mfmaxpower
International
- 29 July 2010
Wait, you are complaining that the game is letting you fake like you are defending the sideline to force the offensive player to turn back, only to have your defender there to pick the ball off in the tackle?!
That's what happens in real life. You want EA to make a momentum system where you CAN'T do that? Who cares if it isn't animated 100% perfectly?; it would be ridiculous if EA prevented you from changing directions like that with your defenders.
I can't imagine how terrible the multi-player would be if you couldn't fake one way and go another as a defender.
Sweet Jesus, this isn't that hard. My player is running one direction; through the use of the jockey button my player is able to slide and pivot on the spot, and run in the complete opposite direction with no penalty for inertia, no foot planting, no pause in the change in movement. Please, show me a clip of someone with cleats moving like that on a football pitch in real life - the movement has more in common with someone on skiis than someone running on grass! The radius of his turn and the speed that he maintains is simply impossible. Once again, though these are only a few short clips, this is an issue that has widespread implications throughout the game and is a major reason for why defending is too easy in fifa 11 compared to previous FIFAs.
If you're okay with player movement in FIFA 11 and its degree of realism, fine. But suffers majorly in the realism department, and IMO it's not as good as it should or could be, while other games, including previous FIFA's, do not suffer in this area to this degree (although ironically PES has the complete opposite with one of its stumbling animations - there's too much a penalty for change in movement). Any football game that is not committed to realistic physics is poor by my standards.