Fifa 11 Xbox 360/PS3

Hmm, well what was that game I was playing back before online gaming even existed on consoles? Wow, are you that young or am I that old?!

FIFA at it's peak has been an online game. Before it was just crap. So basically an online game. Don't know why you took the comment literally.
 

I'm fecking annoyed, I badgered Marcel on this, and I knew from what he was saying they we're and are nervous of making them realistic and upsetting the damn middle roaders...:RANT:

FFS! He promised (yet again) this was fixed :(

http://www.fifainformer.com/index.php?option=com_content&task=view&id=248&Itemid=1

Q: Injuries in Manager mode/career mode
In fifa 10's manager mode, there seemed to be something not quite right with the injuries... whenever a player was injured he would only be injured for "1 week". is (longer injury this something which will be altered to be more "realistic" periods) in the new career mode?"

Marcel: We had lots of complaints about the injuries in FIFA 10 and therefore we have dedicated a lot of time to them for FIFA 11. In FIFA 11 you will be able to get a larger and more realistic variety of injuries. These will range from players getting 'knocks' (which will still allow them to play but reduce their stamina) to medium, severe and very severe injuries that can take players out for several month. Via our news system, you will also be able to see what other players (either from your league or star players from all over Europe) have suffered from injuries.

Why lie Marcel?

Marcel: As you might have heard, we've rewritten the Career Mode from scratch for FIFA 11. We wanted to focus on the essentials and therefore we did not have enough time to include all the sub-features we had in 10. One of the features we didn't get around to implement this time around is 'Form'. But the good news is, that we've implemented more realistic fatigue and injury systems. Now when you go further in multiple competitions, you will have to rest your players in order to avoid injuries.

Why lie Marcel?
 
Anyone any idea if the Old Firm have their shirt sponsors this year? They didn't in teh time it was Carling but it's Tennents now but don't know if that'll make a difference.
 
I'd rather give up gaming.
do it then :BYE:. na kidding mate i know online is not for everyone. if you really care a lot about offline single player, why not try a different footy game?

PES will offer you a better offline experience via master league.
 
do it then :BYE:. na kidding mate i know online is not for everyone. if you really care a lot about offline single player, why not try a different footy game?

PES will offer you a better offline experience via master league.

Just sucks - FIFA got me hooked with 08 and a solid MM, and though there's loads of potential in FIFA, EA's acting like a bunch of pussies.

Let the casuals have their online gaming with their stupid custom formations and bullshit custom tactics, and let those of us willing to put the time and commitment into season after season in MM have a proper offline mode.

People act as if online gaming is all that matters and that's bullshit. Clubs etc are a massive draw for FIFA - I get that - but acting as if offline modes aren't important anymore is bullshit. Don't tell me FIFA is an online game, always is and always will be - that's a bullshit excuse. Look at the massive popularity a proper management mode gets with ML, or take the fact that of all my friends that play FIFA, which to be honest has dwindled as we've aged and "matured," all of us have ongoing MM careers but not all of us are into online.

So I don't buy this bullshit argument that they've toned down injuries for the casual noobs with their ADHD etc because those aren't the types of gamers that get into career modes, and if that really is why fucking Marcel again screwed us with injuries, than that's just plain retarded. More than likely they just half-arsed it again. God I'm so close to cancelling my pre-order.

Rant over.
 
It's impossible really to play a proper single player football mode these days really.
FIFA has the league structures and licenses, but the matches are very samey/unrealistic (imo) and the injuries are almost non-existant, on PES the league structures are wrong and there's no lower-league teams...

With FIFA PC now being next-gen, will FIFA Manager be going the same way? Maybe that would be worth giving a go if they made the matches playable (you can be a player-manager at the moment) and you wanted a deep management game that you can play?
 
I think it doesn't help that he's playing on a medium or low difficulty setting, or at least it looks that way to me. I'm sure Romagnoli said something after meeting the devs about how one of the main differences between the difficuly levels is how quickly the AI reacts. If they react slowly and therefore fail to release passes quickly enough before your pressure-holding defender flies in, then of course there's going to be tackle after tackle.

Edit: plus it looks like Normal speed, too. I'm not sure why anyone chooses anything other than Slow.
 
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I'm sure Romagnoli said something after meeting the devs

I'd be really intrigued to see the early versions that Rom and co played and were positive about.

I agree with the view that FIFA works only as a multi-player game, not against cpu, which is gash, but what they've done to the gameplay this year is leaving me with doubts about multi-player being much fun.
 
I'd be really intrigued to see the early versions that Rom and co played and were positive about.

I agree with the view that FIFA works only as a multi-player game, not against cpu, which is gash, but what they've done to the gameplay this year is leaving me with doubts about multi-player being much fun.

I'll be equally intrigued to see if Rom is interested in helping EA next year 'cause it sure doesn't seem like the same gameplay they described earlier this year.

Maybe you're right - maybe FIFA is trying to be primarily a multi-player game. It's kinda hard to understand the direction their going in if that's not the case. If the game really is more difficult this year, with less goals and less "excitement" like the early reviews suggest, it'll be interesting to see how the online crowd react. If every game plays out like Stoke vs Sunderland, I don't imagine people would be too excited. Out of about 15 matches I played with one of my peeps yesterday, a total of one goal was scored. It was brutal bloody affair.
 
Maybe you're right - maybe FIFA is trying to be primarily a multi-player game. It's kinda hard to understand the direction their going in if that's not the case.

No, I don't think it's trying to be primarily a multi-player game - I just think that playing against their cpu is so awful that it works only as multi-player.

