in short it's an all manual, slow, 10 min halves legendary slider set, first some post match stats so you can see how the CPU play stats wise with these sliders:
And here's the sliders:
---------------
Controller Settings
---------------
All Manual controls
Analogue sprint
Tactical defending
---------------
Game Settings
---------------
10 Minute halves
Legendary
Slow
---------------
User/CPU Game Customization
---------------
Sprint Speed - 45/45
Acceleration - 50/48
Shot Error - 55/55
Pass Error - 53/58
Shot Speed – 51/51
Pass Speed - 75/85
Injury Frequency - 98/99
Injury Severity - 50/60
Goalkeeper Ability - 60/60
Positioning:Marking - 85/80
Positioning:Run Frequency - 70/70
Positioning: Line Height - 48/49
Positioning: Line Length - 48/50
Positioning: Line Width - 45/45
Positioning: Fullback Positioning - 70/70
Power Bar - 58
They might make professional too easy, but with a couple of adjustments here and there you should find a good balance that works for you![]()
Question about squad improvements
Obviously sliders and CM go hand in hand so as I've just posted my final slider set in the slider thread I'll repost it here in combined form with a summary of what I like about it:
In case there's any interest I have now reached a point with the sliders where my set is 100% right for me and IMO plays the best, most realistic game of football possible, in short it's an all manual, slow, 10 min halves legendary slider set, first some post match stats so you can see how the CPU play stats wise with these sliders:
First was a cracking FA cup tie at Everton, real cup feel to it and there was a great ebb and flow, at times they were on top, at times I was on top, ended 1-1 and is going to a reply, here's the post match stats:
![]()
Ok here's the stats from two more matches and then below will be the sliders:
Nothing too out of the ordinary about this one, best team won, my keeper unsurprisingly got man of the match:
![]()
Crazy match this one, Chelsea already play Mikel at CB for the last couple of seasons, Bruma got sent off for two yellows on 34 so they moved Andy Carroll to CB! This left an LW and RW up front which surprisingly worked as they kept running between my fullbacks and CBs and found a lot of space (despite being man marked by my fullbacks), note the amount of CPU tackles/cards and especially CPU shooting, who said they don't shoot from outside the area?:
![]()
And here's the sliders:
---------------
Controller Settings
---------------
All Manual controls
Analogue sprint
Tactical defending
---------------
Game Settings
---------------
10 Minute halves
Legendary
Slow
---------------
User/CPU Game Customization
---------------
Sprint Speed - 45/45
Acceleration - 50/48
Shot Error - 55/55
Pass Error - 53/58
Shot Speed – 51/51
Pass Speed - 75/85
Injury Frequency - 98/99
Injury Severity - 50/60
Goalkeeper Ability - 60/60
Positioning:Marking - 85/80
Positioning:Run Frequency - 70/70
Positioning: Line Height - 48/49
Positioning: Line Length - 48/50
Positioning: Line Width - 45/45
Positioning: Fullback Positioning - 70/70
Power Bar - 58
For best testing play in dry weather as the wet pitch slows down the ball and makes it easier for the AI to pass, this is fine as it makes rain matches a little harder which is good but not until you're familiar with these sliders
after prolonged testing shot power 51 works well, as long as you combine it with slightly raised goalkeepers and raised shot error (even if using manual). You see some rockets but from the right players, not from 46OVR CBs
The increased marking is primarily to compensate for the heavily increased amount of turnovers you'll now get because of the CPU's passing inaccuracy, it's not just about them passing direct to you, or straight out of play, because of the increased pass speed now they will often make the pass to their player but if the player in question doesn't have great ball control their first touch will be poor and you easily nip in and get the ball back.
I've played 10-15 matches on these sliders and for me (obviously it's subjective) they play a hard but fair game of football and the chances created, shots, passing etc. etc. remind me a lot of what I see in EPL matches. Some other stuff I really like is that defenders tend to hoof the ball a bit more now, often they will pass back to the keeper too hard and all the keeper can do is slice it into touch or slice it in the air back at their CBs, again this looks really realistic to me.
One thing I especially like about shot power 51 is there's a lot more movement on the ball which on a sweetly hit shot looks great and looks realistic.
Obviously with any set of sliders they should be seen as a base, some people will want a harder game so they can lower the AI pass error/pass speed/shot error, some people will need an easier game so they can play semi/assisted or use this settings base on world class or maybe even professional although I think these sliders on professional might not work because the AI simply won't be able to play a final ball well enough to get shots away.
*holds tongue*Typical Heskey, he has had loads of chances and squandered them all then got injured in the second game! I will keep the faith in him, hopefully he will come good.
It pretty much depends on what kind of players you're after, and how much you have available to spend really.
When I started at Charlton, there wasn't much money to play around with, so had to scour many different leagues! There's a few options from League Two, but (for me anyway) I found the Australian league quite handy, as well as a couple from the MLS.
Maybe have a look at *(spoilered so Paul can't peek!)*
Pedj Bojic - Central Coast Mariners.
Can play RB/CB/LB/CM/DM, and has Team Player & Engine traits. Not bad at set pieces, so can take your corners as well.
Think he cost somewhere between 200-300k
Danny O'Rourke (Colombus Crew) is another good utiliy player, though he might be a little more expensive. Think he cost me about 450k...
Matt Simon - Central Coast Mariners
Decent striker, fairly cheap & has high stamina so can play almost every game. Was my star striker in the Championship (2nd season).
Tahj Minniecon - Gold Coast United
Extremely quick striker, can also play on the wing. Can't remember, but think he cost about 600-700k.