bebo
Looking for a Manager
I`m loving FIFA 11 can`t wait for the release on the 28th of Sept.
just hate the fact that any online pts. reset on the 1st
just hate the fact that any online pts. reset on the 1st
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Really? That's great to hear - any examples of what's been fixed/changed you know of?
Honestly I feel like I must be playing a totally different game than some of you guys and if there weren't so many others feeling the same way as me, I'd think I'm going crazy. Weird how there seems to be two fairly well defined groups with contrasting opinions - there's those like yourself and Anthony who're really liking the demo, while there's those like myself that are finding passing to be poor, way too much physical/aggressive play, poor responsiveness and dribbling, and way too easy defending.
I keep finding myself turning off the demo, getting more frustrated with it the more I play, but then I read some of the more positive impressions and decide to give it another go. Meanwhile, though i didn't like it at first and the learning curve is a pain after FIFA, I'm now really getting into the PES demo and, I don't know, I may even be addicted.
Great to hear this is old code though, that's a relief. I thought I'd heard it was going to be 95% final and current, so again, good to hear.
EA need to tone down the pressure. On the lower difficulty levels, you have time to breath and work openings but when you play on WC or Legendary you just get barged off the ball even before you get in the final third. The CPU should contain the attack not just lunge in at every opportunity.
After struggling with it for a few matches tonight, I might have to revise my opinion on dribbling a bit; it is damn tricky. Up for the challenge though.
And Manual/Slow/Legendary is quite the challenge... ...it's not easy to create chances, I have to be patient and wait for the opening. Looking forward to when I can be patient without running out of such short match time
After struggling with it for a few matches tonight, I might have to revise my opinion on dribbling a bit; it is damn tricky. Up for the challenge though.
And Manual/Slow/Legendary is quite the challenge... ...it's not easy to create chances, I have to be patient and wait for the opening. Looking forward to when I can be patient without running out of such short match time
They seem to have fixed that bug where you'd stand in front of a player near a CPU free-kick, and the CPU would still try to pass to him anyway. Hasn't happened yet, at least.
From my experience you attack as fast as you can on legendary really!
Not every pass will be perfect obviously but make sure you don't use the button, only !
the button seems to be 16 directional and broken.
The it's pretty nice, you will feel comfortable using it but most passes are so dam under weighted though so you need to keep things tight and close!
Really? That's great to hear - any examples of what's been fixed/changed you know of?
@GregCharlie The demo is about 6 - 8 weeks older than the finished game. I think. My memory is going =) about 11 hours ago via web in reply to GregCharlie
@gluecks Correct - the demo has lots of bugs. It's about 6 weeks older than the game you can buy. Its the same as the Cologne version. 15 September 2010 20:33:13 via web in reply to gluecks
@ruttski Any last-minute changes done to actual gameplay stuff? Or is it just 'the right players are injured and you can save replays now'? 12:37 AM Sep 16th via web in reply to ruttski
@gluecks Quite a lot of last minute stuff - but seems like a lifetime ago...I'll try to get a list together. 16 September 2010 00:49:12 via web in reply to gluecks
Manual in itself seems a bit different compared to 10, it feels slightly easier to me.
Just quoting DR's twitter:
Regarding the metal clang sound when scoring, it is still there, but not for all goals. Usually the ball needs to hit the metal bar to make the sound. I heard some videos where you only had the net sound from FIFA10 which I somewhat loath, but the immensely satisfying metal clang is still there in quite alot of goals, but not all.
Cheers will have another go - didnt realise it was now only if you hit that specific area, fair enough. ;-)
Good question. I'm hoping it's down to the attributes, but as Edit Formation is unavailable in the demo I cannot check. Maybe tonight I should swap Abidal and Alves around and see what happens!
Yes, fair point. On the other hand I am sort of liking the challenge of having to really work to protect the ball. It makes me want to turn back and play the simple sideways/backwards pass more often because the fear of losing possession becomes more prominent.Shield is definitely your friend in FIFA 11, but I'm not sure that's such a good thing. It's a nice asset but having to use it so frequently only highlights the overly aggressive nature of FIFA.
I did try swapping them, and Alves still got forward far more than Abidal. Their natural tendency makes a difference. Quite how much any subsequent tactical instructions modifies that (by empowering or restricting them), it's hard to say at this stage. But I'm definitely seeing work rate doing its thing in various positions.Oh it's not available? I didn't even know... I haven't gotten the demo yet.
So did you try swapping them?
I think it probably DOES have to do with tactical instructions, nerf. Or at least a large portion of that massive overlapping and desire to get forward is probably because Alves does have a forward arrow or 'high attacking' instruction in tactics in Barcelona's default settings that game comes with. Hopefully I'm wrong tho and I suppose we'll find out soon anyway when game is released.
Thought this was quite interesting regarding analogue sprinting :
http://forum.ea.com/uk/posts/list/7037.page