I wouldn't be surprised if there were a mixture of opinions amongst the FIFA developers and management. I bet there are a few of the devs that want the game to be far more of a sim, that want to really challenge PES in terms of it's complexity, depth and attempts at realism. Whereas others will prefer the arcade route, with simplistic, high-speed, responsive, pick-up-and-play gamplay. And I bet the marketers are in favour of the latter, as, along with all the licensed kits and stuff, pick-up-and-play is what gets the masses buying it.

I wouldn't be surprised if some of the devs were taking on board the forum views, implementing the ideas, only to be told by management to stop this unplayable nonsense of passes going astray and get back to making it pixel-perfect arcade.

They remind me of Codemasters and their racing games. They always end up as simplistic, over fast, light-weight arcade racers, despite claims of being sims. And I'm always hearing about how they have some devs who prefer the arcade route, and some who prefer sim. The arcade ones always win, because that's what management knows sells.
 
I think it's more that they're stringing anyone looking for a solid single player experience along. It seems like it's them saying "yea we'll get right on that" then turning and working on something else....or nothing. Multiplayer is what sells now unfortunately. I enjoy playing with FRIENDS or like-minded people but online play is rarely ever similar. The majority of players online want to win at any cost, so they do the one or two things tha allow them to win 99% of the time.

I'll end up playing clubs some, but I really want to play a full CM or MM or whatever the hell.

I can't imagine how the playtesters that pushed for realism and provided actual feedback/suggestions feel.
 
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All possible explanations. But FIFA doesn't need to be PES to be a good game; it doesn't need to be ultra-realistic to be quality offline. Anyone hoping FIFA will ever commit to realism like PES has is going to be disappointed. I get that. But I believe FIFA, despite not having realistic first touch, weak foot, inertia, individuality, strategies, etc., is still only a few tweaks away from being a quality game. Based on some of the early reviews I'm less optimistic than I was a few days ago but my fingers are still crossed.
 
No, I don't think it's trying to be primarily a multi-player game - I just think that playing against their cpu is so awful that it works only as multi-player.

I wouldn't be surprised if there were a mixture of opinions amongst the FIFA developers and management. I bet there are a few of the devs that want the game to be far more of a sim, that want to really challenge PES in terms of it's complexity, depth and attempts at realism. Whereas others will prefer the arcade route, with simplistic, high-speed, responsive, pick-up-and-play gamplay. And I bet the marketers are in favour of the latter, as, along with all the licensed kits and stuff, pick-up-and-play is what gets the masses buying it.

I wouldn't be surprised if some of the devs were taking on board the forum views, implementing the ideas, only to be told by management to stop this unplayable nonsense of passes going astray and get back to making it pixel-perfect arcade.

They remind me of Codemasters and their racing games. They always end up as simplistic, over fast, light-weight arcade racers, despite claims of being sims. And I'm always hearing about how they have some devs who prefer the arcade route, and some who prefer sim. The arcade ones always win, because that's what management knows sells.

spot on. to me fifa is a online MP game. in off-line mode its shit.

IMO gameplay and AI comes first ahead of the SP structure of a sports game. Yes its nice that you got the proper licenced league structure but its all useless if the AI is shit and the gameplay is sub par and also MANY of what happens during a proper seaosn of footy are missing makes me wonder why i would choose fifa over PES if all i wanted was to play offline.

The difference between messi and that player from leyton orient is not as big as it suppose to be ie player likeness is piss poor in fifa full stop. so why would i try and buy all these world class players if the player likeness and skill level on the field is not much difference?

same cannot be said with PES. you can tell the difference in skills and likeness just as you can on CM/FM games and thats what SP should all be about.

You then have little issues such as none of your players getting injured. Again how is licencing and league structure more important then this? Whats the point in buying backup players when 9/10 your first 11 will never get injured during a season? Yet again IMO PES prevails in this department as players do get injured.

And what about the lack of tactics you can implement on fifa? again a VERY important aspect of SP season mode where just like in real life, managers tweak formations and tactics to suit their opponents. Again this a big missing feature and PES nailed down with trumpits with its very deep team stratagy options and player cards where you can specifically tell player X to free role around the pitch, sit back and protect the back four, act as a fox in the box etc etc all missing from FIFA.

What i dont understand is EA have made a fifa manager game i.e like football manager so why cant they fucking implement the features of their manager game into fifa 11's season mode? why cant they merge the two together?

In a nutshell all im saying is that i cant see why people would prefer FIFA over PES for offline SP game only just because fifa has more content and proper league structure. come on whats more important? Some of you guys bitch about the same shit i have mentioned above yet it feels as if as long as fifa has licencing etc your happy. Open your eyes man PES is their for you to try. im not forcing the lieks of placebo and co to switch over, all im saying is whats more important to you?

proper realistic injuries, tactics and player likeness, or licensing and league structures? You decide. im just telling you that IMO, PES is THE GAME for SP modes.
 
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im not forcing the lieks of placebo and co to switch over, all im saying is whats more important to you?

proper realistic injuries, tactics and player likeness, or licensing and league structures? You decide. im just telling you that IMO, PES is THE GAME for SP modes.

It all depends on gameplay first. Licensing, league structures realistic injuries and tactics are a nice addition but this won't make me play a game if the gameplay don't fit.

PES11 goes into the right direction imo (played 20-25 demo matches) but there are still to much things that i don't like. FIFA has this things too but a little bit less. So for me it will be FIFA again this year.

It was a very close decision and maybe next year i will be back at PES. But it all depends on gameplay.
 
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