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As I said, they've sped the top end and the bottom end up equally so there's still no real variation or control over that variation. It's still utterly compressed. The fact that the passing is sped right up, which it is, combined with the lack of inaccuracy and improved trapping, results in a much faster game - offline, but particularly online.
Theres also something about the pass targetting system that is wrong -I've been playing full manual as my VP but online I gave semi assisted a go - I tapped X to play a short pass as a layoff to a striker following up, but the game read me as picking a completely different target and ended up booting the ball a bloody mile back towards my defenders. As in, past the midfielders too! And no it isn't power assistance, that's switched off. I've also had it where I've held X to hit a max power pass to the left back from RCB but the pass is clearly weighted and aimed at the LCB. Weird.
Faster than the demo, or at least pre patch. Only slightly, compared to what they've done to the passing. It's probably a side effect of the passing and the trapping being a lot quicker and tighter respectively, meaning the game is always on the move. Just as with the passing, there's no dynamic in the player movements.
That's half length.
Some good observations all around. I agree with what mfmaxpower comments on above. I also have limited shots and goal and score maybe once every other match, mostly from crosses. In previous previous FIFAs you could use speed to blow by defends to create chances. I'm not so sure this is very affective in this iteration of FIFA. However, this game really wants you to use the right stick skill moves, something i've never really used in past FIFAs. For instance, with a skilled dribbler if you try to just sprint by a defender, you will be tackled 90% of the time. But if you can time a simple skill move (cross-over with an exit) then maybe 80% of the time you won't be tackled. If you are tackled, then you will be awarded with a foul sometimes resulting in a yellow card for the opposition (this is actually pretty nice). Anyway, I do enjoy the gameplay so far, even if it isn't all that exciting against the CPU.
Defending........j'sus this is poor! I'm playing WC (6min halves) and I maybe need to use the X button once or twice a half, I'm comfortably defending throughout the match with just sprinting and timing a shoulder barge to nick the ball away. Although a lot of the time, when the ball is in midfield you don't even need to press anything as running close enough to the AI player will result in your own player automatically sticking a toe or leg out and winning the ball or knocking it away for someone else to scramble the ball away from the AI player. It's meaningless...
Hmmm you can pick a Player in Player Mode, but not Player-Manager mode it seems! How odd?...
Nice write up, Tik.
For the first time in about a week, I cranked up the FIFA11 demo and within about 30 secs, turned it off again in disgust. Complete and utter shite.
Turned on PES11 demo and have been playing it all night. It gets better the more I play it and in comparison, FIFA looks like amateurish, simplistic garbage.
It's a bit bamboozling, considering just one iteration ago, FIFA seemed to be vastly superior to the dross that was PES2010.
Oh well, Rutter and his team of arcade fucktards can go fuck themselves this year. Complete and utter FAIL. PES is vastly superior and gets my money.
They've updated the gameplay again and it's back how it was. They change gameplay in the squad updates and today's has undone the FIFA 10 speed.
I had some good games against someone on full manual. The aerial game is actually pretty good - there's a sense of uncertainty and chaos to defending long balls, and attacking the ball can lead to neother defender nor attacker getting onto the ball, so a follow-up run is always worth a punt. The passing game is a nightmare by comparison though.
I think the frictionless pitch has a lot to do with it as well. It's so hard to hit a pass that splits a defence or finds the winger expertly because the ball just doesn't slow down. It makes it extremely difficult to find a winger at a specific point of his run - a run that is being expertly followed by a defender who is almost identically fast and cannot be caught flat footed, ever.
They've updated the gameplay again and it's back how it was. They change gameplay in the squad updates and today's has undone the FIFA 10 speed.
I had some good games against someone on full manual. The aerial game is actually pretty good - there's a sense of uncertainty and chaos to defending long balls, and attacking the ball can lead to neother defender nor attacker getting onto the ball, so a follow-up run is always worth a punt. The passing game is a nightmare by comparison though.
I think the frictionless pitch has a lot to do with it as well. It's so hard to hit a pass that splits a defence or finds the winger expertly because the ball just doesn't slow down. It makes it extremely difficult to find a winger at a specific point of his run - a run that is being expertly followed by a defender who is almost identically fast and cannot be caught flat footed, ever.
played clubs for a bit, i thought the speed was fine and looked nice but just played a mate and somehow it was worse than fifa 09. speed was way to fast and ping pong passing was active. it annoys me how fifa have done this. listen to a 13 year old who doesnt understand how football really works. ea have gone shite this year, i'm taking this to trade in few days, make £5 profit on it
but thats first impressions. i'll give it few more days to see if it grows, maybe he had high speed, i'll check it out
Fast? Your mate must have changed the gamespeed as there is NO way that the game is too fast now. IMO the speed is perfect on slow.
Ping pong passing? Use manual mate.
Don't get the complaints on speed either. I've had most of my club mates saying the game plays at a much more deliberate pace this year. Then there are those from a local forum I frequent saying the game's much harder because of this!
It really has become a war of polarizing opinions, with the negative ones drowning out positives (such as your post Robo) as usual.
Manual isn't manual anymore. Got the shit ping-ponged out of me a few matches ago. Players opening their legs and doing the splits instead of intercepting passes made right at them and the lovely barging off the ball is alive and well.
Anyone know why my difficulty setting keeps changing to Professional, when I set it on WorldClass