Nick Cave
Wrexham fan for my sins...
Still enjoying it liger, there is a lot of good points and additions.Nick are u enjoying career mode or is it becoming a chore? How's the AI each week?
It's what FIFA 10 should have been...
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Still enjoying it liger, there is a lot of good points and additions.Nick are u enjoying career mode or is it becoming a chore? How's the AI each week?
Hmm, well what was that game I was playing back before online gaming even existed on consoles? Wow, are you that young or am I that old?!
I'm fecking annoyed, I badgered Marcel on this, and I knew from what he was saying they we're and are nervous of making them realistic and upsetting the damn middle roaders...
Q: Injuries in Manager mode/career mode
In fifa 10's manager mode, there seemed to be something not quite right with the injuries... whenever a player was injured he would only be injured for "1 week". is (longer injury this something which will be altered to be more "realistic" periods) in the new career mode?"
Marcel: We had lots of complaints about the injuries in FIFA 10 and therefore we have dedicated a lot of time to them for FIFA 11. In FIFA 11 you will be able to get a larger and more realistic variety of injuries. These will range from players getting 'knocks' (which will still allow them to play but reduce their stamina) to medium, severe and very severe injuries that can take players out for several month. Via our news system, you will also be able to see what other players (either from your league or star players from all over Europe) have suffered from injuries.
Marcel: As you might have heard, we've rewritten the Career Mode from scratch for FIFA 11. We wanted to focus on the essentials and therefore we did not have enough time to include all the sub-features we had in 10. One of the features we didn't get around to implement this time around is 'Form'. But the good news is, that we've implemented more realistic fatigue and injury systems. Now when you go further in multiple competitions, you will have to rest your players in order to avoid injuries.
FFS! He promised (yet again) this was fixed
FFS! He promised (yet again) this was fixed
http://www.fifainformer.com/index.php?option=com_content&task=view&id=248&Itemid=1
Why lie Marcel?
Why lie Marcel?
Get with the 21st Century and play online.
do it then . na kidding mate i know online is not for everyone. if you really care a lot about offline single player, why not try a different footy game?I'd rather give up gaming.
Love it. Every Mexican player is now Chicharito .
Why? Because he's done it before.FFS! He promised (yet again) this was fixed
http://www.fifainformer.com/index.php?option=com_content&task=view&id=248&Itemid=1
Why lie Marcel?
Why lie Marcel?
I think someone needs to try a difficulty setting worthy of the name.Also some gameplay footage from same guy:
http://www.youtube.com/user/alternativedvd#p/a/u/2/KtCh6mFQ-1E
do it then . na kidding mate i know online is not for everyone. if you really care a lot about offline single player, why not try a different footy game?
PES will offer you a better offline experience via master league.
Also some gameplay footage from same guy:
http://www.youtube.com/user/alternativedvd#p/a/u/2/KtCh6mFQ-1E
I'm sure Romagnoli said something after meeting the devs
I'd be really intrigued to see the early versions that Rom and co played and were positive about.
I agree with the view that FIFA works only as a multi-player game, not against cpu, which is gash, but what they've done to the gameplay this year is leaving me with doubts about multi-player being much fun.
Maybe you're right - maybe FIFA is trying to be primarily a multi-player game. It's kinda hard to understand the direction their going in if that's not the case.
No, I don't think it's trying to be primarily a multi-player game - I just think that playing against their cpu is so awful that it works only as multi-player.
I wouldn't be surprised if there were a mixture of opinions amongst the FIFA developers and management. I bet there are a few of the devs that want the game to be far more of a sim, that want to really challenge PES in terms of it's complexity, depth and attempts at realism. Whereas others will prefer the arcade route, with simplistic, high-speed, responsive, pick-up-and-play gamplay. And I bet the marketers are in favour of the latter, as, along with all the licensed kits and stuff, pick-up-and-play is what gets the masses buying it.
I wouldn't be surprised if some of the devs were taking on board the forum views, implementing the ideas, only to be told by management to stop this unplayable nonsense of passes going astray and get back to making it pixel-perfect arcade.
They remind me of Codemasters and their racing games. They always end up as simplistic, over fast, light-weight arcade racers, despite claims of being sims. And I'm always hearing about how they have some devs who prefer the arcade route, and some who prefer sim. The arcade ones always win, because that's what management knows sells.
im not forcing the lieks of placebo and co to switch over, all im saying is whats more important to you?
proper realistic injuries, tactics and player likeness, or licensing and league structures? You decide. im just telling you that IMO, PES is THE GAME for SP modes.
You getting both games?FIFA = Clubs/Friends Multiplayer
PES = Everything Else.